Player Matchup

He Bo
He Bo
JQW39
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,470 Elo+
Solo
Kali
Kali
KnightDarkAnubis
Kali
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
266W - 296L
1,288 Elo+
Solo
Mercury
Mercury
Norton6334
Mercury
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 53L
1,595 Elo+
Solo
Chiron
Chiron
ScruubLyfe
Chiron
Level 18
God Stats
17W - 28L
1,224 SR
Queue Stats
101W - 94L
1,370 Elo+
Solo
Ymir
Ymir
SpiritedSmucker
Ymir
Level 29
God Stats
4W - 7L
1,188 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Team Averages
Level 21
1,382 SR
1,397 Elo+

VS

Team Averages
Level 22
1,504 SR
1,430 Elo+
Loki
Loki
BarterDolphin22
Loki
Level 25
God Stats
15W - 9L
1,676 SR
Queue Stats
130W - 107L
1,608 Elo+
Solo
Agni
Agni
SGG Eagle5746
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,389 Elo+
Solo
Bacchus
Bacchus
Scramjet789
Bacchus
Level 21
God Stats
9W - 9L
1,516 SR
Queue Stats
39W - 43L
1,332 Elo+
Solo
Skadi
Skadi
Sun-wukongstorm
Skadi
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
64W - 71L
1,373 Elo+
Solo
Cthulhu
Cthulhu
ye5terday
Cthulhu
Level 15
God Stats
12W - 10L
1,546 SR
Queue Stats
16W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JQW39
He Bo
15
7 / 3 / 2
9,186
574
10,143
10,358
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 6
7,282
455
4,384
8,931
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Norton6334
Mercury
17
9 / 0 / 0
9,806
613
11,284
9,103
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
ScruubLyfe
Chiron
12
4 / 1 / 1
7,307
457
8,082
7,283
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
6,682
418
3,014
7,809
3,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,202
513
6,105
10,741
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 10 / 1
7,025
439
5,518
13,305
4,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Scramjet789
Bacchus
11
2 / 1 / 0
7,286
455
3,738
7,680
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 1
6,498
406
3,941
7,919
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
ye5terday
Cthulhu
11
0 / 4 / 0
7,091
443
2,555
11,999
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
23
Kills
6
6
Deaths
23
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
He Bo
JQW39
He Bo
7
3
2
2.67
W
1
1
6
4
W
Mercury
Norton6334
Mercury
9
0
0
9
L
1
10
1
0.15
L
Bacchus
Scramjet789
Bacchus
2
1
0
2
W
Chiron
ScruubLyfe
Chiron
4
1
1
4.5
W
2
1
2
3
L
1
5
1
0.3
L
Cthulhu
ye5terday
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
21,857
43,484
Taken
51,644
16,092
Mitigated
22,096
14,872
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,105
1,709
207
4,168
10,741
3,558
0
2,048
8,631
0
57,365
W
He Bo
JQW39
He Bo
10,143
707
0
2,883
10,358
3,679
518
5,165
5,193
57,028
0
W
4,384
2,903
0
1,688
8,931
3,476
0
1,933
6,938
0
29,681
W
Mercury
Norton6334
Mercury
11,284
7,934
0
5,240
9,103
3,147
0
2,274
6,559
0
77,374
L
5,518
1,563
0
1,206
13,305
4,204
0
6,068
6,823
28,298
0
L
Bacchus
Scramjet789
Bacchus
3,738
181
0
2,411
7,680
5,060
278
3,119
4,530
18,125
0
W
Chiron
ScruubLyfe
Chiron
8,082
2,362
690
2,516
7,283
2,299
1,114
1,205
6,078
0
35,100
W
3,014
824
659
1,196
7,809
3,491
324
904
6,905
28,266
0
L
3,941
1,081
0
895
7,919
2,489
1,012
1,415
6,504
0
23,469
L
Cthulhu
ye5terday
Cthulhu
2,555
144
0
2,947
11,999
6,785
1,127
0
11,999
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
36,102
415
Minions Killed
314
0
Camps Cleared
0
1,419,593
Distance Traveled
1,356,873
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,202
513
109
7
0
242,160
1
W
He Bo
9,186
574
109
7
0
265,640
4
W
Kali
7,282
455
47
3
0
306,027
0
W
Mercury
9,806
613
147
9
0
338,982
0
L
Agni
7,025
439
54
3
0
244,361
1
L
Bacchus
7,286
455
27
2
0
341,703
7
W
Chiron
7,307
457
61
4
0
218,810
1
W
Ymir
6,682
418
51
3
0
290,134
2
L
Skadi
6,498
406
43
3
0
262,549
1
L
Cthulhu
7,091
443
81
5
0
266,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role