Player Matchup

Fenrir
Fenrir
BluMally
Fenrir
Level 97
God Stats
3W - 2L
1,629 SR
Queue Stats
57W - 62L
1,419 Elo+
Solo
Agni
Agni
Txchniquez
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,674 Elo+
Solo
Sol
Sol
UoU Dead UoU
Sol
Level 89
God Stats
8W - 3L
1,285 SR
Queue Stats
102W - 80L
1,439 Elo+
Solo
Danzaburou
Danzaburou
WearySouls
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 277L
1,386 Elo+
Party 1
Ganesha
Ganesha
WillMac46
Ganesha
Level 81
God Stats
9W - 10L
1,793 SR
Queue Stats
468W - 463L
1,371 Elo+
Party 1
Team Averages
Level 84
1,541 SR
1,458 Elo+

VS

Team Averages
Level 81
1,540 SR
1,395 Elo+
Da Ji
Da Ji
BigBlackHuIk
Da Ji
Level 98
God Stats
7W - 4L
1,527 SR
Queue Stats
378W - 454L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChefBoyyAreDee
Morgan Le Fay
Level 86
God Stats
5W - 6L
1,568 SR
Queue Stats
584W - 618L
1,435 Elo+
Solo
Merlin
Merlin
LightsOn D F
Merlin
Level 52
God Stats
5W - 4L
1,670 SR
Queue Stats
158W - 209L
1,361 Elo+
Party 2
Apollo
Apollo
MarinaraMouse28
Apollo
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 278L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
SoulC4tcher7
Kuzenbo
Level 69
God Stats
22W - 19L
1,436 SR
Queue Stats
226W - 289L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BluMally
Fenrir
6
0 / 2 / 0
4,053
507
1,566
4,220
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,700
588
630
2,630
721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 0
5,422
678
3,417
5,689
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
WearySouls
Danzaburou
8
2 / 3 / 1
5,089
636
3,163
4,749
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
WillMac46
Ganesha
8
1 / 4 / 2
4,825
603
2,446
6,852
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,694
712
3,173
4,212
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
ChefBoyyAreDee
Morgan Le Fay
9
1 / 2 / 2
4,699
587
2,344
4,814
1,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
8
1 / 0 / 2
4,779
597
2,626
1,926
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 2 / 3
4,971
621
4,089
4,272
1,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
SoulC4tcher7
Kuzenbo
7
1 / 1 / 5
4,604
576
2,227
4,289
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Fenrir
BluMally
Fenrir
0
2
0
0
W
Morgan Le Fay
ChefBoyyAreDee
Morgan Le Fay
1
2
2
1
W
Merlin
1
0
2
2
W
4
2
3
2.75
W
Kuzenbo
SoulC4tcher7
Kuzenbo
1
1
5
3.5
L
0
1
0
0
L
2
2
0
1
L
Danzaburou
WearySouls
Danzaburou
2
3
1
0.83
L
Ganesha
WillMac46
Ganesha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,222
Damage
14,459
24,140
Taken
19,513
7,588
Mitigated
7,124
7,587
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,173
1,073
0
740
4,212
1,239
0
703
3,463
0
28,180
L
Fenrir
BluMally
Fenrir
1,566
438
0
2,007
4,220
1,359
0
361
3,859
0
13,850
W
Morgan Le Fay
ChefBoyyAreDee
Morgan Le Fay
2,344
538
0
2,345
4,814
1,732
0
2,841
1,973
15,801
0
W
Merlin
2,626
212
0
135
1,926
499
0
613
1,265
17,995
0
W
4,089
2,365
0
1,263
4,272
1,059
1,236
1,388
2,884
0
22,007
W
Kuzenbo
SoulC4tcher7
Kuzenbo
2,227
1,184
0
1,365
4,289
2,595
340
854
3,435
7,295
0
L
630
0
0
422
2,630
721
0
1,125
1,251
20,403
0
L
3,417
1,956
0
3,209
5,689
1,567
378
1,983
3,706
27,025
0
L
Danzaburou
WearySouls
Danzaburou
3,163
1,440
0
949
4,749
1,375
228
1,144
3,563
0
18,575
L
Ganesha
WillMac46
Ganesha
2,446
599
0
1,000
6,852
2,566
0
2,236
4,564
13,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
24,747
213
Minions Killed
188
0
Camps Cleared
0
664,028
Distance Traveled
728,691
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,694
712
63
8
0
174,334
0
L
Fenrir
4,053
507
37
5
0
103,694
0
W
Morgan Le Fay
4,699
587
29
4
0
137,327
3
W
Merlin
4,779
597
41
5
0
134,290
0
W
Apollo
4,971
621
40
5
0
130,302
3
W
Kuzenbo
4,604
576
15
2
0
152,438
2
L
Agni
4,700
588
51
6
0
152,546
1
L
Sol
5,422
678
60
8
0
129,432
0
L
Danzaburou
5,089
636
64
8
0
133,501
3
L
Ganesha
4,825
603
1
0
0
144,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role