Player Matchup

Arachne
Arachne
 
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Customs OP
Bakasura
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
615W - 224L
1,894 Elo+
Party 1
Thoth
Thoth
YmirNuts
Thoth
Level 117
God Stats
11W - 1L
2,060 SR
Queue Stats
275W - 86L
1,924 Elo+
Party 1
Team Averages
Level 99
1,687 SR
1,773 Elo+

VS

Team Averages
Level 42
1,530 SR
1,440 Elo+
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BDG Darko
Neith
Level 20
God Stats
17W - 15L
1,589 SR
Queue Stats
28W - 24L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
TGucci
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 3 / 9
9,201
920
6,248
12,253
5,584
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Customs OP
Bakasura
13
6 / 1 / 5
8,600
860
5,747
7,545
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
YmirNuts
Thoth
13
5 / 0 / 11
8,802
880
19,290
3,846
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 4 / 2
6,884
688
2,747
9,056
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BDG Darko
Neith
10
1 / 5 / 2
6,430
643
4,683
11,045
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TGucci
Kuzenbo
9
1 / 8 / 3
6,639
664
3,432
13,966
10,869
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
4
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
9
3.5
L
Hel
 
Hel
2
4
2
0.75
L
Neith
BDG Darko
Neith
1
5
2
0.4
W
Bakasura
Customs OP
Bakasura
6
1
5
8.5
L
Kuzenbo
TGucci
Kuzenbo
1
8
3
0.31
W
Thoth
YmirNuts
Thoth
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
10,862
23,644
Taken
34,067
10,421
Mitigated
16,792
6,996
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,248
4,178
0
4,088
12,253
5,584
344
3,007
9,246
0
25,846
L
Hel
 
Hel
2,747
271
5,651
3,705
9,056
2,767
0
5,985
2,991
16,354
0
L
Neith
BDG Darko
Neith
4,683
1,416
0
950
11,045
3,156
0
8,132
2,836
0
20,656
W
Bakasura
Customs OP
Bakasura
5,747
3,347
0
2,408
7,545
3,570
561
2,195
5,350
0
23,700
L
Kuzenbo
TGucci
Kuzenbo
3,432
1,669
0
1,024
13,966
10,869
0
5,173
7,472
8,839
0
W
Thoth
YmirNuts
Thoth
19,290
174
0
500
3,846
1,267
1,142
977
2,869
53,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
19,953
165
Minions Killed
95
0
Camps Cleared
0
587,717
Distance Traveled
518,005
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,201
920
36
4
0
205,502
0
L
Hel
6,884
688
35
4
0
195,417
1
L
Neith
6,430
643
47
5
0
160,246
0
W
Bakasura
8,600
860
48
5
0
199,043
1
L
Kuzenbo
6,639
664
13
1
0
162,342
1
W
Thoth
8,802
880
81
8
0
183,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role