Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EclipseMaiden
Ganesha
Level 160
God Stats
3W - 1L
1,361 SR
Queue Stats
131W - 105L
1,555 Elo+
Solo
Pele
Pele
RIPTYED
Pele
Level 97
God Stats
5W - 5L
1,431 SR
Queue Stats
586W - 603L
1,525 Elo+
Solo
Serqet
Serqet
SerqetSupport
Serqet
Level 140
God Stats
9W - 4L
1,662 SR
Queue Stats
188W - 182L
1,570 Elo+
Solo
Sol
Sol
TheGame0543
Sol
Level 160
God Stats
2W - 1L
1,505 SR
Queue Stats
76W - 77L
1,523 Elo+
Solo
Team Averages
Level 143
1,492 SR
1,534 Elo+

VS

Team Averages
Level 124
1,645 SR
1,586 Elo+
Cernunnos
Cernunnos
KingKRoolMain1
Cernunnos
Level 105
God Stats
3W - 2L
1,971 SR
Queue Stats
209W - 169L
1,615 Elo+
Solo
Cabrakan
Cabrakan
MFFL41D1rK
Cabrakan
Level 107
God Stats
3W - 2L
1,610 SR
Queue Stats
273W - 205L
1,579 Elo+
Solo
Raijin
Raijin
Oologist
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
Squabenoffer
Baba Yaga
Level 129
God Stats
17W - 11L
1,547 SR
Queue Stats
626W - 625L
1,600 Elo+
Solo
Chernobog
Chernobog
im6ft3andugly
Chernobog
Level 154
God Stats
5W - 3L
1,597 SR
Queue Stats
291W - 310L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 2 / 17
9,511
793
8,733
13,067
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
18
0 / 1 / 28
10,810
901
5,157
17,043
19,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
RIPTYED
Pele
18
8 / 3 / 16
10,720
893
9,865
14,902
8,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 20
10,068
839
8,375
14,536
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
13 / 3 / 12
11,182
932
20,615
11,440
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingKRoolMain1
Cernunnos
16
3 / 7 / 1
9,229
769
14,144
11,423
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
MFFL41D1rK
Cabrakan
11
2 / 4 / 1
8,379
698
581
7,985
8,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Oologist
Raijin
17
1 / 8 / 6
10,119
843
11,669
13,724
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Squabenoffer
Baba Yaga
14
1 / 7 / 5
8,530
711
12,586
11,766
4,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
im6ft3andugly
Chernobog
14
3 / 6 / 4
8,761
730
8,502
9,422
4,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
32
Kills
10
12
Deaths
32
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
17
7.25
W
Ganesha
0
1
28
14
L
Cernunnos
KingKRoolMain1
Cernunnos
3
7
1
0.5
L
Cabrakan
MFFL41D1rK
Cabrakan
2
4
1
0.63
L
Raijin
Oologist
Raijin
1
8
6
0.5
W
Pele
RIPTYED
Pele
8
3
16
5.33
W
5
3
20
5
L
Baba Yaga
Squabenoffer
Baba Yaga
1
7
5
0.5
W
13
3
12
6.33
L
Chernobog
im6ft3andugly
Chernobog
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,745
Damage
47,482
70,988
Taken
54,320
59,025
Mitigated
28,479
30,574
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,733
1,499
1,568
3,954
13,067
12,906
29
4,582
8,485
197
10,455
W
Ganesha
5,157
1,014
2,940
5,346
17,043
19,362
982
6,740
10,303
17,425
0
L
Cernunnos
KingKRoolMain1
Cernunnos
14,144
6,630
0
1,125
11,423
4,450
915
4,076
6,885
0
24,685
L
Cabrakan
MFFL41D1rK
Cabrakan
581
62
0
40
7,985
8,277
0
5,394
2,507
742
0
L
Raijin
Oologist
Raijin
11,669
1,213
438
1,954
13,724
6,563
184
6,278
6,884
29,076
0
W
Pele
RIPTYED
Pele
9,865
1,689
1,225
3,945
14,902
8,286
1,226
5,440
9,290
0
29,071
W
8,375
1,020
1,917
4,116
14,536
12,417
214
3,802
10,734
0
10,622
L
Baba Yaga
Squabenoffer
Baba Yaga
12,586
230
231
1,440
11,766
4,772
486
4,527
6,503
25,849
0
W
20,615
8,759
1,632
3,931
11,440
6,054
2,675
4,100
7,340
41,495
0
L
Chernobog
im6ft3andugly
Chernobog
8,502
3,578
52
890
9,422
4,417
0
5,604
3,757
0
12,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
45,018
121
Minions Killed
100
0
Camps Cleared
0
1,049,386
Distance Traveled
751,773
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,511
793
8
1
0
196,434
1
W
Ganesha
10,810
901
3
0
0
212,679
2
L
Cernunnos
9,229
769
26
2
0
168,401
4
L
Cabrakan
8,379
698
1
0
0
53,064
2
L
Raijin
10,119
843
44
4
0
176,768
1
W
Pele
10,720
893
41
3
0
209,208
0
W
Serqet
10,068
839
9
1
0
252,231
1
L
Baba Yaga
8,530
711
17
1
0
192,116
3
W
Sol
11,182
932
60
5
0
178,834
2
L
Chernobog
8,761
730
12
1
0
161,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role