Player Matchup

Gilgamesh
Gilgamesh
Infected-FLYY
Gilgamesh
Level 68
God Stats
5W - 1L
1,666 SR
Queue Stats
178W - 194L
1,415 Elo+
Party 2
Ganesha
Ganesha
Infected-ITchy
Ganesha
Level 75
God Stats
13W - 5L
1,600 SR
Queue Stats
299W - 290L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
TheNightiX
Guan Yu
Level 23
God Stats
8W - 2L
1,542 SR
Queue Stats
22W - 13L
1,340 Elo+
Party 2
Nemesis
Nemesis
ZaYz_ZerO
Nemesis
Level 103
God Stats
9W - 5L
1,480 SR
Queue Stats
114W - 85L
1,442 Elo+
Party 1
Ra
Ra
mktk24
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,530 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,439 Elo+

VS

Team Averages
Level 75
1,418 SR
1,422 Elo+
Scylla
Scylla
CoryB_123
Scylla
Level 57
God Stats
4W - 11L
1,078 SR
Queue Stats
232W - 263L
1,342 Elo+
Party 3
Achilles
Achilles
DaniiTensho
Achilles
Level 29
God Stats
12W - 11L
1,544 SR
Queue Stats
192W - 176L
1,418 Elo+
Party 3
Hachiman
Hachiman
HelToR-sKeLtEr
Hachiman
Level 94
God Stats
5W - 5L
1,424 SR
Queue Stats
127W - 145L
1,392 Elo+
Party 3
Fenrir
Fenrir
ItsMr456
Fenrir
Level 125
God Stats
9W - 9L
1,543 SR
Queue Stats
198W - 206L
1,528 Elo+
Party 3
Ao Kuang
Ao Kuang
KnowMedz89
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 154L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Infected-FLYY
Gilgamesh
20
11 / 4 / 6
14,227
569
23,279
20,955
14,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 4 / 18
13,410
536
12,211
24,491
27,159
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
TheNightiX
Guan Yu
20
3 / 2 / 8
13,402
536
10,004
16,504
19,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZaYz_ZerO
Nemesis
20
15 / 2 / 5
15,629
625
25,910
18,115
12,732
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
1 / 5 / 8
13,014
521
9,238
11,714
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoryB_123
Scylla
18
4 / 4 / 3
11,587
463
10,881
10,221
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DaniiTensho
Achilles
18
4 / 6 / 3
11,807
472
8,211
27,700
28,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
17
3 / 8 / 2
11,087
443
11,085
18,971
7,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
ItsMr456
Fenrir
17
2 / 6 / 6
10,428
417
9,188
33,442
42,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
KnowMedz89
Ao Kuang
18
3 / 6 / 3
11,301
452
7,731
23,284
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
30
Kills
16
17
Deaths
30
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
CoryB_123
Scylla
4
4
3
1.38
L
Achilles
DaniiTensho
Achilles
4
6
3
0.92
L
Hachiman
3
8
2
0.5
W
Gilgamesh
Infected-FLYY
Gilgamesh
11
4
6
3.5
W
0
4
18
2.25
L
Fenrir
ItsMr456
Fenrir
2
6
6
0.83
L
Ao Kuang
KnowMedz89
Ao Kuang
3
6
3
0.75
W
Guan Yu
TheNightiX
Guan Yu
3
2
8
3.5
W
Nemesis
ZaYz_ZerO
Nemesis
15
2
5
8.75
W
Ra
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,642
Damage
47,096
91,779
Taken
113,618
79,182
Mitigated
90,301
26,511
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CoryB_123
Scylla
10,881
222
0
1,426
10,221
4,082
379
2,403
7,818
62,017
0
L
Achilles
DaniiTensho
Achilles
8,211
1,811
0
7,941
27,700
28,642
105
6,172
21,528
170
48,825
L
Hachiman
11,085
6,184
0
3,002
18,971
7,108
0
3,135
15,836
0
64,995
W
Gilgamesh
Infected-FLYY
Gilgamesh
23,279
7,499
0
2,489
20,955
14,022
4,315
3,036
17,758
0
79,922
W
12,211
866
0
3,766
24,491
27,159
761
4,005
20,116
43,673
0
L
Fenrir
ItsMr456
Fenrir
9,188
1,946
689
3,799
33,442
42,570
26
5,953
27,489
0
51,649
L
Ao Kuang
KnowMedz89
Ao Kuang
7,731
1,926
0
6,848
23,284
7,899
0
3,786
19,498
72,315
0
W
Guan Yu
TheNightiX
Guan Yu
10,004
2,050
3,645
7,993
16,504
19,343
1,308
3,479
12,377
0
80,304
W
Nemesis
ZaYz_ZerO
Nemesis
25,910
17,295
0
1,837
18,115
12,732
1,257
3,782
14,165
0
153,505
W
Ra
9,238
881
2,609
4,172
11,714
5,926
1,113
3,681
7,841
97,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,682
Gold Earned
56,210
684
Minions Killed
538
0
Camps Cleared
0
2,558,670
Distance Traveled
2,159,904
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,587
463
119
5
0
444,888
0
L
Achilles
11,807
472
93
4
0
460,731
1
L
Hachiman
11,087
443
108
4
0
361,604
5
W
Gilgamesh
14,227
569
139
6
0
518,882
1
W
Ganesha
13,410
536
18
1
0
498,691
6
L
Fenrir
10,428
417
76
3
0
421,219
3
L
Ao Kuang
11,301
452
142
6
0
471,462
4
W
Guan Yu
13,402
536
163
7
0
519,650
4
W
Nemesis
15,629
625
191
8
0
532,537
1
W
Ra
13,014
521
173
7
0
488,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role