Player Matchup

Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
C4limero
Merlin
Diamond II
Level 160
God Stats
23W - 24L
1,671 SR
Queue Stats
202W - 198L
2,384 MMR
Solo
Hercules
Hercules
Diamond IV
GolDeMorata
Hercules
Diamond IV
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 70L
2,264 MMR
Solo
Tyr
Tyr
Masters
LastKurama
Tyr
Masters
Level 118
God Stats
4W - 12L
1,617 SR
Queue Stats
179W - 168L
2,435 MMR
Solo
Anhur
Anhur
Masters
Yridan
Anhur
Masters
Level 43
God Stats
7W - 4L
1,865 SR
Queue Stats
57W - 37L
2,833 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,588 SR
2,283 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,541 SR
1,652 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond I
 
Guan Yu
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
Patrikbun
Khepri
Diamond II
Level 158
God Stats
29W - 22L
1,706 SR
Queue Stats
172W - 156L
2,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 2
5,303
663
1,852
5,923
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
C4limero
Merlin
9
1 / 0 / 1
5,202
650
2,418
2,453
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
GolDeMorata
Hercules
7
0 / 4 / 0
4,528
566
3,736
7,021
2,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
4,532
567
1,763
5,875
1,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Yridan
Anhur
8
1 / 4 / 0
4,679
585
2,987
5,276
1,116
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiTiamatSobekPersephoneGilgamesh

VS

Bans
AthenaThe MorriganHeimdallrAphroditeChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
7 / 1 / 2
6,253
782
2,677
5,339
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
 
Guan Yu
11
3 / 0 / 1
6,097
762
4,709
6,817
4,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
 
Anubis
11
1 / 1 / 2
5,845
731
3,088
3,873
1,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 1 / 3
5,461
683
5,016
3,721
791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Patrikbun
Khepri
9
1 / 0 / 7
5,387
673
1,680
3,447
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
Achilles
 
Achilles
7
1
2
8
W
Guan Yu
 
Guan Yu
3
0
1
3.5
W
Anubis
 
Anubis
1
1
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
L
Merlin
C4limero
Merlin
1
0
1
1.5
L
Hercules
GolDeMorata
Hercules
0
4
0
0
L
0
3
1
0.17
W
Khepri
Patrikbun
Khepri
1
0
7
4.5
L
Anhur
Yridan
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
17,170
26,548
Taken
23,197
7,068
Mitigated
9,813
6,987
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,852
799
0
890
5,923
1,952
0
1,324
4,599
0
20,327
W
Achilles
 
Achilles
2,677
914
0
786
5,339
1,957
0
874
4,465
0
28,153
W
Guan Yu
 
Guan Yu
4,709
1,612
0
4,093
6,817
4,262
0
0
6,817
0
33,164
W
Anubis
 
Anubis
3,088
294
0
1,880
3,873
1,674
0
1,360
2,513
42,789
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,016
2,765
0
1,612
3,721
791
0
0
3,721
0
34,869
L
Merlin
C4limero
Merlin
2,418
533
0
622
2,453
465
0
1,084
1,369
31,373
0
L
Hercules
GolDeMorata
Hercules
3,736
1,787
0
2,376
7,021
2,125
0
0
7,021
0
24,240
L
1,763
107
0
1,899
5,875
1,410
0
2,153
3,722
0
10,531
W
Khepri
Patrikbun
Khepri
1,680
393
0
1,061
3,447
1,129
0
184
3,263
10,957
0
L
Anhur
Yridan
Anhur
2,987
1,583
0
1,200
5,276
1,116
0
207
5,069
0
21,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
29,043
255
Minions Killed
342
0
Camps Cleared
0
799,026
Distance Traveled
844,236
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,303
663
50
6
0
191,348
3
W
Achilles
6,253
782
64
8
0
190,868
1
W
Guan Yu
6,097
762
91
11
0
179,478
1
W
Anubis
5,845
731
98
12
0
155,762
2
W
Ah Muzen Cab
5,461
683
68
9
0
151,072
2
L
Merlin
5,202
650
75
9
0
155,816
4
L
Hercules
4,528
566
52
7
0
123,536
2
L
Tyr
4,532
567
24
3
0
183,563
4
W
Khepri
5,387
673
21
3
0
167,056
2
L
Anhur
4,679
585
54
7
0
144,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role