Player Matchup

Terra
Terra
E182006M
Terra
Level 84
God Stats
1W - 2L
1,505 SR
Queue Stats
198W - 196L
1,455 Elo+
Solo
Loki
Loki
INVlISIIBLE
Loki
Level 45
God Stats
13W - 14L
1,480 SR
Queue Stats
217W - 223L
1,389 Elo+
Solo
Nu Wa
Nu Wa
KlionCalkuta
Nu Wa
Level 105
God Stats
12W - 6L
1,893 SR
Queue Stats
417W - 417L
1,405 Elo+
Solo
Arachne
Arachne
tarif_direct8
Arachne
Level 67
God Stats
158W - 143L
1,488 SR
Queue Stats
688W - 722L
1,426 Elo+
Solo
Neith
Neith
xR-Hammer
Neith
Level 83
God Stats
34W - 19L
1,501 SR
Queue Stats
175W - 175L
1,455 Elo+
Solo
Team Averages
Level 77
1,573 SR
1,426 Elo+

VS

Team Averages
Level 69
1,346 SR
1,398 Elo+
He Bo
He Bo
JurnyRoman
He Bo
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
532W - 624L
1,361 Elo+
Solo
Fenrir
Fenrir
SinisterDeathBat
Fenrir
Level 49
God Stats
5W - 9L
1,265 SR
Queue Stats
333W - 345L
1,484 Elo+
Solo
Ymir
Ymir
carlacompany
Ymir
Level 55
God Stats
25W - 43L
1,285 SR
Queue Stats
111W - 171L
1,295 Elo+
Solo
Vamana
Vamana
immotional
Vamana
Level 92
God Stats
2W - 2L
1,364 SR
Queue Stats
97W - 123L
1,406 Elo+
Solo
Izanami
Izanami
tomcat29g
Izanami
Level 83
God Stats
4W - 3L
1,317 SR
Queue Stats
88W - 96L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
E182006M
Terra
6
0 / 7 / 3
5,817
323
1,059
10,618
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 5 / 4
7,882
438
5,419
10,319
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 3 / 5
9,399
522
9,753
8,570
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
5 / 6 / 3
9,651
536
10,335
14,323
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
xR-Hammer
Neith
13
3 / 4 / 6
8,472
471
6,052
9,716
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 2 / 8
10,095
561
4,334
7,417
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 2 / 8
11,188
622
12,359
11,531
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 11
9,049
503
3,702
11,522
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
immotional
Vamana
19
4 / 0 / 3
11,967
665
7,714
9,922
6,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
tomcat29g
Izanami
14
5 / 4 / 7
9,675
538
12,055
13,947
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
13
Kills
25
25
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
E182006M
Terra
0
7
3
0.21
L
3
5
4
1
W
He Bo
4
2
8
4
L
2
3
5
1.5
W
11
2
8
7.5
W
1
5
11
1.3
W
Vamana
immotional
Vamana
4
0
3
5.5
L
Arachne
5
6
3
1.08
W
Izanami
tomcat29g
Izanami
5
4
7
2.13
L
Neith
xR-Hammer
Neith
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
40,164
53,546
Taken
54,339
18,532
Mitigated
29,763
11,271
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
E182006M
Terra
1,059
0
6
250
10,618
4,802
0
1,807
8,759
5,126
0
L
5,419
732
0
2,750
10,319
2,892
0
673
9,617
0
40,167
W
He Bo
4,334
302
0
3,091
7,417
2,934
872
1,146
6,271
51,509
0
L
9,753
1,548
0
1,424
8,570
2,998
78
299
8,271
62,945
0
W
12,359
4,012
0
2,088
11,531
7,288
90
1,327
10,204
0
71,797
W
3,702
249
0
1,711
11,522
8,453
842
2,172
9,350
24,541
0
W
Vamana
immotional
Vamana
7,714
3,963
0
4,025
9,922
6,014
481
4,112
5,810
267
87,453
L
Arachne
10,335
6,727
147
3,423
14,323
5,233
0
3,607
10,511
0
57,941
W
Izanami
tomcat29g
Izanami
12,055
8,770
0
5,495
13,947
5,074
967
2,055
11,892
0
79,984
L
Neith
xR-Hammer
Neith
6,052
2,489
0
3,271
9,716
2,607
122
1,588
8,085
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
51,974
377
Minions Killed
571
0
Camps Cleared
0
1,508,795
Distance Traveled
1,669,422
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,817
323
7
0
0
202,826
0
L
Loki
7,882
438
71
4
0
355,708
1
W
He Bo
10,095
561
102
6
0
335,607
1
L
Nu Wa
9,399
522
131
7
0
266,098
3
W
Fenrir
11,188
622
111
6
0
374,997
3
W
Ymir
9,049
503
54
3
0
300,204
2
W
Vamana
11,967
665
185
10
0
355,243
7
L
Arachne
9,651
536
97
5
0
379,756
2
W
Izanami
9,675
538
119
7
0
303,371
7
L
Neith
8,472
471
71
4
0
304,407
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role