Player Matchup

Janus
Janus
Arc5184
Janus
Level 27
God Stats
4W - 5L
1,305 SR
Queue Stats
93W - 107L
1,352 Elo+
Party 1
Chaac
Chaac
Rocket399
Chaac
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 50L
1,195 Elo+
Solo
Fenrir
Fenrir
Seeker kk
Fenrir
Level 64
God Stats
5W - 4L
1,321 SR
Queue Stats
88W - 99L
1,377 Elo+
Party 1
Team Averages
Level 53
1,375 SR
1,308 Elo+

VS

Team Averages
Level 26
1,318 SR
1,359 Elo+
Janus
Janus
Cant_Ban_Me_Man
Janus
Level 24
God Stats
0W - 3L
1,258 SR
Queue Stats
14W - 28L
1,253 Elo+
Solo
Bellona
Bellona
Durf Blurf101
Bellona
Level 26
God Stats
5W - 9L
1,403 SR
Queue Stats
52W - 46L
1,399 Elo+
Solo
Awilix
Awilix
Gator Bait8704
Awilix
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
56W - 62L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arc5184
Janus
18
9 / 7 / 13
14,046
702
19,695
12,397
4,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Rocket399
Chaac
19
9 / 3 / 18
14,252
713
16,777
23,197
25,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Seeker kk
Fenrir
16
11 / 1 / 7
13,828
691
8,136
13,994
9,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 7
11,183
559
12,185
21,151
7,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
2 / 7 / 6
13,550
678
10,808
20,456
22,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 9 / 2
14,040
702
12,651
16,595
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
29
Kills
10
11
Deaths
29
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Arc5184
Janus
9
7
13
2.21
L
0
13
7
0.27
L
Bellona
2
7
6
0.71
L
8
9
2
1
W
Chaac
Rocket399
Chaac
9
3
18
6
W
Fenrir
Seeker kk
Fenrir
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,608
Damage
35,644
49,588
Taken
58,202
39,196
Mitigated
36,903
13,199
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arc5184
Janus
19,695
456
0
460
12,397
4,625
1,669
3,429
8,968
51,592
0
L
12,185
1,719
0
4,106
21,151
7,229
502
6,681
14,068
55,839
0
L
Bellona
10,808
2,718
0
828
20,456
22,065
0
8,131
11,711
0
41,140
L
12,651
5,744
0
2,094
16,595
7,609
486
3,589
12,728
0
44,797
W
Chaac
Rocket399
Chaac
16,777
3,353
0
9,922
23,197
25,137
846
5,872
17,325
0
54,715
W
Fenrir
Seeker kk
Fenrir
8,136
1,510
0
2,817
13,994
9,434
497
2,884
11,110
0
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
38,773
176
Minions Killed
199
0
Camps Cleared
0
944,181
Distance Traveled
868,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,046
702
85
4
0
313,295
0
L
Janus
11,183
559
81
4
0
251,007
0
L
Bellona
13,550
678
55
3
0
329,725
0
L
Awilix
14,040
702
63
3
0
287,732
2
W
Chaac
14,252
713
57
3
0
342,130
0
W
Fenrir
13,828
691
34
2
0
288,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role