Player Matchup

Agni
Agni
ProdigyX7
Agni
Level 144
God Stats
0W - 2L
1,315 SR
Queue Stats
141W - 127L
1,443 Elo+
Party 1
Artemis
Artemis
formedsquid999
Artemis
Level 19
God Stats
0W - 1L
1,549 SR
Queue Stats
13W - 17L
1,945 Elo+
Solo
Neith
Neith
stupka32
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,613 Elo+
Solo
Yemoja
Yemoja
thelightwolfpete
Yemoja
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 2L
1,819 Elo+
Party 1
Set
Set
tulaoscura69
Set
Level 14
God Stats
1W - 2L
1,350 SR
Queue Stats
87W - 62L
1,633 Elo+
Solo
Team Averages
Level 37
1,487 SR
1,691 Elo+

VS

Team Averages
Level 20
1,608 SR
1,630 Elo+
Tsukuyomi
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
Level 25
God Stats
12W - 6L
1,697 SR
Queue Stats
39W - 37L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Kapitan_Rukaku
Gilgamesh
Level 8
God Stats
29W - 26L
1,648 SR
Queue Stats
92W - 73L
1,606 Elo+
Party 2
Zeus
Zeus
Pugakulina
Zeus
Level 24
God Stats
76W - 72L
1,597 SR
Queue Stats
91W - 83L
1,592 Elo+
Party 2
Achilles
Achilles
RAdYB_11
Achilles
Level 17
God Stats
1W - 0L
1,598 SR
Queue Stats
9W - 11L
1,552 Elo+
Solo
Danzaburou
Danzaburou
past_depth_
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 11 / 5
11,306
565
10,911
13,785
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 2
8,419
421
3,544
12,079
4,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
stupka32
Neith
12
1 / 9 / 6
7,933
397
2,962
9,955
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 6
9,446
472
4,303
10,649
10,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 5 / 0
10,950
548
11,105
15,528
9,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
18
7 / 3 / 4
11,640
582
9,726
14,347
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Kapitan_Rukaku
Gilgamesh
17
5 / 3 / 5
10,853
543
6,957
15,601
7,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 2 / 4
10,790
540
9,589
9,425
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RAdYB_11
Achilles
9
0 / 7 / 3
7,296
365
1,718
9,322
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
past_depth_
Danzaburou
20
18 / 4 / 2
14,277
714
20,545
16,473
6,749
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
19
Kills
35
35
Deaths
19
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
7
3
4
3
W
Gilgamesh
Kapitan_Rukaku
Gilgamesh
5
3
5
2.5
L
Agni
7
11
5
0.86
W
5
2
4
3.5
W
Achilles
RAdYB_11
Achilles
0
7
3
0.21
L
0
8
2
0.13
W
Danzaburou
past_depth_
Danzaburou
18
4
2
4.75
L
Neith
stupka32
Neith
1
9
6
0.44
L
0
2
6
1.5
L
11
5
0
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
48,535
61,996
Taken
65,168
32,798
Mitigated
27,478
6,416
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IsaiSMTZ13
Tsukuyomi
9,726
3,537
0
5,640
14,347
5,680
114
2,316
11,981
0
83,115
W
Gilgamesh
Kapitan_Rukaku
Gilgamesh
6,957
1,016
294
5,064
15,601
7,274
0
2,821
12,710
0
67,392
L
Agni
10,911
803
0
1,110
13,785
5,010
742
952
12,783
50,442
0
W
9,589
943
694
3,411
9,425
2,986
400
4,414
4,919
63,890
0
W
Achilles
RAdYB_11
Achilles
1,718
452
204
608
9,322
4,789
458
3,443
5,577
0
13,634
L
3,544
1,394
0
537
12,079
4,242
0
529
11,550
0
40,238
W
Danzaburou
past_depth_
Danzaburou
20,545
11,255
0
3,884
16,473
6,749
0
4,448
11,724
0
115,749
L
Neith
stupka32
Neith
2,962
1,850
0
553
9,955
3,470
454
1,109
8,846
0
29,277
L
4,303
609
208
1,702
10,649
10,097
324
6,104
4,545
23,941
0
L
11,105
5,606
0
2,306
15,528
9,979
0
895
14,633
0
71,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,054
Gold Earned
54,856
383
Minions Killed
548
0
Camps Cleared
0
1,708,708
Distance Traveled
1,725,375
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,640
582
128
6
0
377,175
1
W
Gilgamesh
10,853
543
99
5
0
385,729
1
L
Agni
11,306
565
87
4
0
343,074
1
W
Zeus
10,790
540
114
6
0
342,694
5
W
Achilles
7,296
365
23
1
0
250,138
3
L
Artemis
8,419
421
79
4
0
304,748
5
W
Danzaburou
14,277
714
184
9
0
369,639
1
L
Neith
7,933
397
53
3
0
336,721
0
L
Yemoja
9,446
472
38
2
0
333,706
0
L
Set
10,950
548
126
6
0
390,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role