Player Matchup

Neith
Neith
BestGodMan
Neith
Level 99
God Stats
10W - 8L
1,538 SR
Queue Stats
144W - 146L
1,520 Elo+
Party 1
Ra
Ra
Kazamoto
Ra
Level 24
God Stats
10W - 18L
1,475 SR
Queue Stats
39W - 35L
1,538 Elo+
Solo
Ares
Ares
KuXXeon
Ares
Level 7
God Stats
2W - 1L
1,788 SR
Queue Stats
6W - 3L
1,554 Elo+
Party 1
Odin
Odin
PomPomQartzHead
Odin
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 53L
1,477 Elo+
Solo
Loki
Loki
Sleepnot007
Loki
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
11W - 10L
1,415 Elo+
Solo
Team Averages
Level 33
1,511 SR
1,501 Elo+

VS

Team Averages
Level 25
1,560 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Karmij
Gilgamesh
Level 29
God Stats
3W - 2L
1,508 SR
Queue Stats
58W - 60L
1,451 Elo+
Solo
Chaac
Chaac
Kingjocke
Chaac
Level 27
God Stats
10W - 10L
1,437 SR
Queue Stats
120W - 89L
1,545 Elo+
Solo
Rama
Rama
MeCarryYouNoob
Rama
Level 17
God Stats
6W - 7L
1,475 SR
Queue Stats
131W - 105L
1,520 Elo+
Solo
Aphrodite
Aphrodite
OoOBEANOoO
Aphrodite
Level 25
God Stats
6W - 6L
1,724 SR
Queue Stats
124W - 117L
1,523 Elo+
Solo
The Morrigan
The Morrigan
StraleSrb11
The Morrigan
Level 28
God Stats
2W - 0L
1,655 SR
Queue Stats
18W - 16L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 8 / 2
13,456
538
33,382
25,110
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 9 / 3
10,119
405
14,878
15,380
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
KuXXeon
Ares
15
0 / 7 / 9
9,244
370
12,098
25,603
22,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 3
8,891
356
4,924
17,154
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 3
9,993
400
5,130
18,162
6,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karmij
Gilgamesh
20
10 / 2 / 5
13,772
551
15,408
22,404
18,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Kingjocke
Chaac
20
5 / 1 / 8
15,005
600
17,828
22,575
25,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 3 / 9
13,500
540
24,886
32,047
11,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
OoOBEANOoO
Aphrodite
18
4 / 5 / 12
11,606
464
9,260
22,367
13,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

The Morrigan
StraleSrb11
The Morrigan
17
6 / 3 / 5
12,670
507
13,619
9,839
3,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
14
Kills
34
34
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
11
8
2
1.5
W
Gilgamesh
Karmij
Gilgamesh
10
2
5
6.25
L
1
9
3
0.28
W
Chaac
Kingjocke
Chaac
5
1
8
9
L
Ares
KuXXeon
Ares
0
7
9
0.64
W
9
3
9
4.5
W
Aphrodite
OoOBEANOoO
Aphrodite
4
5
12
2
L
1
4
3
0.63
L
1
6
3
0.42
W
The Morrigan
StraleSrb11
The Morrigan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,412
Damage
81,001
101,409
Taken
109,232
61,151
Mitigated
72,790
20,967
Healing
60,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
33,382
19,146
0
8,546
25,110
12,875
1,320
5,501
19,579
0
113,571
W
Gilgamesh
Karmij
Gilgamesh
15,408
5,032
0
8,674
22,404
18,313
25
3,479
18,769
0
91,131
L
14,878
315
1,979
2,540
15,380
6,188
0
4,709
10,656
65,044
0
W
Chaac
Kingjocke
Chaac
17,828
3,400
0
11,320
22,575
25,472
2,044
7,298
14,917
0
115,784
L
Ares
KuXXeon
Ares
12,098
462
672
2,943
25,603
22,373
294
6,118
19,473
30,311
0
W
24,886
20,787
0
15,088
32,047
11,975
6,392
6,912
24,991
0
108,465
W
Aphrodite
OoOBEANOoO
Aphrodite
9,260
1,155
12,964
11,604
22,367
13,065
1,108
5,316
16,903
49,272
0
L
4,924
1,268
0
4,117
17,154
12,759
314
4,370
12,782
0
34,953
L
5,130
1,131
0
170
18,162
6,956
1,078
2,116
16,040
0
62,827
W
The Morrigan
StraleSrb11
The Morrigan
13,619
1,996
121
546
9,839
3,965
840
2,969
6,676
63,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,703
Gold Earned
66,553
453
Minions Killed
671
0
Camps Cleared
0
2,064,649
Distance Traveled
2,184,018
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,456
538
155
6
0
392,175
3
W
Gilgamesh
13,772
551
146
6
0
482,021
4
L
Ra
10,119
405
96
4
0
439,554
10
W
Chaac
15,005
600
221
9
0
454,817
3
L
Ares
9,244
370
24
1
0
426,115
7
W
Rama
13,500
540
121
5
0
440,507
5
W
Aphrodite
11,606
464
75
3
0
418,698
0
L
Odin
8,891
356
76
3
0
371,958
4
L
Loki
9,993
400
102
4
0
434,847
4
W
The Morrigan
12,670
507
108
4
0
387,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role