Player Matchup

Ymir
Ymir
Imperapain
Ymir
Level 29
God Stats
5W - 2L
1,403 SR
Queue Stats
126W - 130L
1,473 Elo+
Solo
King Arthur
King Arthur
Lucas_CARP912
King Arthur
Level 15
God Stats
10W - 11L
1,358 SR
Queue Stats
69W - 76L
1,489 Elo+
Solo
Janus
Janus
anishmanlomataro
Janus
Level 25
God Stats
3W - 2L
1,369 SR
Queue Stats
89W - 90L
1,369 Elo+
Solo
Loki
Loki
nico_nardini_
Loki
Level 13
God Stats
3W - 1L
1,573 SR
Queue Stats
14W - 22L
1,165 Elo+
Solo
Chernobog
Chernobog
nomis01
Chernobog
Level 28
God Stats
3W - 4L
1,545 SR
Queue Stats
112W - 93L
1,536 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,407 Elo+

VS

Team Averages
Level 18
1,487 SR
1,455 Elo+
Pele
Pele
Furiaah
Pele
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 104L
1,503 Elo+
Solo
Ra
Ra
chubaca111
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,126 Elo+
Solo
Artemis
Artemis
cuscuzcearense
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,661 Elo+
Solo
Nu Wa
Nu Wa
everygistortion_
Nu Wa
Level 28
God Stats
46W - 32L
1,437 SR
Queue Stats
461W - 477L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
smurfinsanityGOD
Tsukuyomi
Level 16
God Stats
11W - 10L
1,500 SR
Queue Stats
30W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
6,488
649
3,264
5,858
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Lucas_CARP912
King Arthur
9
0 / 4 / 1
5,116
512
1,995
8,125
2,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 3
6,338
634
4,972
4,569
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,751
475
224
3,984
818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
nomis01
Chernobog
12
14 / 3 / 2
8,038
804
10,277
7,660
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Furiaah
Pele
11
3 / 1 / 1
6,996
700
5,309
7,361
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 1
4,612
461
951
4,469
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 9 / 1
4,535
454
1,361
7,523
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 2
5,961
596
3,534
3,542
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
11
8 / 2 / 1
7,198
720
7,568
7,173
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
20
Kills
12
12
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
Furiaah
Pele
3
1
1
3.5
W
2
1
9
6.5
W
King Arthur
Lucas_CARP912
King Arthur
0
4
1
0.13
W
3
1
3
4.5
L
0
6
1
0.08
L
0
9
1
0.06
L
1
2
2
1
W
1
3
0
0.33
W
Chernobog
nomis01
Chernobog
14
3
2
5
L
Tsukuyomi
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
18,723
30,196
Taken
30,068
10,039
Mitigated
8,234
6,211
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Furiaah
Pele
5,309
1,242
0
2,657
7,361
2,122
0
1,372
5,941
0
43,334
W
3,264
606
0
1,953
5,858
2,857
269
1,932
3,926
10,516
0
W
King Arthur
Lucas_CARP912
King Arthur
1,995
173
0
1,631
8,125
2,980
0
188
7,937
0
24,193
W
4,972
93
0
454
4,569
1,078
563
990
3,579
35,839
0
L
951
194
91
241
4,469
960
408
1,509
2,922
17,410
0
L
1,361
405
0
270
7,523
1,542
754
1,583
5,848
0
6,227
L
3,534
1,163
0
458
3,542
1,004
0
1,693
1,693
26,933
0
W
224
31
0
0
3,984
818
0
385
3,599
0
13,957
W
Chernobog
nomis01
Chernobog
10,277
5,857
0
2,173
7,660
2,306
1,584
990
6,670
0
45,742
L
Tsukuyomi
7,568
2,414
0
2,042
7,173
2,606
21
1,695
5,428
0
33,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
29,302
254
Minions Killed
252
0
Camps Cleared
0
962,202
Distance Traveled
971,769
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,996
700
86
9
0
225,570
2
W
Ymir
6,488
649
23
2
0
200,654
1
W
King Arthur
5,116
512
48
5
0
201,043
0
W
Janus
6,338
634
71
7
0
208,369
1
L
Ra
4,612
461
39
4
0
152,469
0
L
Artemis
4,535
454
13
1
0
172,225
0
L
Nu Wa
5,961
596
55
6
0
195,448
0
W
Loki
4,751
475
37
4
0
163,268
0
W
Chernobog
8,038
804
75
8
0
188,868
3
L
Tsukuyomi
7,198
720
59
6
0
226,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role