Player Matchup

Neith
Neith
Baruchman8
Neith
Level 16
God Stats
28W - 32L
1,447 SR
Queue Stats
28W - 32L
1,377 Elo+
Party 1
Hera
Hera
LilTeper
Hera
Level 89
God Stats
24W - 24L
1,527 SR
Queue Stats
67W - 78L
1,405 Elo+
Party 1
Hercules
Hercules
The FRANNY 301
Hercules
Level 59
God Stats
15W - 14L
1,325 SR
Queue Stats
76W - 116L
1,326 Elo+
Solo
Team Averages
Level 55
1,433 SR
1,369 Elo+

VS

Team Averages
Level 31
1,277 SR
1,320 Elo+
Bacchus
Bacchus
CAULILINI
Bacchus
Level 48
God Stats
74W - 84L
1,489 SR
Queue Stats
562W - 609L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
EvilSlayer141
Ne Zha
Level 41
God Stats
1W - 5L
1,221 SR
Queue Stats
298W - 305L
1,434 Elo+
Party 2
Olorun
Olorun
wellington5743
Olorun
Level 4
God Stats
0W - 3L
1,119 SR
Queue Stats
0W - 3L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
5 / 1 / 8
7,241
905
2,559
4,845
1,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
6 / 2 / 6
7,218
902
6,226
4,766
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
9
2 / 2 / 8
6,831
854
3,262
7,426
3,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAULILINI
Bacchus
7
1 / 2 / 1
5,490
686
1,166
4,174
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 2
6,502
813
4,203
6,828
2,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
1 / 8 / 2
5,743
718
1,412
6,459
1,734
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
8
9
L
Bacchus
CAULILINI
Bacchus
1
2
1
0.75
L
2
3
2
1
W
Hera
6
2
6
4.5
W
Hercules
2
2
8
3
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,047
Damage
6,781
17,037
Taken
17,461
6,288
Mitigated
6,872
4,481
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,559
951
0
1,918
4,845
1,582
1,304
1,163
3,682
0
15,928
L
Bacchus
CAULILINI
Bacchus
1,166
0
0
1,651
4,174
2,463
0
1,489
2,564
4,952
0
L
4,203
610
0
718
6,828
2,675
0
1,772
4,952
0
18,893
W
Hera
6,226
1,441
0
1,130
4,766
1,352
230
591
4,175
21,005
0
W
Hercules
3,262
988
226
1,207
7,426
3,354
527
824
6,602
0
15,577
L
1,412
554
122
158
6,459
1,734
0
2,490
3,719
6,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
17,735
88
Minions Killed
44
0
Camps Cleared
0
428,441
Distance Traveled
344,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,241
905
27
3
0
135,392
0
L
Bacchus
5,490
686
6
1
0
86,847
0
L
Ne Zha
6,502
813
26
3
0
163,385
0
W
Hera
7,218
902
34
4
0
149,757
0
W
Hercules
6,831
854
27
3
0
143,292
2
L
Olorun
5,743
718
12
2
0
93,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role