Player Matchup

Fenrir
Fenrir
Atomic_Wyvern
Fenrir
Level 14
God Stats
5W - 8L
1,494 SR
Queue Stats
83W - 56L
1,416 Elo+
Solo
Thor
Thor
GilIly
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,227 Elo+
Solo
Mulan
Mulan
Oliwok
Mulan
Level 6
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 12L
1,102 Elo+
Solo
Gilgamesh
Gilgamesh
ceicehay
Gilgamesh
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,703 Elo+
Solo
Olorun
Olorun
pivke_rvk
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,092 Elo+
Solo
Team Averages
Level 9
1,450 SR
1,308 Elo+

VS

Team Averages
Level 20
1,514 SR
1,455 Elo+
Skadi
Skadi
MonKye-92
Skadi
Level 13
God Stats
58W - 35L
1,575 SR
Queue Stats
204W - 199L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
StorM_Emilien
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Titoumythic
Ah Puch
Level 27
God Stats
10W - 5L
1,440 SR
Queue Stats
63W - 32L
1,501 Elo+
Party 1
Ra
Ra
arc1495
Ra
Level 26
God Stats
58W - 42L
1,595 SR
Queue Stats
320W - 240L
1,581 Elo+
Solo
Fenrir
Fenrir
julieL
Fenrir
Level 18
God Stats
4W - 3L
1,457 SR
Queue Stats
43W - 62L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
11,266
1,127
15,707
18,046
11,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
GilIly
Thor
16
2 / 11 / 8
10,188
1,019
6,669
18,743
7,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Oliwok
Mulan
17
1 / 13 / 7
9,726
973
6,084
22,303
15,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
ceicehay
Gilgamesh
16
4 / 6 / 6
11,494
1,149
9,725
16,376
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
pivke_rvk
Olorun
15
1 / 9 / 4
9,936
994
5,460
18,512
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MonKye-92
Skadi
19
14 / 2 / 18
13,132
1,313
22,580
9,784
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
StorM_Emilien
Baron Samedi
17
3 / 3 / 20
10,447
1,045
6,175
8,415
4,535
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Titoumythic
Ah Puch
19
8 / 0 / 30
12,155
1,216
24,011
7,516
6,025
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
20 / 5 / 17
14,314
1,431
29,107
14,202
8,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
julieL
Fenrir
16
1 / 4 / 11
9,458
946
1,895
9,763
4,604
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
14
Kills
46
46
Deaths
14
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Thor
GilIly
Thor
2
11
8
0.55
W
Skadi
MonKye-92
Skadi
14
2
18
11.5
L
Mulan
Oliwok
Mulan
1
13
7
0.35
W
Baron Samedi
StorM_Emilien
Baron Samedi
3
3
20
4.33
W
Ah Puch
Titoumythic
Ah Puch
8
0
30
23
W
20
5
17
5.7
L
Gilgamesh
ceicehay
Gilgamesh
4
6
6
1.17
W
Fenrir
julieL
Fenrir
1
4
11
1.63
L
Olorun
pivke_rvk
Olorun
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
83,768
93,980
Taken
49,680
51,149
Mitigated
29,154
4,714
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,707
3,219
0
1,120
18,046
11,652
0
12,987
5,059
0
36,798
L
Thor
GilIly
Thor
6,669
1,737
0
0
18,743
7,573
0
11,059
7,684
0
17,286
W
Skadi
MonKye-92
Skadi
22,580
11,851
1,168
1,650
9,784
4,994
0
831
8,953
0
39,921
L
Mulan
Oliwok
Mulan
6,084
1,330
0
160
22,303
15,899
0
14,996
7,307
0
16,999
W
Baron Samedi
StorM_Emilien
Baron Samedi
6,175
2,096
532
845
8,415
4,535
0
638
7,777
13,318
0
W
Ah Puch
Titoumythic
Ah Puch
24,011
3,617
0
665
7,516
6,025
0
430
7,086
37,400
0
W
29,107
3,135
1,295
5,476
14,202
8,996
0
1,793
12,409
51,859
0
L
Gilgamesh
ceicehay
Gilgamesh
9,725
2,614
0
118
16,376
8,190
0
9,097
7,279
0
23,700
W
Fenrir
julieL
Fenrir
1,895
647
0
1,292
9,763
4,604
0
1,768
7,995
0
10,746
L
Olorun
pivke_rvk
Olorun
5,460
1,282
680
2,636
18,512
7,835
0
11,154
7,358
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,610
Gold Earned
59,506
128
Minions Killed
162
3
Camps Cleared
4
821,504
Distance Traveled
781,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,266
1,127
54
5
2
203,172
0
L
Thor
10,188
1,019
20
2
1
170,109
0
W
Skadi
13,132
1,313
31
3
2
189,378
2
L
Mulan
9,726
973
14
1
0
173,335
2
W
Baron Samedi
10,447
1,045
21
2
0
121,360
0
W
Ah Puch
12,155
1,216
28
3
0
181,500
0
W
Ra
14,314
1,431
57
6
2
161,111
1
L
Gilgamesh
11,494
1,149
19
2
0
144,245
0
W
Fenrir
9,458
946
25
3
0
128,320
0
L
Olorun
9,936
994
21
2
0
130,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role