Player Matchup

Baron Samedi
Baron Samedi
DescendingGod
Baron Samedi
Level 13
God Stats
0W - 7L
1,286 SR
Queue Stats
2W - 21L
1,115 Elo+
Party 2
Scylla
Scylla
OGxHOVAx
Scylla
Level 6
God Stats
4W - 8L
1,523 SR
Queue Stats
9W - 27L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
X_BOMS_X
Sun Wukong
Level 18
God Stats
1W - 4L
1,395 SR
Queue Stats
60W - 141L
1,286 Elo+
Solo
Team Averages
Level 12
1,402 SR
1,224 Elo+

VS

Team Averages
Level 36
1,506 SR
1,401 Elo+
Chaac
Chaac
MajesticBerry
Chaac
Level 32
God Stats
54W - 56L
1,518 SR
Queue Stats
102W - 126L
1,461 Elo+
Party 1
Chiron
Chiron
NargoTheRipper
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,243 Elo+
Party 1
Ah Puch
Ah Puch
pianocorn
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DescendingGod
Baron Samedi
20
8 / 9 / 7
18,294
653
31,117
27,615
25,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
OGxHOVAx
Scylla
20
4 / 8 / 8
17,617
629
25,773
19,644
8,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
X_BOMS_X
Sun Wukong
20
3 / 7 / 5
15,993
571
19,625
40,567
50,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 12
18,356
656
22,667
47,155
60,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 9 / 10
16,259
581
9,392
25,672
10,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
pianocorn
Ah Puch
20
12 / 4 / 11
19,595
700
38,589
31,195
15,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
24
24
Deaths
16
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DescendingGod
Baron Samedi
8
9
7
1.28
W
10
3
12
5.33
W
2
9
10
0.78
L
Scylla
OGxHOVAx
Scylla
4
8
8
1
L
Sun Wukong
X_BOMS_X
Sun Wukong
3
7
5
0.79
W
Ah Puch
pianocorn
Ah Puch
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,515
Damage
70,648
87,826
Taken
104,022
84,342
Mitigated
85,859
12,600
Healing
52,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DescendingGod
Baron Samedi
31,117
3,168
2,534
4,465
27,615
25,473
998
13,950
13,665
76,980
0
W
22,667
4,744
3,505
26,032
47,155
60,373
1,013
21,326
25,397
0
79,982
W
9,392
4,379
919
5,663
25,672
10,068
1,124
12,065
13,339
0
62,576
L
Scylla
OGxHOVAx
Scylla
25,773
2,440
0
1,723
19,644
8,062
1,345
6,273
13,371
80,656
0
L
Sun Wukong
X_BOMS_X
Sun Wukong
19,625
4,913
1,027
2,851
40,567
50,807
692
18,366
22,201
0
71,534
W
Ah Puch
pianocorn
Ah Puch
38,589
3,691
0
16,479
31,195
15,418
1,907
22,628
8,396
125,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
54,210
253
Minions Killed
299
0
Camps Cleared
0
1,343,891
Distance Traveled
1,321,803
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,294
653
62
2
0
435,803
0
W
Chaac
18,356
656
75
3
0
501,960
1
W
Chiron
16,259
581
99
4
0
385,286
4
L
Scylla
17,617
629
97
3
0
411,400
0
L
Sun Wukong
15,993
571
94
3
0
496,688
6
W
Ah Puch
19,595
700
125
4
0
434,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role