Player Matchup

Bellona
Bellona
EpicChicken2860
Bellona
Level 15
God Stats
0W - 2L
1,347 SR
Queue Stats
1W - 2L
1,581 Elo+
Solo
Medusa
Medusa
SilverEagle1755
Medusa
Level 125
God Stats
6W - 26L
1,282 SR
Queue Stats
674W - 1,052L
1,267 Elo+
Solo
Bacchus
Bacchus
Trailaparktomes
Bacchus
Level 24
God Stats
30W - 27L
1,589 SR
Queue Stats
170W - 227L
1,270 Elo+
Solo
Team Averages
Level 55
1,406 SR
1,373 Elo+

VS

Team Averages
Level 84
1,368 SR
1,303 Elo+
Arachne
Arachne
Moneyy Mikeyy
Arachne
Level 9
God Stats
4W - 2L
1,280 SR
Queue Stats
6W - 14L
1,105 Elo+
Solo
Neith
Neith
dumdumdoggy
Neith
Level 95
God Stats
8W - 10L
1,596 SR
Queue Stats
49W - 66L
1,256 Elo+
Solo
Geb
Geb
xGOREJAWx
Geb
Level 149
God Stats
4W - 2L
1,227 SR
Queue Stats
297W - 298L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 2
5,746
575
1,745
9,214
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 6 / 1
6,943
694
6,785
8,569
3,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 2
6,623
662
3,518
11,882
8,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
12 / 0 / 4
9,293
929
5,374
5,505
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 1 / 10
8,611
861
9,677
6,243
2,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 16
7,730
773
5,882
7,819
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
19
21
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Arachne
12
0
4
14
L
2
6
1
0.42
L
1
7
2
0.29
W
7
1
10
12
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
20,933
29,665
Taken
19,567
16,264
Mitigated
11,140
1,553
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,745
500
0
362
9,214
4,761
0
2,719
6,495
0
4,941
W
Arachne
5,374
4,337
0
1,238
5,505
2,428
484
710
4,795
0
13,915
L
6,785
3,189
0
1,031
8,569
3,102
0
952
7,617
0
28,538
L
3,518
778
0
160
11,882
8,401
0
2,211
9,671
13,003
0
W
9,677
5,345
254
1,452
6,243
2,279
1,830
1,002
5,241
0
26,110
W
5,882
1,528
0
0
7,819
6,433
0
1,806
6,013
28,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
25,634
74
Minions Killed
104
0
Camps Cleared
0
433,522
Distance Traveled
598,166
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,746
575
7
1
0
127,640
0
W
Arachne
9,293
929
22
2
0
207,025
1
L
Medusa
6,943
694
44
4
0
138,123
2
L
Bacchus
6,623
662
23
2
0
167,759
0
W
Neith
8,611
861
48
5
0
186,436
0
W
Geb
7,730
773
34
3
0
204,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role