Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bobmcbob15
Sol
Level 73
God Stats
31W - 27L
1,441 SR
Queue Stats
362W - 350L
1,452 Elo+
Party 2
Hercules
Hercules
DapperKenku
Hercules
Level 68
God Stats
11W - 7L
1,504 SR
Queue Stats
164W - 163L
1,472 Elo+
Solo
Horus
Horus
NebThreat
Horus
Level 86
God Stats
27W - 20L
1,602 SR
Queue Stats
245W - 225L
1,438 Elo+
Party 2
Bakasura
Bakasura
NefdaR
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 147L
1,424 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,457 Elo+

VS

Team Averages
Level 67
1,482 SR
1,364 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ImTheOK
Bellona
Level 47
God Stats
11W - 11L
1,465 SR
Queue Stats
152W - 164L
1,438 Elo+
Solo
Kukulkan
Kukulkan
YTvasilissakkis
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,108 Elo+
Party 1
Khepri
Khepri
axilleassbolimis
Khepri
Level 85
God Stats
3W - 2L
1,514 SR
Queue Stats
96W - 95L
1,434 Elo+
Party 1
Thor
Thor
gima79
Thor
Level 68
God Stats
3W - 6L
1,434 SR
Queue Stats
35W - 50L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 2
7,289
486
7,692
9,921
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 0
9,852
657
6,054
6,832
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
DapperKenku
Hercules
14
3 / 2 / 0
8,274
552
6,328
9,799
7,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
NebThreat
Horus
11
2 / 3 / 3
7,380
492
5,063
9,385
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
NefdaR
Bakasura
12
0 / 4 / 4
7,321
488
2,945
10,032
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 1
7,310
487
7,822
10,869
3,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ImTheOK
Bellona
14
5 / 2 / 1
8,538
569
9,082
11,747
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
12
0 / 4 / 3
6,928
462
2,787
4,186
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 4
6,510
434
1,931
7,873
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
gima79
Thor
12
3 / 2 / 4
7,546
503
3,057
7,354
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
13
Kills
12
12
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
2
1
L
Neith
 
Neith
4
4
1
1.13
W
7
1
0
7
W
Hercules
DapperKenku
Hercules
3
2
0
1.5
L
Bellona
ImTheOK
Bellona
5
2
1
2.75
W
Horus
NebThreat
Horus
2
3
3
1.17
W
Bakasura
NefdaR
Bakasura
0
4
4
0.5
L
Kukulkan
0
4
3
0.38
L
0
1
4
2
L
Thor
gima79
Thor
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
24,679
45,969
Taken
42,029
21,490
Mitigated
21,264
18,829
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,692
5,168
0
4,294
9,921
3,218
736
1,316
8,605
0
54,595
L
Neith
 
Neith
7,822
2,742
0
4,633
10,869
3,280
927
1,362
9,507
0
47,493
W
6,054
1,664
0
3,404
6,832
2,458
880
1,764
4,792
73,787
0
W
Hercules
DapperKenku
Hercules
6,328
1,315
0
3,509
9,799
7,092
72
353
8,686
0
41,301
L
Bellona
ImTheOK
Bellona
9,082
2,318
0
4,010
11,747
9,315
0
384
10,897
0
46,707
W
Horus
NebThreat
Horus
5,063
2,407
972
2,517
9,385
5,376
436
481
8,844
0
18,202
W
Bakasura
NefdaR
Bakasura
2,945
1,769
0
4,133
10,032
3,346
484
480
9,394
0
27,215
L
Kukulkan
2,787
286
0
0
4,186
1,428
0
2,341
1,735
25,024
0
L
1,931
419
0
653
7,873
5,061
0
1,441
6,432
17,980
0
L
Thor
gima79
Thor
3,057
504
0
3,077
7,354
2,180
0
526
6,331
0
36,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
36,832
451
Minions Killed
334
0
Camps Cleared
0
1,407,032
Distance Traveled
1,323,235
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,289
486
104
7
0
262,473
3
L
Neith
7,310
487
93
6
0
226,347
9
W
Sol
9,852
657
160
11
0
252,114
8
W
Hercules
8,274
552
92
6
0
279,330
7
L
Bellona
8,538
569
86
6
0
287,052
2
W
Horus
7,380
492
20
1
0
293,210
4
W
Bakasura
7,321
488
75
5
0
319,905
3
L
Kukulkan
6,928
462
53
4
0
227,751
2
L
Khepri
6,510
434
25
2
0
300,779
0
L
Thor
7,546
503
77
5
0
281,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role