Player Matchup

Gilgamesh
Gilgamesh
El_Kirby123
Gilgamesh
Level 36
God Stats
12W - 9L
1,500 SR
Queue Stats
233W - 250L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JimmyLaPriest
Ah Muzen Cab
Level 69
God Stats
12W - 15L
1,466 SR
Queue Stats
298W - 333L
1,377 Elo+
Party 2
Kali
Kali
Liteheart05
Kali
Level 91
God Stats
6W - 10L
1,447 SR
Queue Stats
278W - 288L
1,403 Elo+
Party 2
Hercules
Hercules
Milo_7u7
Hercules
Level 49
God Stats
7W - 10L
1,420 SR
Queue Stats
314W - 298L
1,468 Elo+
Party 1
Persephone
Persephone
WingingItDaily
Persephone
Level 15
God Stats
6W - 2L
1,624 SR
Queue Stats
110W - 98L
1,478 Elo+
Party 2
Team Averages
Level 52
1,491 SR
1,422 Elo+

VS

Team Averages
Level 56
1,586 SR
1,493 Elo+
Sol
Sol
ConscriptG24
Sol
Level 42
God Stats
25W - 26L
1,546 SR
Queue Stats
128W - 127L
1,499 Elo+
Solo
Cernunnos
Cernunnos
DuckAzka
Cernunnos
Level 35
God Stats
20W - 13L
1,695 SR
Queue Stats
114W - 78L
1,599 Elo+
Solo
He Bo
He Bo
Necrophilxc-
He Bo
Level 104
God Stats
2W - 2L
1,537 SR
Queue Stats
376W - 340L
1,458 Elo+
Party 3
Set
Set
ReReina
Set
Level 83
God Stats
6W - 4L
1,557 SR
Queue Stats
211W - 180L
1,547 Elo+
Party 3
Ymir
Ymir
TDTxJoseth
Ymir
Level 17
God Stats
19W - 10L
1,596 SR
Queue Stats
29W - 36L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_Kirby123
Gilgamesh
18
8 / 4 / 11
13,841
577
15,170
23,956
20,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
JimmyLaPriest
Ah Muzen Cab
19
5 / 4 / 10
12,713
530
13,084
15,005
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 5
14,394
600
15,793
22,031
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Milo_7u7
Hercules
18
1 / 6 / 4
11,838
493
8,136
21,487
19,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
WingingItDaily
Persephone
19
3 / 4 / 9
12,965
540
17,744
14,731
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 6
12,538
522
22,028
25,557
9,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
DuckAzka
Cernunnos
18
4 / 5 / 2
12,182
508
10,577
19,247
6,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 2
11,504
479
11,646
14,126
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
20
10 / 2 / 2
14,892
621
16,624
19,831
15,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 5 / 2
11,132
464
3,635
18,872
14,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
25
Kills
21
21
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Cernunnos
DuckAzka
Cernunnos
4
5
2
1
W
Gilgamesh
El_Kirby123
Gilgamesh
8
4
11
3.38
W
Ah Muzen Cab
JimmyLaPriest
Ah Muzen Cab
5
4
10
2.5
W
8
3
5
3.5
W
Hercules
Milo_7u7
Hercules
1
6
4
0.5
L
4
7
2
0.71
L
Set
10
2
2
5.5
L
0
5
2
0.2
W
Persephone
WingingItDaily
Persephone
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,927
Damage
64,510
97,210
Taken
97,633
65,120
Mitigated
51,520
28,658
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,028
2,190
581
13,411
25,557
9,876
421
6,917
18,640
98,143
0
L
Cernunnos
DuckAzka
Cernunnos
10,577
4,905
0
6,251
19,247
6,970
1,301
4,600
14,647
0
77,208
W
Gilgamesh
El_Kirby123
Gilgamesh
15,170
3,293
0
4,601
23,956
20,687
658
9,000
14,956
0
52,634
W
Ah Muzen Cab
JimmyLaPriest
Ah Muzen Cab
13,084
4,502
0
3,766
15,005
6,600
52
4,688
10,317
0
89,849
W
15,793
7,793
0
10,835
22,031
12,590
2,852
8,225
13,806
0
102,985
W
Hercules
Milo_7u7
Hercules
8,136
3,026
0
6,692
21,487
19,409
667
5,970
15,517
0
68,890
L
11,646
899
0
3,637
14,126
4,589
312
2,058
12,068
72,553
0
L
Set
16,624
7,586
0
4,119
19,831
15,405
0
1,207
18,624
0
123,779
L
3,635
632
0
905
18,872
14,680
91
2,962
15,910
29,054
0
W
Persephone
WingingItDaily
Persephone
17,744
1,674
0
2,764
14,731
5,834
1,019
9,424
5,303
80,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
62,248
659
Minions Killed
668
0
Camps Cleared
0
2,323,654
Distance Traveled
2,114,081
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,538
522
156
7
0
403,040
4
L
Cernunnos
12,182
508
147
6
0
398,716
8
W
Gilgamesh
13,841
577
69
3
0
457,392
2
W
Ah Muzen Cab
12,713
530
137
6
0
439,177
0
W
Kali
14,394
600
153
6
0
526,580
2
W
Hercules
11,838
493
165
7
0
457,565
0
L
He Bo
11,504
479
112
5
0
403,869
3
L
Set
14,892
621
196
8
0
458,756
3
L
Ymir
11,132
464
57
2
0
449,700
0
W
Persephone
12,965
540
135
6
0
442,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role