Player Matchup

Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
C3mil9
Chang'e
Level 103
God Stats
2W - 1L
1,480 SR
Queue Stats
559W - 548L
1,412 Elo+
Solo
Medusa
Medusa
Fabox-BR
Medusa
Level 69
God Stats
22W - 23L
1,506 SR
Queue Stats
170W - 203L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
TheMidNightCat
Gilgamesh
Level 108
God Stats
36W - 27L
1,506 SR
Queue Stats
465W - 543L
1,458 Elo+
Solo
Mercury
Mercury
bakacrazy69
Mercury
Level 67
God Stats
11W - 9L
1,873 SR
Queue Stats
387W - 420L
1,500 Elo+
Solo
Team Averages
Level 85
1,573 SR
1,465 Elo+

VS

Team Averages
Level 74
1,463 SR
1,415 Elo+
Kuzenbo
Kuzenbo
AAaH AxoKep
Kuzenbo
Level 65
God Stats
11W - 15L
1,415 SR
Queue Stats
50W - 70L
1,369 Elo+
Party 1
Tyr
Tyr
FelRibMor
Tyr
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 100L
1,420 Elo+
Party 1
Fenrir
Fenrir
Inooben
Fenrir
Level 114
God Stats
8W - 5L
1,611 SR
Queue Stats
294W - 367L
1,437 Elo+
Solo
Heimdallr
Heimdallr
miguel__super
Heimdallr
Level 69
God Stats
68W - 63L
1,516 SR
Queue Stats
184W - 194L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
tompolengobr
Baron Samedi
Level 81
God Stats
0W - 5L
1,272 SR
Queue Stats
175W - 201L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 4 / 21
13,656
455
10,607
24,799
32,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
C3mil9
Chang'e
20
15 / 3 / 8
16,861
562
32,984
25,969
11,778
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Fabox-BR
Medusa
20
6 / 4 / 18
14,693
490
24,544
18,704
8,016
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheMidNightCat
Gilgamesh
20
5 / 2 / 14
15,149
505
15,954
22,780
17,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
bakacrazy69
Mercury
20
8 / 6 / 15
16,851
562
14,522
26,253
14,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AAaH AxoKep
Kuzenbo
19
3 / 6 / 7
13,264
442
12,410
25,877
42,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 7 / 3
12,933
431
8,885
18,323
18,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Inooben
Fenrir
20
8 / 10 / 6
14,058
469
19,526
29,907
19,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
miguel__super
Heimdallr
18
3 / 9 / 4
12,145
405
17,928
29,503
13,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
tompolengobr
Baron Samedi
20
3 / 7 / 6
13,907
464
19,063
21,969
11,561
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
39
Kills
19
19
Deaths
39
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
4
21
3.88
L
Kuzenbo
AAaH AxoKep
Kuzenbo
3
6
7
1.08
W
Chang'e
C3mil9
Chang'e
15
3
8
6.33
W
Medusa
Fabox-BR
Medusa
6
4
18
3.75
L
2
7
3
0.5
L
Fenrir
Inooben
Fenrir
8
10
6
1.1
W
Gilgamesh
TheMidNightCat
Gilgamesh
5
2
14
6
W
Mercury
bakacrazy69
Mercury
8
6
15
2.58
L
Heimdallr
miguel__super
Heimdallr
3
9
4
0.56
L
Baron Samedi
tompolengobr
Baron Samedi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,611
Damage
77,812
118,505
Taken
125,579
83,185
Mitigated
106,361
59,922
Healing
34,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,607
5,447
4,363
7,839
24,799
32,005
0
8,644
15,965
0
44,019
L
Kuzenbo
AAaH AxoKep
Kuzenbo
12,410
3,744
968
5,181
25,877
42,770
44
4,917
20,835
39,404
0
W
Chang'e
C3mil9
Chang'e
32,984
2,656
8,771
14,189
25,969
11,778
1,223
10,788
14,816
119,573
0
W
Medusa
Fabox-BR
Medusa
24,544
14,021
513
7,976
18,704
8,016
878
5,442
13,254
0
111,631
L
8,885
1,534
0
3,031
18,323
18,488
705
4,499
13,756
418
69,817
L
Fenrir
Inooben
Fenrir
19,526
5,197
0
8,224
29,907
19,593
893
7,199
22,554
0
102,023
W
Gilgamesh
TheMidNightCat
Gilgamesh
15,954
4,424
0
5,797
22,780
17,318
1,846
4,136
18,528
0
102,450
W
Mercury
bakacrazy69
Mercury
14,522
8,627
0
10,474
26,253
14,068
2,126
4,510
21,671
0
136,477
L
Heimdallr
miguel__super
Heimdallr
17,928
10,035
0
10,804
29,503
13,949
119
8,038
21,295
0
98,452
L
Baron Samedi
tompolengobr
Baron Samedi
19,063
1,038
904
5,426
21,969
11,561
1,849
7,421
14,155
98,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,210
Gold Earned
66,307
718
Minions Killed
656
0
Camps Cleared
0
3,050,480
Distance Traveled
2,504,560
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,656
455
70
2
0
617,314
3
L
Kuzenbo
13,264
442
55
2
0
543,196
3
W
Chang'e
16,861
562
189
6
0
554,099
2
W
Medusa
14,693
490
140
5
0
572,958
3
L
Tyr
12,933
431
143
5
0
565,932
1
L
Fenrir
14,058
469
163
5
0
484,096
1
W
Gilgamesh
15,149
505
145
5
0
623,659
9
W
Mercury
16,851
562
174
6
0
682,450
10
L
Heimdallr
12,145
405
130
4
0
457,149
3
L
Baron Samedi
13,907
464
165
6
0
454,187
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role