Player Matchup

Scylla
Scylla
Ghots45
Scylla
Level 16
God Stats
76W - 76L
1,560 SR
Queue Stats
180W - 200L
1,498 Elo+
Solo
Merlin
Merlin
PLAYERNUMBER4
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,594 Elo+
Solo
Ares
Ares
RiddleRaven
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Solo
Ullr
Ullr
TwoDayOldPizza
Ullr
Level 123
God Stats
1W - 2L
1,745 SR
Queue Stats
116W - 101L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tessaiga42
Cu Chulainn
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1
Team Averages
Level 30
1,561 SR
1,555 Elo+

VS

Team Averages
Level 19
1,555 SR
1,408 Elo+
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IVAGY
Baron Samedi
Level 26
God Stats
13W - 11L
1,384 SR
Queue Stats
343W - 335L
1,322 Elo+
Solo
Hou Yi
Hou Yi
MercySh0t
Hou Yi
Level 16
God Stats
14W - 12L
1,553 SR
Queue Stats
15W - 15L
1,391 Elo+
Solo
Fenrir
Fenrir
SaltedPickle284
Fenrir
Level 7
God Stats
13W - 7L
1,807 SR
Queue Stats
27W - 22L
1,390 Elo+
Party 2
Artemis
Artemis
flicl_my_bick
Artemis
Level 15
God Stats
77W - 65L
1,529 SR
Queue Stats
95W - 88L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ghots45
Scylla
20
12 / 9 / 9
15,687
1,207
29,214
18,032
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 13 / 9
12,161
935
12,084
17,701
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 15 / 12
12,225
940
7,061
31,933
22,061
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 2 / 10
13,784
1,060
19,018
14,027
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
tessaiga42
Cu Chulainn
20
4 / 6 / 16
14,138
1,088
19,072
28,004
22,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
10 / 2 / 26
15,109
1,162
16,959
19,645
30,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
IVAGY
Baron Samedi
20
8 / 7 / 21
13,199
1,015
16,048
15,333
6,960
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
MercySh0t
Hou Yi
20
16 / 4 / 12
15,367
1,182
31,009
19,841
8,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 5 / 22
13,768
1,059
16,913
21,572
14,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
20
4 / 7 / 29
13,801
1,062
21,859
15,675
6,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
155
25
Kills
45
45
Deaths
25
56
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
10
2
26
11.5
L
Scylla
Ghots45
Scylla
12
9
9
1.83
W
Baron Samedi
IVAGY
Baron Samedi
8
7
21
2.64
W
Hou Yi
MercySh0t
Hou Yi
16
4
12
5.5
L
3
13
9
0.58
L
2
15
12
0.53
W
7
5
22
3.6
L
4
2
10
4.5
W
Artemis
4
7
29
2.64
L
Cu Chulainn
tessaiga42
Cu Chulainn
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,449
Damage
102,788
109,697
Taken
92,066
62,521
Mitigated
66,003
4,583
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
16,959
2,416
3,754
6,644
19,645
30,334
0
10,519
9,126
39,791
0
L
Scylla
Ghots45
Scylla
29,214
2,273
0
0
18,032
5,663
0
4,049
13,911
49,897
0
W
Baron Samedi
IVAGY
Baron Samedi
16,048
2,576
4,849
2,388
15,333
6,960
0
9,182
6,151
30,049
0
W
Hou Yi
MercySh0t
Hou Yi
31,009
22,427
0
3,782
19,841
8,139
0
9,035
10,806
0
56,549
L
12,084
1,529
0
153
17,701
6,111
0
7,016
10,453
23,151
0
L
7,061
584
0
0
31,933
22,061
0
9,391
22,258
18,298
0
W
16,913
5,295
0
4,541
21,572
14,083
0
12,351
9,221
0
22,680
L
19,018
8,108
0
227
14,027
6,167
0
3,500
10,469
0
63,077
W
Artemis
21,859
10,804
584
1,119
15,675
6,487
0
10,482
5,193
0
38,652
L
Cu Chulainn
tessaiga42
Cu Chulainn
19,072
3,097
0
4,203
28,004
22,519
0
8,096
19,599
7,635
28,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,995
Gold Earned
71,244
195
Minions Killed
210
9
Camps Cleared
4
1,125,949
Distance Traveled
1,088,500
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,109
1,162
43
3
1
267,456
0
L
Scylla
15,687
1,207
50
4
1
218,913
0
W
Baron Samedi
13,199
1,015
37
3
0
150,236
0
W
Hou Yi
15,367
1,182
74
6
1
223,742
0
L
Merlin
12,161
935
17
1
0
187,204
0
L
Ares
12,225
940
18
1
0
206,185
3
W
Fenrir
13,768
1,059
12
1
2
235,705
3
L
Ullr
13,784
1,060
77
6
7
245,105
0
W
Artemis
13,801
1,062
44
3
0
211,361
0
L
Cu Chulainn
14,138
1,088
33
3
1
268,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role