Player Matchup

Tiamat
Tiamat
Kоer
Tiamat
Level 125
God Stats
0W - 2L
1,380 SR
Queue Stats
171W - 159L
1,652 Elo+
Party 3
Khepri
Khepri
Mango4
Khepri
Level 39
God Stats
1W - 1L
1,711 SR
Queue Stats
57W - 44L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
WantBackParagon
Gilgamesh
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,633 Elo+
Party 3
Odin
Odin
rexar302
Odin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 72L
1,575 Elo+
Party 2
Apollo
Apollo
sansij
Apollo
Level 102
God Stats
16W - 12L
1,615 SR
Queue Stats
282W - 252L
1,580 Elo+
Party 2
Team Averages
Level 71
1,541 SR
1,597 Elo+

VS

Team Averages
Level 70
1,814 SR
1,756 Elo+
Da Ji
Da Ji
BluestoneP
Da Ji
Level 47
God Stats
4W - 0L
1,928 SR
Queue Stats
258W - 51L
1,939 Elo+
Party 1
Sylvanus
Sylvanus
FinnySmile
Sylvanus
Level 43
God Stats
8W - 4L
1,828 SR
Queue Stats
218W - 222L
1,481 Elo+
Solo
Nox
Nox
Griffwin
Nox
Level 160
God Stats
3W - 1L
1,787 SR
Queue Stats
544W - 269L
1,915 Elo+
Party 1
Hercules
Hercules
Overlodr412
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,475 Elo+
Solo
Medusa
Medusa
UnknownEU
Medusa
Level 53
God Stats
15W - 4L
2,026 SR
Queue Stats
121W - 24L
1,972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kоer
Tiamat
10
0 / 2 / 2
5,423
542
1,895
5,086
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Mango4
Khepri
7
0 / 2 / 1
4,633
463
1,779
7,559
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
WantBackParagon
Gilgamesh
9
0 / 3 / 0
4,759
476
3,060
8,632
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
9
2 / 2 / 0
5,314
531
2,069
6,597
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
sansij
Apollo
8
1 / 2 / 0
4,834
483
2,813
4,263
1,014
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 1 / 1
5,797
580
5,014
6,438
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
FinnySmile
Sylvanus
9
0 / 1 / 4
5,671
567
1,052
4,940
1,763
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 1 / 2
6,384
638
1,461
2,988
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Overlodr412
Hercules
11
3 / 0 / 1
6,284
628
6,360
6,752
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
UnknownEU
Medusa
10
4 / 0 / 1
6,199
620
7,120
3,772
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
1
1
3.5
W
Sylvanus
FinnySmile
Sylvanus
0
1
4
2
W
1
1
2
2
L
Tiamat
Kоer
Tiamat
0
2
2
0.5
L
Khepri
Mango4
Khepri
0
2
1
0.25
W
Hercules
Overlodr412
Hercules
3
0
1
3.5
W
Medusa
UnknownEU
Medusa
4
0
1
4.5
L
Gilgamesh
WantBackParagon
Gilgamesh
0
3
0
0
L
Odin
2
2
0
1
L
Apollo
sansij
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
21,007
32,137
Taken
24,890
13,894
Mitigated
10,559
11,066
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,014
1,494
0
720
6,438
1,945
0
762
5,604
0
26,039
W
Sylvanus
FinnySmile
Sylvanus
1,052
386
497
620
4,940
1,763
30
752
4,188
13,178
0
W
1,461
426
0
452
2,988
971
248
723
2,033
40,686
0
L
Tiamat
Kоer
Tiamat
1,895
240
0
1,877
5,086
2,065
0
749
4,337
26,833
0
L
Khepri
Mango4
Khepri
1,779
359
0
2,002
7,559
3,761
0
668
6,891
12,702
0
W
Hercules
Overlodr412
Hercules
6,360
2,727
0
3,004
6,752
4,878
510
0
6,332
3,316
21,186
W
Medusa
UnknownEU
Medusa
7,120
3,147
0
366
3,772
1,002
520
1,137
2,579
0
38,868
L
Gilgamesh
WantBackParagon
Gilgamesh
3,060
939
0
3,544
8,632
4,769
0
324
7,798
0
18,532
L
Odin
2,069
886
0
2,108
6,597
2,285
0
974
5,533
0
22,616
L
Apollo
sansij
Apollo
2,813
1,737
0
1,535
4,263
1,014
0
354
3,909
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
30,335
223
Minions Killed
314
0
Camps Cleared
0
959,983
Distance Traveled
959,907
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,797
580
48
5
0
205,794
4
W
Sylvanus
5,671
567
37
4
0
164,830
5
W
Nox
6,384
638
108
11
0
208,878
4
L
Tiamat
5,423
542
58
6
0
178,336
4
L
Khepri
4,633
463
19
2
0
200,656
3
W
Hercules
6,284
628
55
6
0
180,437
1
W
Medusa
6,199
620
66
7
0
199,968
4
L
Gilgamesh
4,759
476
32
3
0
178,154
2
L
Odin
5,314
531
56
6
0
205,032
0
L
Apollo
4,834
483
58
6
0
197,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role