Player Matchup

Arachne
Arachne
 
Arachne
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AvocadoBoy473
Sol
Level 29
God Stats
15W - 10L
1,740 SR
Queue Stats
170W - 169L
1,527 Elo+
Party 1
Olorun
Olorun
JaM724
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Danzaburou
Danzaburou
KimmyHead6969
Danzaburou
Level 31
God Stats
12W - 10L
1,643 SR
Queue Stats
113W - 110L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
crawdad334
Sylvanus
Level 27
God Stats
5W - 9L
1,529 SR
Queue Stats
94W - 111L
1,435 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,505 Elo+

VS

Team Averages
Level 25
1,546 SR
1,462 Elo+
Ne Zha
Ne Zha
EndlessInc
Ne Zha
Level 29
God Stats
8W - 4L
1,741 SR
Queue Stats
129W - 120L
1,515 Elo+
Solo
Ra
Ra
Schmuggums
Ra
Level 12
God Stats
1W - 1L
1,312 SR
Queue Stats
5W - 5L
1,307 Elo+
Solo
Olorun
Olorun
SneakyBeefy
Olorun
Level 29
God Stats
8W - 1L
1,551 SR
Queue Stats
68W - 63L
1,501 Elo+
Party 2
Anhur
Anhur
greenjerk
Anhur
Level 26
God Stats
8W - 6L
1,584 SR
Queue Stats
60W - 74L
1,430 Elo+
Party 2
King Arthur
King Arthur
strickland218
King Arthur
Level 27
God Stats
3W - 3L
1,543 SR
Queue Stats
145W - 141L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
16 / 3 / 2
11,954
598
21,562
20,972
14,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 10 / 0
8,216
411
9,861
17,030
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
JaM724
Olorun
10
0 / 4 / 0
8,139
407
2,106
4,659
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
KimmyHead6969
Danzaburou
15
1 / 6 / 6
9,258
463
9,172
17,053
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
crawdad334
Sylvanus
15
6 / 4 / 4
10,158
508
6,521
16,002
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EndlessInc
Ne Zha
18
8 / 7 / 9
11,999
600
15,251
17,685
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 6 / 10
10,437
522
10,124
12,776
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
4 / 5 / 7
9,188
459
10,057
14,630
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
greenjerk
Anhur
15
4 / 6 / 11
9,761
488
9,916
15,497
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
strickland218
King Arthur
18
5 / 2 / 7
11,524
576
9,984
23,318
22,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
23
Kills
27
27
Deaths
26
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
16
3
2
5.67
L
0
10
0
0
W
Ne Zha
EndlessInc
Ne Zha
8
7
9
1.79
L
Olorun
JaM724
Olorun
0
4
0
0
L
Danzaburou
KimmyHead6969
Danzaburou
1
6
6
0.67
W
6
6
10
1.83
W
Olorun
4
5
7
1.5
L
Sylvanus
crawdad334
Sylvanus
6
4
4
2
W
Anhur
greenjerk
Anhur
4
6
11
1.58
W
King Arthur
strickland218
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
55,332
75,716
Taken
83,906
38,861
Mitigated
45,216
29,141
Healing
26,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
21,562
12,924
0
10,549
20,972
14,208
77
4,051
16,621
0
85,628
L
9,861
3,219
0
5,408
17,030
5,086
719
3,596
13,254
55,551
0
W
Ne Zha
EndlessInc
Ne Zha
15,251
5,624
0
2,247
17,685
7,879
1,678
2,859
14,826
0
96,611
L
Olorun
JaM724
Olorun
2,106
859
0
525
4,659
1,391
328
848
3,677
15,177
0
L
Danzaburou
KimmyHead6969
Danzaburou
9,172
4,236
0
6,058
17,053
5,864
0
5,548
11,121
0
75,181
W
10,124
1,461
3,825
4,490
12,776
4,856
2,103
3,818
8,958
50,208
0
W
Olorun
10,057
4,438
3,529
5,668
14,630
4,849
1,010
3,924
10,706
45,576
0
L
Sylvanus
crawdad334
Sylvanus
6,521
1,027
2,274
4,327
16,002
12,312
0
4,606
10,862
25,838
0
W
Anhur
greenjerk
Anhur
9,916
4,396
462
231
15,497
4,923
700
5,142
10,355
0
44,245
W
King Arthur
strickland218
King Arthur
9,984
920
0
5,664
23,318
22,709
459
7,626
15,692
0
69,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
52,909
402
Minions Killed
523
0
Camps Cleared
0
1,523,658
Distance Traveled
1,803,937
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,954
598
133
7
0
419,833
2
L
Sol
8,216
411
86
4
0
323,485
0
W
Ne Zha
11,999
600
157
8
0
393,054
3
L
Olorun
8,139
407
26
1
0
180,191
1
L
Danzaburou
9,258
463
112
6
0
309,385
1
W
Ra
10,437
522
84
4
0
351,829
4
W
Olorun
9,188
459
75
4
0
335,616
6
L
Sylvanus
10,158
508
45
2
0
290,764
0
W
Anhur
9,761
488
78
4
0
333,720
4
W
King Arthur
11,524
576
129
6
0
389,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role