Player Matchup

Nemesis
Nemesis
Erbiume
Nemesis
Level 11
God Stats
4W - 4L
1,798 SR
Queue Stats
9W - 9L
1,488 Elo+
Solo
Ares
Ares
KingBaba_19
Ares
Level 7
God Stats
0W - 1L
1,135 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Scylla
Scylla
MrMohamad02
Scylla
Level 19
God Stats
4W - 4L
1,552 SR
Queue Stats
43W - 41L
1,524 Elo+
Solo
King Arthur
King Arthur
adler0013
King Arthur
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
5W - 7L
1,315 Elo+
Solo
Chernobog
Chernobog
switchyd
Chernobog
Level 15
God Stats
3W - 2L
1,676 SR
Queue Stats
11W - 17L
1,345 Elo+
Solo
Team Averages
Level 12
1,483 SR
1,424 Elo+

VS

Team Averages
Level 18
1,457 SR
1,482 Elo+
Chernobog
Chernobog
AdditionalWun
Chernobog
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 25L
1,596 Elo+
Solo
Thor
Thor
Kubomaister0
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Skeie25
Sun Wukong
Level 27
God Stats
1W - 4L
1,090 SR
Queue Stats
42W - 55L
1,445 Elo+
Solo
Tiamat
Tiamat
THEOWEN993
Tiamat
Level 27
God Stats
20W - 8L
1,671 SR
Queue Stats
134W - 117L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Wayllender26
Cthulhu
Level 22
God Stats
8W - 7L
1,525 SR
Queue Stats
133W - 122L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erbiume
Nemesis
17
1 / 10 / 3
11,235
375
9,308
26,436
12,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 2
7,930
264
30
5,699
1,428
Scylla
20
6 / 6 / 2
15,700
523
27,594
21,835
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
adler0013
King Arthur
20
6 / 4 / 4
14,025
468
32,944
46,189
37,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
switchyd
Chernobog
9
1 / 7 / 1
8,891
296
4,269
11,742
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdditionalWun
Chernobog
20
17 / 2 / 8
18,551
618
32,792
28,135
13,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 7 / 3
12,533
418
1,941
22,770
14,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Skeie25
Sun Wukong
18
1 / 1 / 0
12,563
419
7,804
19,492
20,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
THEOWEN993
Tiamat
20
8 / 3 / 6
15,961
532
25,312
20,136
12,334
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Wayllender26
Cthulhu
19
6 / 3 / 9
13,782
459
19,438
33,460
31,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
33
35
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AdditionalWun
Chernobog
17
2
8
10.5
L
Nemesis
Erbiume
Nemesis
1
10
3
0.25
L
0
8
2
0.13
W
1
7
3
0.36
L
Scylla
6
6
2
1.17
W
Sun Wukong
Skeie25
Sun Wukong
1
1
0
1
W
Tiamat
THEOWEN993
Tiamat
8
3
6
3.67
W
Cthulhu
Wayllender26
Cthulhu
6
3
9
3.5
L
King Arthur
adler0013
King Arthur
6
4
4
2
L
Chernobog
switchyd
Chernobog
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,145
Damage
87,287
111,901
Taken
123,993
62,175
Mitigated
92,396
33,413
Healing
51,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AdditionalWun
Chernobog
32,792
22,842
0
14,525
28,135
13,037
9,903
9,730
18,405
0
158,598
L
Nemesis
Erbiume
Nemesis
9,308
2,743
378
4,953
26,436
12,630
583
10,426
15,378
313
55,474
L
30
30
0
0
5,699
1,428
0
2,696
2,839
690
0
W
1,941
722
0
7,400
22,770
14,566
434
1,860
20,910
0
109,599
L
Scylla
27,594
2,025
0
6,414
21,835
7,642
0
9,592
11,637
134,869
0
W
Sun Wukong
Skeie25
Sun Wukong
7,804
1,606
0
7,996
19,492
20,588
2,815
2,597
16,895
0
58,501
W
Tiamat
THEOWEN993
Tiamat
25,312
3,003
196
7,120
20,136
12,334
2,397
10,924
9,212
114,360
0
W
Cthulhu
Wayllender26
Cthulhu
19,438
2,769
274
13,773
33,460
31,871
1,185
3,814
29,646
59,735
0
L
King Arthur
adler0013
King Arthur
32,944
3,398
239
18,088
46,189
37,685
0
17,616
27,602
1,077
122,718
L
Chernobog
switchyd
Chernobog
4,269
2,313
0
3,341
11,742
2,790
0
1,690
9,695
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
73,390
530
Minions Killed
672
0
Camps Cleared
0
1,760,071
Distance Traveled
2,653,075
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
18,551
618
215
7
0
579,710
5
L
Nemesis
11,235
375
90
3
0
509,093
2
L
Ares
7,930
264
1
0
0
121,285
0
W
Thor
12,533
418
114
4
0
430,858
3
L
Scylla
15,700
523
220
7
0
442,437
3
W
Sun Wukong
12,563
419
75
3
0
551,057
5
W
Tiamat
15,961
532
200
7
0
499,958
2
W
Cthulhu
13,782
459
68
2
0
591,492
2
L
King Arthur
14,025
468
181
6
0
495,527
3
L
Chernobog
8,891
296
38
1
0
191,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role