Player Matchup

Tiamat
Tiamat
Parzival2702
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Solo
Hachiman
Hachiman
REDUNHT
Hachiman
Level 27
God Stats
2W - 4L
1,498 SR
Queue Stats
23W - 23L
1,488 Elo+
Solo
Izanami
Izanami
TTV_DATBOYTAY2oP
Izanami
Level 24
God Stats
21W - 8L
1,634 SR
Queue Stats
58W - 53L
1,451 Elo+
Solo
Chang'e
Chang'e
WiseDante1
Chang'e
Level 28
God Stats
15W - 9L
1,702 SR
Queue Stats
144W - 145L
1,491 Elo+
Solo
Thor
Thor
spawnjuice
Thor
Level 11
God Stats
1W - 4L
1,183 SR
Queue Stats
37W - 55L
1,386 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,456 Elo+

VS

Team Averages
Level 24
1,513 SR
1,459 Elo+
Hel
Hel
KrazyAceOfSpades
Hel
Level 26
God Stats
32W - 24L
1,616 SR
Queue Stats
210W - 249L
1,349 Elo+
Solo
Athena
Athena
Sunshine8797
Athena
Level 29
God Stats
8W - 0L
1,606 SR
Queue Stats
26W - 11L
1,711 Elo+
Solo
Heimdallr
Heimdallr
T1an94
Heimdallr
Level 29
God Stats
5W - 3L
1,573 SR
Queue Stats
192W - 181L
1,475 Elo+
Solo
Chaac
Chaac
dee_drama18
Chaac
Level 30
God Stats
2W - 4L
1,459 SR
Queue Stats
61W - 59L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
givo-diejan2019
Baron Samedi
Level 8
God Stats
2W - 3L
1,312 SR
Queue Stats
6W - 7L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 12 / 5
10,232
787
1,982
14,700
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
REDUNHT
Hachiman
18
2 / 7 / 5
12,170
936
24,422
23,618
10,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 3 / 7
12,786
984
23,474
19,876
7,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
WiseDante1
Chang'e
18
3 / 3 / 4
12,265
943
14,052
25,033
17,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 13 / 6
13,267
1,021
20,885
29,224
21,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 22
13,166
1,013
9,858
17,467
11,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
20
15 / 4 / 14
14,497
1,115
28,257
24,107
14,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
T1an94
Heimdallr
19
6 / 3 / 16
12,993
999
21,270
12,230
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 19
13,927
1,071
29,952
25,122
24,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
givo-diejan2019
Baron Samedi
19
5 / 2 / 13
12,996
1,000
14,349
13,958
8,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
14
Kills
38
38
Deaths
14
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
L
Tiamat
0
12
5
0.21
L
Hachiman
REDUNHT
Hachiman
2
7
5
0.64
W
Athena
15
4
14
5.5
W
Heimdallr
T1an94
Heimdallr
6
3
16
4.67
L
3
3
7
2.17
L
Chang'e
WiseDante1
Chang'e
3
3
4
1.67
W
10
1
19
19.5
W
Baron Samedi
givo-diejan2019
Baron Samedi
5
2
13
5.75
L
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,815
Damage
103,686
112,451
Taken
92,884
64,630
Mitigated
64,892
10,409
Healing
39,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,858
490
10,977
6,856
17,467
11,850
0
1,867
15,600
28,839
0
L
Tiamat
1,982
361
0
543
14,700
7,351
0
7,244
7,278
11,643
0
L
Hachiman
REDUNHT
Hachiman
24,422
18,970
0
0
23,618
10,213
0
7,805
15,576
0
46,850
W
Athena
28,257
5,720
1,893
4,074
24,107
14,233
0
5,195
18,912
44,642
0
W
Heimdallr
T1an94
Heimdallr
21,270
14,163
625
1,217
12,230
6,347
0
3,017
9,213
0
48,934
L
23,474
11,370
0
2,594
19,876
7,908
0
13,136
6,586
0
64,382
L
Chang'e
WiseDante1
Chang'e
14,052
1,595
2,748
4,524
25,033
17,311
0
13,330
11,505
35,391
0
W
29,952
7,225
1,017
10,604
25,122
24,459
0
3,397
21,725
0
50,423
W
Baron Samedi
givo-diejan2019
Baron Samedi
14,349
2,328
686
2,026
13,958
8,003
0
2,558
11,400
38,305
0
L
20,885
6,890
0
0
29,224
21,847
0
9,929
19,035
0
32,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
67,579
213
Minions Killed
253
5
Camps Cleared
12
1,107,486
Distance Traveled
1,162,737
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,166
1,013
54
4
0
248,879
3
L
Tiamat
10,232
787
10
1
0
116,695
1
L
Hachiman
12,170
936
49
4
1
285,003
0
W
Athena
14,497
1,115
42
3
1
243,019
0
W
Heimdallr
12,993
999
61
5
1
210,168
0
L
Izanami
12,786
984
85
7
2
247,618
0
L
Chang'e
12,265
943
48
4
2
238,158
0
W
Chaac
13,927
1,071
42
3
2
256,547
0
W
Baron Samedi
12,996
1,000
54
4
8
204,124
0
L
Thor
13,267
1,021
21
2
0
220,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role