Player Matchup

Nox
Nox
CaoS_Jukes
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
Tracy_McGravyy
Thor
Level 117
God Stats
0W - 1L
1,270 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
steincooler33
Baron Samedi
Level 88
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Neith
Neith
tshaw99
Neith
Level 27
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,486 SR
1,491 Elo+

VS

Team Averages
Level 60
1,470 SR
1,371 Elo+
Artemis
Artemis
Kratosismyname
Artemis
Level 28
God Stats
2W - 3L
1,346 SR
Queue Stats
9W - 17L
1,237 Elo+
Solo
Gilgamesh
Gilgamesh
ProMajesty
Gilgamesh
Level 23
God Stats
5W - 4L
1,526 SR
Queue Stats
36W - 54L
1,229 Elo+
Solo
Khepri
Khepri
WET0X
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,469 Elo+
Solo
Hera
Hera
familia-barros-
Hera
Level 160
God Stats
1W - 3L
1,509 SR
Queue Stats
28W - 31L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 6
12,928
646
8,527
13,098
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 3
14,201
710
15,598
18,793
13,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
steincooler33
Baron Samedi
20
3 / 5 / 0
13,976
699
15,847
17,609
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
tshaw99
Neith
17
0 / 6 / 1
11,703
585
7,392
12,974
4,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 3
14,490
725
11,762
12,638
6,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ProMajesty
Gilgamesh
20
5 / 3 / 10
14,459
723
10,532
21,193
12,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
WET0X
Khepri
20
3 / 2 / 12
14,110
706
9,545
21,101
33,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 6
15,300
765
20,573
12,406
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
20
20
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
3
3
3
1.5
W
Gilgamesh
ProMajesty
Gilgamesh
5
3
10
3.33
L
5
4
3
1.63
W
Khepri
WET0X
Khepri
3
2
12
4.5
W
9
1
6
12
L
Baron Samedi
steincooler33
Baron Samedi
3
5
0
0.6
L
Neith
tshaw99
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
52,412
62,474
Taken
67,338
32,252
Mitigated
58,637
16,945
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,527
683
0
1,140
13,098
5,457
526
5,868
7,230
37,907
0
W
11,762
3,492
0
460
12,638
6,299
797
5,527
6,874
0
64,461
W
Gilgamesh
ProMajesty
Gilgamesh
10,532
3,710
523
4,330
21,193
12,859
3,365
6,911
12,093
0
45,421
L
15,598
2,377
1,811
4,316
18,793
13,443
172
9,298
9,197
0
68,984
W
Khepri
WET0X
Khepri
9,545
964
0
33
21,101
33,044
887
6,444
13,520
39,586
0
W
20,573
5,907
0
3,716
12,406
6,435
2,315
5,029
7,319
69,184
1,648
L
Baron Samedi
steincooler33
Baron Samedi
15,847
1,234
1,906
6,089
17,609
8,530
0
10,474
7,135
70,427
0
L
Neith
tshaw99
Neith
7,392
4,001
294
1,389
12,974
4,822
0
5,240
7,734
0
42,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
58,359
356
Minions Killed
323
16
Camps Cleared
13
1,231,773
Distance Traveled
1,373,826
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,928
646
82
4
5
316,755
2
W
Artemis
14,490
725
112
6
3
288,970
1
W
Gilgamesh
14,459
723
60
3
1
396,433
1
L
Thor
14,201
710
93
5
5
347,293
3
W
Khepri
14,110
706
45
2
2
360,455
5
W
Hera
15,300
765
106
5
7
327,968
1
L
Baron Samedi
13,976
699
116
6
5
316,433
1
L
Neith
11,703
585
65
3
1
251,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role