Player Matchup

Jormungandr
Jormungandr
DevilofMemory
Jormungandr
Level 15
God Stats
1W - 2L
1,680 SR
Queue Stats
11W - 11L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
JacFrosTT
Baron Samedi
Level 18
God Stats
0W - 1L
1,455 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KazumaKyriu
Hou Yi
Level 11
God Stats
7W - 3L
1,864 SR
Queue Stats
53W - 35L
1,533 Elo+
Solo
Cerberus
Cerberus
MachadinhoAc
Cerberus
Level 36
God Stats
31W - 23L
1,689 SR
Queue Stats
146W - 132L
1,532 Elo+
Party 1
Loki
Loki
MeloAC
Loki
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 57L
1,481 Elo+
Party 1
Team Averages
Level 21
1,638 SR
1,508 Elo+

VS

Team Averages
Level 24
1,513 SR
1,461 Elo+
Kuzenbo
Kuzenbo
BGH-Crazy1
Kuzenbo
Level 43
God Stats
3W - 5L
1,267 SR
Queue Stats
121W - 167L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
Ghank_Ok
Ne Zha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,517 Elo+
Party 2
Hades
Hades
Julius_two_Jobs
Hades
Level 27
God Stats
27W - 11L
1,758 SR
Queue Stats
75W - 67L
1,558 Elo+
Solo
Hachiman
Hachiman
SmurfRebelde
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo
Sylvanus
Sylvanus
magibooooo
Sylvanus
Level 17
God Stats
10W - 8L
1,538 SR
Queue Stats
79W - 77L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DevilofMemory
Jormungandr
16
0 / 7 / 2
10,643
394
13,982
21,498
17,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
JacFrosTT
Baron Samedi
19
5 / 11 / 3
12,483
462
16,329
19,793
10,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
20
8 / 7 / 6
15,278
566
21,772
26,910
12,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
MachadinhoAc
Cerberus
17
4 / 4 / 9
13,121
486
13,625
27,532
31,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
MeloAC
Loki
17
4 / 9 / 3
11,550
428
10,868
22,733
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BGH-Crazy1
Kuzenbo
20
3 / 3 / 11
12,398
459
12,197
24,109
28,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Ghank_Ok
Ne Zha
20
9 / 6 / 11
13,839
513
15,190
21,484
10,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
18 / 1 / 11
16,531
612
36,783
26,347
16,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SmurfRebelde
Hachiman
20
6 / 3 / 11
13,870
514
17,130
20,592
8,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
magibooooo
Sylvanus
18
2 / 8 / 16
10,998
407
10,925
20,845
21,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
21
Kills
38
38
Deaths
21
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BGH-Crazy1
Kuzenbo
3
3
11
2.83
L
Jormungandr
DevilofMemory
Jormungandr
0
7
2
0.14
W
Ne Zha
Ghank_Ok
Ne Zha
9
6
11
2.42
L
Baron Samedi
JacFrosTT
Baron Samedi
5
11
3
0.59
W
18
1
11
23.5
L
Hou Yi
8
7
6
1.57
L
Cerberus
MachadinhoAc
Cerberus
4
4
9
2.13
L
Loki
MeloAC
Loki
4
9
3
0.61
W
Hachiman
SmurfRebelde
Hachiman
6
3
11
3.83
W
Sylvanus
magibooooo
Sylvanus
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,576
Damage
92,225
118,466
Taken
113,377
81,475
Mitigated
85,216
28,105
Healing
51,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BGH-Crazy1
Kuzenbo
12,197
2,904
0
8,663
24,109
28,280
419
11,962
11,381
72,043
0
L
Jormungandr
DevilofMemory
Jormungandr
13,982
1,996
0
1,429
21,498
17,038
240
11,871
8,950
58,347
0
W
Ne Zha
Ghank_Ok
Ne Zha
15,190
5,506
0
7,421
21,484
10,578
0
7,936
13,358
0
98,476
L
Baron Samedi
JacFrosTT
Baron Samedi
16,329
1,472
1,163
2,619
19,793
10,443
210
12,532
7,122
60,669
0
W
36,783
2,953
1,782
14,268
26,347
16,796
1,474
8,762
17,448
120,452
0
L
Hou Yi
21,772
8,981
0
8,541
26,910
12,852
410
9,627
17,223
0
136,400
L
Cerberus
MachadinhoAc
Cerberus
13,625
1,087
0
9,277
27,532
31,915
0
17,227
10,190
50,619
0
L
Loki
MeloAC
Loki
10,868
3,571
0
5,076
22,733
9,227
0
7,512
15,076
0
81,192
W
Hachiman
SmurfRebelde
Hachiman
17,130
10,465
0
9,107
20,592
8,483
7,600
6,324
14,114
0
109,749
W
Sylvanus
magibooooo
Sylvanus
10,925
3,929
4,656
5,386
20,845
21,079
222
7,527
13,140
28,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,075
Gold Earned
67,636
651
Minions Killed
591
0
Camps Cleared
0
2,200,749
Distance Traveled
2,520,550
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,398
459
114
4
0
509,699
4
L
Jormungandr
10,643
394
125
5
0
460,148
1
W
Ne Zha
13,839
513
119
4
0
529,140
3
L
Baron Samedi
12,483
462
123
5
0
402,394
1
W
Hades
16,531
612
173
6
0
518,075
2
L
Hou Yi
15,278
566
215
8
0
412,463
3
L
Cerberus
13,121
486
79
3
0
460,227
4
L
Loki
11,550
428
109
4
0
465,517
2
W
Hachiman
13,870
514
152
6
0
509,769
3
W
Sylvanus
10,998
407
33
1
0
453,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role