Player Matchup

Ymir
Ymir
Aimbewol
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,286 Elo+
Solo
Bellona
Bellona
Sifilas
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SuHe234
Baron Samedi
Level 15
God Stats
2W - 10L
1,031 SR
Queue Stats
48W - 51L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
TheGoT13
Gilgamesh
Level 16
God Stats
14W - 10L
1,508 SR
Queue Stats
30W - 40L
1,324 Elo+
Solo
Cernunnos
Cernunnos
bones004
Cernunnos
Level 30
God Stats
11W - 5L
1,576 SR
Queue Stats
79W - 91L
1,364 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,358 Elo+

VS

Team Averages
Level 13
1,484 SR
1,450 Elo+
Artemis
Artemis
DomicaMackica
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Joppeee
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo
Sobek
Sobek
Lavanae
Sobek
Level 26
God Stats
0W - 3L
1,243 SR
Queue Stats
48W - 48L
1,492 Elo+
Party 2
Sol
Sol
Miyuuuu
Sol
Level 28
God Stats
46W - 29L
1,677 SR
Queue Stats
129W - 122L
1,540 Elo+
Party 2
Bellona
Bellona
Zedonja19
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 6
8,290
518
4,460
10,579
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Sifilas
Bellona
12
3 / 8 / 10
7,742
484
3,025
11,032
5,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SuHe234
Baron Samedi
15
11 / 3 / 6
9,521
595
10,738
8,804
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheGoT13
Gilgamesh
15
9 / 4 / 5
9,519
595
7,044
10,562
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
bones004
Cernunnos
11
1 / 4 / 5
7,125
445
8,400
9,684
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 9 / 14
8,359
522
10,396
12,693
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Joppeee
Thor
13
1 / 4 / 1
7,856
491
2,052
8,954
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Lavanae
Sobek
10
2 / 5 / 3
6,652
416
1,741
9,500
4,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
12
6 / 5 / 2
8,163
510
12,175
10,525
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Zedonja19
Bellona
14
12 / 4 / 1
9,601
600
8,248
11,407
6,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
26
Kills
22
22
Deaths
27
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
6
1.67
L
Artemis
1
9
14
0.89
L
Thor
Joppeee
Thor
1
4
1
0.38
L
Sobek
Lavanae
Sobek
2
5
3
0.7
L
Sol
6
5
2
1.4
W
Bellona
Sifilas
Bellona
3
8
10
1
W
Baron Samedi
SuHe234
Baron Samedi
11
3
6
4.67
W
Gilgamesh
TheGoT13
Gilgamesh
9
4
5
2.88
L
Bellona
Zedonja19
Bellona
12
4
1
3.13
W
Cernunnos
bones004
Cernunnos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
34,612
50,661
Taken
53,079
25,528
Mitigated
21,095
8,788
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,460
1,151
0
1,706
10,579
7,344
401
5,268
5,311
28,905
0
L
Artemis
10,396
5,560
0
1,296
12,693
4,373
265
4,763
7,614
0
33,583
L
Thor
Joppeee
Thor
2,052
670
0
2,132
8,954
2,887
1,850
1,027
7,837
0
40,795
L
Sobek
Lavanae
Sobek
1,741
248
0
747
9,500
4,300
0
3,237
6,237
6,955
0
L
Sol
12,175
2,697
0
2,653
10,525
2,820
51
1,957
8,538
42,340
0
W
Bellona
Sifilas
Bellona
3,025
735
0
1,236
11,032
5,620
1,213
1,248
9,784
0
23,467
W
Baron Samedi
SuHe234
Baron Samedi
10,738
1,170
926
3,144
8,804
4,232
347
537
8,267
43,737
0
W
Gilgamesh
TheGoT13
Gilgamesh
7,044
1,817
0
493
10,562
4,922
450
724
9,838
0
34,378
L
Bellona
Zedonja19
Bellona
8,248
2,555
0
2,234
11,407
6,715
857
3,633
7,655
0
35,126
W
Cernunnos
bones004
Cernunnos
8,400
3,856
0
1,283
9,684
3,410
1,176
6,139
3,545
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
40,631
289
Minions Killed
282
0
Camps Cleared
0
1,464,500
Distance Traveled
1,381,078
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,290
518
59
4
0
308,097
4
L
Artemis
8,359
522
58
4
0
249,522
1
L
Thor
7,856
491
96
6
0
282,879
2
L
Sobek
6,652
416
8
1
0
244,271
1
L
Sol
8,163
510
58
4
0
270,305
3
W
Bellona
7,742
484
46
3
0
256,163
3
W
Baron Samedi
9,521
595
77
5
0
297,722
3
W
Gilgamesh
9,519
595
66
4
0
315,787
1
L
Bellona
9,601
600
62
4
0
334,101
3
W
Cernunnos
7,125
445
41
3
0
286,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role