Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
AbbadonSF
Cthulhu
Silver II
Level 129
God Stats
1W - 1L
1,515 SR
Queue Stats
13W - 15L
1,591 MMR
Solo
Neith
Neith
Gold III
DarthPain
Neith
Gold III
Level 137
God Stats
3W - 3L
1,511 SR
Queue Stats
312W - 382L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,509 SR
1,533 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,465 SR
1,662 MMR
Hades
Hades
Gold V
CloudsAreBlue
Hades
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,715 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Nagae
Cabrakan
Gold IV
Level 121
God Stats
1W - 0L
1,521 SR
Queue Stats
21W - 18L
1,770 MMR
Party 1
Skadi
Skadi
Bronze III
Vinken22222
Skadi
Bronze III
Level 54
God Stats
1W - 0L
1,373 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 4
7,001
700
5,807
4,581
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AbbadonSF
Cthulhu
11
2 / 1 / 4
7,833
783
5,483
7,349
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
DarthPain
Neith
10
3 / 1 / 2
7,246
725
6,115
3,933
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
TiamatGilgameshPersephoneAthenaThoth

VS

Bans
BacchusAnhurArtemisDanzaburouHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,910
691
3,150
7,181
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nagae
Cabrakan
10
0 / 0 / 3
6,205
621
2,681
7,217
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 2
6,687
669
5,338
7,452
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
4
3
L
Cthulhu
AbbadonSF
Cthulhu
2
1
4
4
W
2
2
1
1.25
L
Neith
DarthPain
Neith
3
1
2
4
W
Cabrakan
Nagae
Cabrakan
0
0
3
1.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
11,169
15,863
Taken
21,850
7,485
Mitigated
11,065
3,474
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,807
615
0
491
4,581
1,448
796
1,132
3,449
22,967
0
L
Cthulhu
AbbadonSF
Cthulhu
5,483
304
160
1,970
7,349
4,557
0
3,284
4,065
13,616
0
W
3,150
772
525
2,211
7,181
2,931
0
3,424
3,757
25,649
0
L
Neith
DarthPain
Neith
6,115
2,221
0
853
3,933
1,480
690
1,415
2,518
0
27,402
W
Cabrakan
Nagae
Cabrakan
2,681
562
0
1,050
7,217
5,308
330
3,887
3,330
6,473
0
W
5,338
2,467
0
1,633
7,452
2,826
1,292
3,979
3,473
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
19,802
124
Minions Killed
91
0
Camps Cleared
0
494,995
Distance Traveled
547,542
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,001
700
41
4
0
163,008
3
L
Cthulhu
7,833
783
35
4
0
188,998
1
W
Hades
6,910
691
56
6
0
187,675
3
L
Neith
7,246
725
48
5
0
142,989
2
W
Cabrakan
6,205
621
4
0
0
186,146
3
W
Skadi
6,687
669
31
3
0
173,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role