Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MiloSFD
Mulan
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 94L
1,855 Elo+
Party 1
Ratatoskr
Ratatoskr
Profe55or11
Ratatoskr
Level 41
God Stats
19W - 10L
1,754 SR
Queue Stats
417W - 337L
1,617 Elo+
Party 1
Merlin
Merlin
butfuthuh
Merlin
Level 29
God Stats
9W - 5L
1,695 SR
Queue Stats
175W - 51L
1,852 Elo+
Party 1
Xbalanque
Xbalanque
paxxandxlfcoop
Xbalanque
Level 47
God Stats
1W - 5L
1,190 SR
Queue Stats
170W - 78L
1,726 Elo+
Party 1
Team Averages
Level 41
1,528 SR
1,710 Elo+

VS

Team Averages
Level 76
1,497 SR
1,530 Elo+
Sun Wukong
Sun Wukong
Ksota
Sun Wukong
Level 44
God Stats
3W - 1L
1,283 SR
Queue Stats
94W - 72L
1,571 Elo+
Solo
Hachiman
Hachiman
Plimgoa
Hachiman
Level 28
God Stats
15W - 17L
1,447 SR
Queue Stats
75W - 71L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Sskadee
Gilgamesh
Level 88
God Stats
7W - 2L
1,744 SR
Queue Stats
22W - 13L
1,574 Elo+
Solo
Hera
Hera
TwoDarkerSouls
Hera
Level 83
God Stats
10W - 5L
1,655 SR
Queue Stats
146W - 156L
1,497 Elo+
Party 2
Ymir
Ymir
VrMIke
Ymir
Level 137
God Stats
15W - 24L
1,355 SR
Queue Stats
294W - 301L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 9 / 3
10,373
494
5,006
19,365
10,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
MiloSFD
Mulan
19
4 / 4 / 6
12,106
576
18,552
18,905
17,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ratatoskr
Profe55or11
Ratatoskr
15
2 / 6 / 3
9,568
456
3,800
15,255
7,135
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
butfuthuh
Merlin
19
6 / 4 / 2
12,268
584
10,859
12,313
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
paxxandxlfcoop
Xbalanque
16
2 / 9 / 4
10,494
500
10,191
17,383
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ksota
Sun Wukong
17
0 / 4 / 4
10,763
513
8,134
18,492
13,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Plimgoa
Hachiman
20
20 / 2 / 5
13,929
663
20,484
13,285
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Sskadee
Gilgamesh
17
3 / 3 / 3
10,664
508
7,274
17,715
9,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 3 / 9
12,593
600
14,740
10,988
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
VrMIke
Ymir
17
3 / 3 / 18
12,521
596
11,396
19,478
15,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
15
Kills
32
32
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
3
0.28
W
Sun Wukong
Ksota
Sun Wukong
0
4
4
0.5
L
Mulan
MiloSFD
Mulan
4
4
6
1.75
W
Hachiman
Plimgoa
Hachiman
20
2
5
11.25
L
Ratatoskr
Profe55or11
Ratatoskr
2
6
3
0.58
W
Gilgamesh
Sskadee
Gilgamesh
3
3
3
1.5
W
6
3
9
3.5
W
Ymir
VrMIke
Ymir
3
3
18
4
L
Merlin
butfuthuh
Merlin
6
4
2
1.75
L
Xbalanque
paxxandxlfcoop
Xbalanque
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,408
Damage
62,028
83,221
Taken
79,958
46,289
Mitigated
46,374
14,850
Healing
28,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,006
250
0
1,912
19,365
10,232
0
8,516
10,849
23,550
0
W
Sun Wukong
Ksota
Sun Wukong
8,134
845
0
7,077
18,492
13,115
1,198
471
18,021
0
61,268
L
Mulan
MiloSFD
Mulan
18,552
2,236
0
7,934
18,905
17,000
252
4,729
14,176
0
92,154
W
Hachiman
Plimgoa
Hachiman
20,484
11,443
0
7,051
13,285
4,472
5,939
4,126
9,159
0
80,494
L
Ratatoskr
Profe55or11
Ratatoskr
3,800
920
0
1,490
15,255
7,135
0
4,448
10,807
0
60,984
W
Gilgamesh
Sskadee
Gilgamesh
7,274
2,262
0
7,865
17,715
9,505
994
2,715
15,000
0
79,394
W
14,740
2,185
0
3,448
10,988
3,917
2,640
4,020
6,968
75,777
0
W
Ymir
VrMIke
Ymir
11,396
1,953
0
3,399
19,478
15,365
248
4,533
14,945
49,576
0
L
Merlin
butfuthuh
Merlin
10,859
753
0
1,448
12,313
5,417
0
5,143
7,170
91,341
0
L
Xbalanque
paxxandxlfcoop
Xbalanque
10,191
4,128
0
2,066
17,383
6,505
3,272
3,300
14,083
0
69,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
60,470
612
Minions Killed
570
0
Camps Cleared
0
1,934,172
Distance Traveled
1,914,365
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,373
494
28
1
0
369,112
2
W
Sun Wukong
10,763
513
132
6
0
386,058
5
L
Mulan
12,106
576
179
9
0
396,965
4
W
Hachiman
13,929
663
115
5
0
385,071
2
L
Ratatoskr
9,568
456
97
5
0
415,969
3
W
Gilgamesh
10,664
508
120
6
0
391,743
5
W
Hera
12,593
600
138
7
0
399,804
4
W
Ymir
12,521
596
65
3
0
351,689
8
L
Merlin
12,268
584
183
9
0
391,884
4
L
Xbalanque
10,494
500
125
6
0
360,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role