Player Matchup

Gilgamesh
Gilgamesh
G_G_Dragon098
Gilgamesh
Level 18
God Stats
5W - 8L
1,116 SR
Queue Stats
33W - 55L
1,209 Elo+
Solo
Jormungandr
Jormungandr
adrius04rex
Jormungandr
Level 28
God Stats
15W - 12L
1,492 SR
Queue Stats
122W - 134L
1,317 Elo+
Party 1
Tsukuyomi
Tsukuyomi
haggyhag0407
Tsukuyomi
Level 21
God Stats
4W - 12L
1,214 SR
Queue Stats
39W - 61L
1,273 Elo+
Party 1
Chaac
Chaac
mercuria94
Chaac
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Pele
Pele
xPusherina_x
Pele
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 20
1,364 SR
1,360 Elo+

VS

Team Averages
Level 18
1,467 SR
1,309 Elo+
Guan Yu
Guan Yu
Eduardo99192054
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,371 Elo+
Solo
Tiamat
Tiamat
Eri-Queen-45
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,116 Elo+
Solo
Ymir
Ymir
NastyNancy
Ymir
Level 26
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pedro-Neo-00
Izanami
Level 20
God Stats
18W - 19L
1,516 SR
Queue Stats
46W - 66L
1,232 Elo+
Party 2
Fenrir
Fenrir
Vitor15105
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
G_G_Dragon098
Gilgamesh
1
0 / 0 / 0
2,103
191
0
0
0
Jormungandr
adrius04rex
Jormungandr
9
3 / 2 / 1
5,819
529
4,266
5,210
1,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
haggyhag0407
Tsukuyomi
8
1 / 4 / 1
4,876
443
3,125
6,264
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
8
1 / 2 / 0
4,614
419
2,907
5,392
2,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
0 / 4 / 1
4,757
432
2,632
5,179
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 0
6,999
636
4,222
7,084
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
12
5 / 0 / 0
6,737
612
3,309
4,801
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 4
6,169
561
1,108
3,390
1,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Pedro-Neo-00
Izanami
9
1 / 3 / 3
5,450
495
3,641
5,853
1,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Vitor15105
Fenrir
7
0 / 1 / 1
5,013
456
1,619
6,609
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
Tiamat
5
0
0
5
L
Gilgamesh
G_G_Dragon098
Gilgamesh
0
0
0
0
W
0
0
4
2
W
Izanami
Pedro-Neo-00
Izanami
1
3
3
0.83
W
Fenrir
Vitor15105
Fenrir
0
1
1
0.5
L
Jormungandr
adrius04rex
Jormungandr
3
2
1
1.75
L
Tsukuyomi
haggyhag0407
Tsukuyomi
1
4
1
0.38
L
Chaac
1
2
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,930
Damage
13,899
22,045
Taken
27,737
6,555
Mitigated
11,073
5,097
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,222
549
691
2,694
7,084
3,707
404
1,766
5,318
0
21,518
W
Tiamat
3,309
409
0
1,831
4,801
2,646
384
0
4,801
33,621
0
L
Gilgamesh
G_G_Dragon098
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,108
327
0
300
3,390
1,583
0
0
3,390
12,238
0
W
Izanami
Pedro-Neo-00
Izanami
3,641
2,459
316
962
5,853
1,363
632
1,928
3,925
0
25,157
W
Fenrir
Vitor15105
Fenrir
1,619
565
0
1,633
6,609
1,774
32
572
6,037
0
19,065
L
Jormungandr
adrius04rex
Jormungandr
4,266
1,170
249
1,108
5,210
1,635
72
0
5,210
26,191
0
L
Tsukuyomi
haggyhag0407
Tsukuyomi
3,125
876
0
1,219
6,264
1,290
18
256
5,966
0
10,443
L
Chaac
2,907
568
0
2,039
5,392
2,209
159
1,844
3,482
0
11,624
L
2,632
1,307
0
482
5,179
1,421
94
2,049
2,970
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
30,368
96
Minions Killed
235
0
Camps Cleared
0
777,430
Distance Traveled
974,701
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,999
636
50
5
0
176,891
2
W
Tiamat
6,737
612
79
7
0
218,582
0
L
Gilgamesh
2,103
191
0
0
0
0
0
W
Ymir
6,169
561
22
2
0
167,950
2
W
Izanami
5,450
495
37
3
0
184,083
1
W
Fenrir
5,013
456
47
4
0
227,195
0
L
Jormungandr
5,819
529
39
4
0
173,204
0
L
Tsukuyomi
4,876
443
19
2
0
194,585
1
L
Chaac
4,614
419
11
1
0
177,084
0
L
Pele
4,757
432
27
2
0
232,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role