Player Matchup

Ra
Ra
CuervoBandido
Ra
Level 8
God Stats
4W - 2L
1,487 SR
Queue Stats
9W - 6L
1,620 Elo+
Solo
Neith
Neith
HiBoom2345
Neith
Level 23
God Stats
18W - 11L
1,811 SR
Queue Stats
108W - 124L
1,462 Elo+
Party 1
Terra
Terra
Kelty357
Terra
Level 19
God Stats
7W - 6L
1,816 SR
Queue Stats
192W - 252L
1,445 Elo+
Party 1
Scylla
Scylla
Trav0808
Scylla
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 314L
1,476 Elo+
Party 1
Chaac
Chaac
XeM Zero
Chaac
Level 23
God Stats
3W - 4L
1,529 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Team Averages
Level 36
1,629 SR
1,487 Elo+

VS

Team Averages
Level 10
1,519 SR
1,450 Elo+
Ra
Ra
CandyMedic09
Ra
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 49L
1,396 Elo+
Solo
Neith
Neith
GeneralZod5991
Neith
Level 10
God Stats
24W - 38L
1,433 SR
Queue Stats
29W - 43L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
HavensMenace
Gilgamesh
Level 13
God Stats
2W - 1L
1,697 SR
Queue Stats
171W - 183L
1,460 Elo+
Solo
Janus
Janus
Pl4gueBrInger__
Janus
Level 14
God Stats
1W - 4L
1,462 SR
Queue Stats
204W - 225L
1,352 Elo+
Solo
Ymir
Ymir
cryptonomad
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 15
11,326
1,030
10,994
8,360
3,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
7 / 0 / 16
12,387
1,126
19,178
8,511
3,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Kelty357
Terra
17
0 / 2 / 17
11,039
1,004
2,388
10,998
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Trav0808
Scylla
18
7 / 2 / 15
12,279
1,116
21,174
7,132
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
XeM Zero
Chaac
18
11 / 3 / 11
12,407
1,128
17,151
20,095
17,937
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,277
934
11,179
13,890
5,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 2 / 4
9,701
882
6,890
7,319
2,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
HavensMenace
Gilgamesh
16
4 / 8 / 2
10,902
991
9,302
19,766
8,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 9 / 9
10,184
926
13,377
12,605
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 6
10,890
990
9,942
24,878
23,064
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
27
Kills
9
9
Deaths
27
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
2
2
15
4.75
L
0
2
4
1
L
Gilgamesh
HavensMenace
Gilgamesh
4
8
2
0.63
W
Neith
7
0
16
15
W
Terra
Kelty357
Terra
0
2
17
4.25
L
0
9
9
0.5
W
Scylla
Trav0808
Scylla
7
2
15
7.25
W
Chaac
XeM Zero
Chaac
11
3
11
5.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,885
Damage
50,690
55,096
Taken
78,458
37,492
Mitigated
44,678
16,693
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,179
348
2,702
2,097
13,890
5,526
0
4,728
9,162
36,932
0
W
10,994
1,030
1,498
976
8,360
3,287
0
5,212
2,994
51,570
0
L
6,890
3,588
0
0
7,319
2,901
0
3,070
4,249
0
31,235
L
Gilgamesh
HavensMenace
Gilgamesh
9,302
3,074
1,206
1,308
19,766
8,489
0
9,514
10,252
0
27,150
W
Neith
19,178
10,869
0
2,588
8,511
3,381
0
5,142
3,293
0
34,388
W
Terra
Kelty357
Terra
2,388
117
1,705
2,295
10,998
10,031
0
6,293
4,401
4,174
0
L
13,377
1,528
0
33
12,605
4,698
0
5,159
7,446
23,150
0
W
Scylla
Trav0808
Scylla
21,174
1,211
0
0
7,132
2,856
0
4,244
2,776
43,371
0
W
Chaac
XeM Zero
Chaac
17,151
2,765
0
7,631
20,095
17,937
0
12,652
7,134
0
32,400
L
9,942
783
481
973
24,878
23,064
0
12,085
12,793
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,438
Gold Earned
51,954
235
Minions Killed
204
11
Camps Cleared
3
1,100,581
Distance Traveled
906,765
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,277
934
41
4
0
201,893
0
W
Ra
11,326
1,030
114
10
4
204,024
0
L
Neith
9,701
882
61
6
0
156,209
1
L
Gilgamesh
10,902
991
35
3
1
197,631
0
W
Neith
12,387
1,126
28
3
3
226,888
0
W
Terra
11,039
1,004
4
0
0
226,331
0
L
Janus
10,184
926
28
3
2
149,052
4
W
Scylla
12,279
1,116
60
5
4
210,258
0
W
Chaac
12,407
1,128
29
3
0
233,080
2
L
Ymir
10,890
990
39
4
0
201,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role