Player Matchup

Danzaburou
Danzaburou
DanyellMow
Danzaburou
Level 29
God Stats
12W - 4L
1,511 SR
Queue Stats
151W - 115L
1,671 Elo+
Solo
The Morrigan
The Morrigan
LordExodial
The Morrigan
Level 8
God Stats
33W - 26L
1,587 SR
Queue Stats
248W - 217L
1,629 Elo+
Solo
Pele
Pele
MoaBThunder
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,661 Elo+
Solo
Sobek
Sobek
Xaxll
Sobek
Level 13
God Stats
2W - 3L
1,386 SR
Queue Stats
13W - 17L
1,578 Elo+
Solo
Scylla
Scylla
fkyourreports
Scylla
Level 7
God Stats
6W - 4L
1,676 SR
Queue Stats
41W - 49L
1,570 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,622 Elo+

VS

Team Averages
Level 19
1,545 SR
1,563 Elo+
Bellona
Bellona
JasonWorld
Bellona
Level 23
God Stats
15W - 16L
1,677 SR
Queue Stats
82W - 79L
1,523 Elo+
Solo
Ullr
Ullr
Spanks Smurf902
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,593 Elo+
Solo
Hel
Hel
Zemuns
Hel
Level 12
God Stats
72W - 42L
1,514 SR
Queue Stats
279W - 202L
1,627 Elo+
Party 1
Ares
Ares
ohSnapsx
Ares
Level 26
God Stats
3W - 5L
1,578 SR
Queue Stats
68W - 60L
1,504 Elo+
Solo
Pele
Pele
unicornbeefstew
Pele
Level 8
God Stats
3W - 6L
1,455 SR
Queue Stats
154W - 121L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanyellMow
Danzaburou
18
7 / 2 / 3
11,393
633
9,039
10,403
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LordExodial
The Morrigan
20
8 / 1 / 4
12,325
685
15,282
6,725
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 4
8,698
483
7,038
15,297
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Xaxll
Sobek
13
2 / 5 / 6
8,584
477
4,562
18,045
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 5 / 4
9,440
524
12,034
9,166
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JasonWorld
Bellona
15
1 / 3 / 3
8,543
475
2,037
9,241
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 6 / 1
9,121
507
6,165
12,098
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Zemuns
Hel
18
11 / 2 / 1
11,346
630
17,279
16,586
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
2 / 7 / 8
7,455
414
5,997
15,940
11,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 5 / 4
9,322
518
6,427
16,466
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
23
Kills
21
21
Deaths
23
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanyellMow
Danzaburou
7
2
3
4.25
L
Bellona
JasonWorld
Bellona
1
3
3
0.83
W
The Morrigan
LordExodial
The Morrigan
8
1
4
10
W
4
8
4
0.75
L
4
6
1
0.75
W
Sobek
Xaxll
Sobek
2
5
6
1
L
Hel
Zemuns
Hel
11
2
1
5.75
W
2
5
4
0.8
L
Ares
2
7
8
0.86
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,955
Damage
37,905
59,636
Taken
70,331
28,940
Mitigated
34,853
17,408
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanyellMow
Danzaburou
9,039
3,813
0
4,230
10,403
3,842
539
1,834
8,569
0
77,414
L
Bellona
JasonWorld
Bellona
2,037
150
0
1,790
9,241
6,657
0
5,011
4,230
0
42,360
W
The Morrigan
LordExodial
The Morrigan
15,282
2,739
0
2,854
6,725
3,548
317
750
5,947
92,859
4,479
W
7,038
2,042
0
3,842
15,297
4,657
0
5,858
9,311
0
44,678
L
6,165
2,747
0
1,052
12,098
3,834
142
3,064
9,034
0
71,024
W
Sobek
Xaxll
Sobek
4,562
606
0
6,008
18,045
13,802
29
8,170
9,633
19,950
0
L
Hel
Zemuns
Hel
17,279
625
1,848
11,206
16,586
6,851
331
10,275
6,311
89,888
0
W
12,034
1,003
0
474
9,166
3,091
108
5,953
2,900
76,425
0
L
Ares
5,997
77
450
975
15,940
11,716
151
4,941
10,999
18,848
0
L
6,427
964
0
5,732
16,466
5,795
0
8,357
8,109
0
68,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
45,787
549
Minions Killed
526
0
Camps Cleared
0
1,692,386
Distance Traveled
1,578,212
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,393
633
128
7
0
335,296
5
L
Bellona
8,543
475
92
5
0
279,075
4
W
The Morrigan
12,325
685
182
10
0
334,352
4
W
Pele
8,698
483
85
5
0
306,000
0
L
Ullr
9,121
507
128
7
0
271,712
8
W
Sobek
8,584
477
35
2
0
370,972
3
L
Hel
11,346
630
163
9
0
365,376
0
W
Scylla
9,440
524
119
7
0
345,766
1
L
Ares
7,455
414
21
1
0
342,477
1
L
Pele
9,322
518
122
7
0
319,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role