Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
J2Blitz
Nike
Level 23
God Stats
3W - 2L
1,661 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 1
Set
Set
MR JACK 157
Set
Level 29
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 6L
1,129 Elo+
Party 1
Merlin
Merlin
Mercy425
Merlin
Level 27
God Stats
1W - 0L
1,658 SR
Queue Stats
6W - 12L
1,277 Elo+
Party 1
Aphrodite
Aphrodite
Priestess Alice
Aphrodite
Level 25
God Stats
3W - 1L
1,341 SR
Queue Stats
3W - 6L
1,129 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,271 Elo+

VS

Team Averages
Level 17
1,382 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
EscudoAncestral
Tsukuyomi
Level 6
God Stats
1W - 6L
1,258 SR
Queue Stats
2W - 8L
1,303 Elo+
Solo
Hel
Hel
KREATIW
Hel
Level 25
God Stats
1W - 1L
1,440 SR
Queue Stats
12W - 14L
1,199 Elo+
Solo
Bakasura
Bakasura
Lorhann
Bakasura
Level 27
God Stats
7W - 3L
1,260 SR
Queue Stats
79W - 92L
1,756 Elo+
Party 2
Agni
Agni
NorbyPL
Agni
Level 11
God Stats
9W - 14L
1,232 SR
Queue Stats
144W - 162L
1,217 Elo+
Solo
Camazotz
Camazotz
АндрюшаТопчик
Camazotz
Level 15
God Stats
1W - 3L
1,719 SR
Queue Stats
82W - 95L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
8,969
472
7,542
6,825
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
J2Blitz
Nike
18
7 / 0 / 5
10,895
573
11,555
11,076
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 4
8,096
426
3,555
7,817
4,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
Mercy425
Merlin
15
5 / 3 / 5
10,073
530
13,003
7,769
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Priestess Alice
Aphrodite
12
0 / 1 / 8
7,839
413
2,661
3,620
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EscudoAncestral
Tsukuyomi
3
0 / 1 / 0
5,306
279
148
1,239
224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
13
1 / 4 / 4
8,418
443
5,276
11,720
4,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Lorhann
Bakasura
10
1 / 8 / 2
6,808
358
2,515
12,673
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
NorbyPL
Agni
12
2 / 4 / 0
7,489
394
3,510
9,946
2,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 3 / 3
8,511
448
7,532
17,135
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
8
8
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
L
Tsukuyomi
EscudoAncestral
Tsukuyomi
0
1
0
0
W
Nike
J2Blitz
Nike
7
0
5
9.5
L
Hel
1
4
4
0.75
L
Bakasura
Lorhann
Bakasura
1
8
2
0.25
W
2
3
4
1.33
W
Merlin
Mercy425
Merlin
5
3
5
2.5
L
Agni
NorbyPL
Agni
2
4
0
0.5
W
Aphrodite
Priestess Alice
Aphrodite
0
1
8
4
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
18,981
37,107
Taken
52,713
19,608
Mitigated
18,485
7,443
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,542
2,546
0
1,653
6,825
2,459
1,948
828
5,922
0
36,105
L
Tsukuyomi
EscudoAncestral
Tsukuyomi
148
53
0
455
1,239
224
0
113
1,084
0
3,446
W
Nike
J2Blitz
Nike
11,555
1,117
0
775
11,076
8,454
1,916
2,652
8,424
0
77,589
L
Hel
5,276
718
2,526
5,044
11,720
4,941
100
5,010
6,468
38,543
0
L
Bakasura
Lorhann
Bakasura
2,515
1,838
0
1,530
12,673
3,880
0
3,103
9,370
0
15,612
W
3,555
1,474
135
838
7,817
4,305
936
1,500
6,197
0
30,035
W
Merlin
Mercy425
Merlin
13,003
780
0
484
7,769
3,033
479
1,856
5,913
55,761
0
L
Agni
NorbyPL
Agni
3,510
59
0
1,401
9,946
2,873
222
3,945
5,683
31,746
0
W
Aphrodite
Priestess Alice
Aphrodite
2,661
549
1,516
2,042
3,620
1,357
1,642
1,950
1,670
24,003
0
L
7,532
1,649
0
7,931
17,135
6,567
0
2,575
14,444
0
35,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
36,532
433
Minions Killed
273
0
Camps Cleared
0
1,853,951
Distance Traveled
1,428,867
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,969
472
82
4
0
416,850
5
L
Tsukuyomi
5,306
279
14
1
0
34,246
0
W
Nike
10,895
573
145
8
0
373,619
3
L
Hel
8,418
443
70
4
0
306,244
4
L
Bakasura
6,808
358
55
3
0
372,818
0
W
Set
8,096
426
52
3
0
387,540
1
W
Merlin
10,073
530
104
5
0
320,945
2
L
Agni
7,489
394
60
3
0
347,081
1
W
Aphrodite
7,839
413
50
3
0
354,997
5
L
Camazotz
8,511
448
74
4
0
368,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role