Player Matchup

Cthulhu
Cthulhu
Bevan15
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BorderHopper603
Kukulkan
Level 29
God Stats
38W - 40L
1,484 SR
Queue Stats
337W - 431L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Trailaparktomes
Guan Yu
Level 24
God Stats
5W - 8L
1,795 SR
Queue Stats
170W - 227L
1,278 Elo+
Solo
Team Averages
Level 20
1,593 SR
1,384 Elo+

VS

Team Averages
Level 66
1,484 SR
1,398 Elo+
Skadi
Skadi
Cb505
Skadi
Level 89
God Stats
9W - 12L
1,373 SR
Queue Stats
744W - 1,115L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Piggy_Porkchop
Cthulhu
Level 29
God Stats
31W - 23L
1,649 SR
Queue Stats
64W - 53L
1,467 Elo+
Party 1
Janus
Janus
karappona_kokoro
Janus
Level 81
God Stats
4W - 9L
1,431 SR
Queue Stats
94W - 107L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bevan15
Cthulhu
5
0 / 3 / 0
7,408
463
917
2,781
998
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
16
4 / 1 / 2
10,214
638
15,621
12,020
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 4
9,228
577
7,614
20,926
21,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cb505
Skadi
13
2 / 2 / 8
9,815
613
6,527
9,289
3,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 5
10,322
645
7,857
14,498
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 0 / 6
11,034
690
15,954
11,284
3,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bevan15
Cthulhu
0
3
0
0
L
Kukulkan
4
1
2
5
W
Skadi
Cb505
Skadi
2
2
8
3
W
4
4
5
1.63
L
1
7
4
0.43
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
30,338
35,727
Taken
35,071
26,707
Mitigated
16,253
4,757
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bevan15
Cthulhu
917
133
0
0
2,781
998
0
1,208
1,573
3,813
0
L
Kukulkan
15,621
741
405
1,758
12,020
4,690
0
9,271
2,749
56,478
0
W
Skadi
Cb505
Skadi
6,527
2,177
1,104
1,787
9,289
3,114
629
3,234
6,055
0
21,736
W
7,857
426
573
963
14,498
9,198
443
6,555
7,943
27,615
0
L
7,614
1,769
363
2,231
20,926
21,019
160
13,332
7,594
0
27,220
W
15,954
1,639
362
2,879
11,284
3,941
1,427
6,749
4,535
70,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
31,171
126
Minions Killed
174
0
Camps Cleared
0
589,877
Distance Traveled
842,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,408
463
8
1
0
53,366
0
L
Kukulkan
10,214
638
87
5
0
274,675
3
W
Skadi
9,815
613
24
2
0
278,527
2
W
Cthulhu
10,322
645
38
2
0
297,383
1
L
Guan Yu
9,228
577
31
2
0
261,836
0
W
Janus
11,034
690
112
7
0
266,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role