Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ErrORr_505
Ymir
Level 88
God Stats
9W - 4L
1,499 SR
Queue Stats
361W - 388L
1,512 Elo+
Party 2
Ganesha
Ganesha
ShinKAITensei
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 182L
1,466 Elo+
Solo
Achilles
Achilles
Xpolar-crashX
Achilles
Level 102
God Stats
14W - 12L
1,492 SR
Queue Stats
359W - 357L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
qwe123
Sylvanus
Level 23
God Stats
3W - 1L
1,310 SR
Queue Stats
94W - 105L
1,519 Elo+
Solo
Team Averages
Level 74
1,460 SR
1,492 Elo+

VS

Team Averages
Level 66
1,562 SR
1,632 Elo+
Yemoja
Yemoja
Krokrok
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Mercury
Mercury
NotGaboon
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 14L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
Reegaan
Jormungandr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,762 Elo+
Party 1
Neith
Neith
Sanaa
Neith
Level 132
God Stats
2W - 1L
1,812 SR
Queue Stats
75W - 52L
1,750 Elo+
Party 1
Hera
Hera
glache3
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 3 / 9
12,884
805
19,516
18,383
11,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 12
11,190
699
15,002
29,307
30,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
18
0 / 1 / 23
10,537
659
14,006
18,264
12,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Xpolar-crashX
Achilles
18
5 / 3 / 14
10,965
685
14,303
27,990
28,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
qwe123
Sylvanus
16
1 / 3 / 21
10,289
643
14,968
28,703
19,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Krokrok
Yemoja
19
2 / 5 / 7
10,877
680
17,261
18,070
8,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
NotGaboon
Mercury
17
4 / 3 / 6
10,219
639
25,048
19,693
11,896
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Reegaan
Jormungandr
18
4 / 3 / 8
10,663
666
18,190
21,190
20,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Sanaa
Neith
20
3 / 2 / 10
10,950
684
35,579
12,787
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
glache3
Hera
10
0 / 13 / 5
8,230
514
7,619
14,251
6,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
26
Kills
13
13
Deaths
26
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
3
9
6.17
W
6
3
12
4
L
Yemoja
Krokrok
Yemoja
2
5
7
1.1
L
Mercury
NotGaboon
Mercury
4
3
6
2.33
L
Jormungandr
Reegaan
Jormungandr
4
3
8
2.67
L
Neith
Sanaa
Neith
3
2
10
4
W
Ganesha
0
1
23
11.5
W
Achilles
Xpolar-crashX
Achilles
5
3
14
4
L
Hera
glache3
Hera
0
13
5
0.19
W
Sylvanus
qwe123
Sylvanus
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,795
Damage
103,697
122,647
Taken
85,991
102,658
Mitigated
53,551
66,167
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,516
15,405
1,773
5,043
18,383
11,208
4,295
7,158
11,034
0
50,753
W
15,002
836
3,379
4,164
29,307
30,994
99
9,352
19,630
30,839
0
L
Yemoja
Krokrok
Yemoja
17,261
3,585
5,321
4,038
18,070
8,817
724
8,499
9,112
30,110
0
L
Mercury
NotGaboon
Mercury
25,048
7,783
3,558
5,528
19,693
11,896
0
10,258
9,128
0
32,951
L
Jormungandr
Reegaan
Jormungandr
18,190
3,485
1,494
1,913
21,190
20,935
0
10,084
10,955
34,681
0
L
Neith
Sanaa
Neith
35,579
17,621
1,218
5,047
12,787
5,776
720
7,062
5,635
0
56,024
W
Ganesha
14,006
567
1,777
1,347
18,264
12,167
421
7,219
10,835
32,343
0
W
Achilles
Xpolar-crashX
Achilles
14,303
3,655
2,641
8,502
27,990
28,745
1,005
9,620
17,815
0
26,951
L
Hera
glache3
Hera
7,619
2,725
173
345
14,251
6,127
48
7,884
6,186
14,770
0
W
Sylvanus
qwe123
Sylvanus
14,968
1,950
22,509
15,032
28,703
19,544
326
9,721
18,532
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
50,939
172
Minions Killed
152
0
Camps Cleared
0
1,422,358
Distance Traveled
1,277,990
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,884
805
73
5
0
237,723
4
W
Ymir
11,190
699
46
3
0
306,504
0
L
Yemoja
10,877
680
30
2
0
294,806
0
L
Mercury
10,219
639
20
1
0
351,533
1
L
Jormungandr
10,663
666
31
2
0
232,794
0
L
Neith
10,950
684
61
4
0
264,175
1
W
Ganesha
10,537
659
0
0
0
294,747
0
W
Achilles
10,965
685
35
2
0
308,810
0
L
Hera
8,230
514
10
1
0
134,682
2
W
Sylvanus
10,289
643
18
1
0
274,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role