Player Matchup

Cthulhu
Cthulhu
HealthyCookie
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Artemis
Artemis
Nick_the_Wolf_20
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Nemesis
Nemesis
Seunyo
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
Shoukinmaru
Sun Wukong
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
The Morrigan
The Morrigan
Yaizuu
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,142 Elo+

VS

Team Averages
Level 23
1,495 SR
1,281 Elo+
Danzaburou
Danzaburou
BananaRage0
Danzaburou
Level 26
God Stats
31W - 38L
1,370 SR
Queue Stats
37W - 54L
1,276 Elo+
Party 2
Cernunnos
Cernunnos
OneGinPlay
Cernunnos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 2
Ymir
Ymir
darkchild235
Ymir
Level 25
God Stats
15W - 9L
1,731 SR
Queue Stats
33W - 59L
1,261 Elo+
Party 2
Camazotz
Camazotz
max123456789243
Camazotz
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 110L
1,304 Elo+
Solo
Discordia
Discordia
zemesrieksts
Discordia
Level 43
God Stats
5W - 5L
1,374 SR
Queue Stats
108W - 143L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 10 / 7
9,384
427
11,230
19,350
14,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 10 / 10
9,060
412
11,756
12,335
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
Seunyo
Nemesis
18
11 / 10 / 3
12,982
590
13,092
19,141
8,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Shoukinmaru
Sun Wukong
14
2 / 11 / 5
8,702
396
4,022
16,413
7,520
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Yaizuu
The Morrigan
14
3 / 15 / 3
9,845
448
6,547
15,067
4,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaRage0
Danzaburou
20
16 / 2 / 5
14,809
673
16,065
13,938
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
OneGinPlay
Cernunnos
14
3 / 3 / 9
10,441
475
8,656
11,559
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
13 / 5 / 4
12,656
575
12,080
25,173
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
17
10 / 3 / 11
12,409
564
13,401
19,769
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
zemesrieksts
Discordia
15
13 / 6 / 7
12,193
554
14,838
11,913
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
19
Kills
55
56
Deaths
19
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BananaRage0
Danzaburou
16
2
5
9.25
L
Cthulhu
2
10
7
0.55
L
1
10
10
0.6
W
Cernunnos
OneGinPlay
Cernunnos
3
3
9
2.5
L
Nemesis
Seunyo
Nemesis
11
10
3
1.25
L
Sun Wukong
Shoukinmaru
Sun Wukong
2
11
5
0.41
L
The Morrigan
Yaizuu
The Morrigan
3
15
3
0.3
W
13
5
4
3
W
Camazotz
10
3
11
5.17
W
Discordia
zemesrieksts
Discordia
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
65,040
82,306
Taken
82,352
39,218
Mitigated
46,362
3,785
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BananaRage0
Danzaburou
16,065
5,585
0
3,930
13,938
7,141
9,331
1,148
12,790
0
84,796
L
Cthulhu
11,230
1,688
111
0
19,350
14,861
0
8,915
10,253
36,400
0
L
11,756
6,454
0
547
12,335
3,866
0
5,389
6,798
0
35,213
W
Cernunnos
OneGinPlay
Cernunnos
8,656
4,737
0
1,810
11,559
4,251
1,974
2,726
8,833
0
31,572
L
Nemesis
Seunyo
Nemesis
13,092
4,251
0
1,802
19,141
8,262
0
2,904
16,192
0
45,332
L
Sun Wukong
Shoukinmaru
Sun Wukong
4,022
1,777
0
678
16,413
7,520
0
3,059
13,288
0
17,199
L
The Morrigan
Yaizuu
The Morrigan
6,547
1,570
182
465
15,067
4,709
344
5,510
8,562
49,207
426
W
12,080
2,516
0
3,922
25,173
23,115
1,154
6,027
19,146
53,192
0
W
Camazotz
13,401
4,864
0
10,318
19,769
7,482
150
4,155
15,614
0
69,516
W
Discordia
zemesrieksts
Discordia
14,838
735
0
852
11,913
4,373
460
3,721
8,192
55,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
62,508
291
Minions Killed
441
0
Camps Cleared
0
1,609,293
Distance Traveled
1,919,413
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,809
673
149
7
0
358,639
2
L
Cthulhu
9,384
427
51
2
0
343,144
2
L
Artemis
9,060
412
58
3
0
261,380
0
W
Cernunnos
10,441
475
51
2
0
388,024
0
L
Nemesis
12,982
590
63
3
0
364,655
0
L
Sun Wukong
8,702
396
29
1
0
368,835
0
L
The Morrigan
9,845
448
90
4
0
271,279
2
W
Ymir
12,656
575
68
3
0
331,629
7
W
Camazotz
12,409
564
94
4
0
455,454
1
W
Discordia
12,193
554
79
4
0
385,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role