Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Miniamba
Kukulkan
Level 80
God Stats
5W - 4L
1,755 SR
Queue Stats
453W - 417L
1,549 Elo+
Solo
Artio
Artio
PubliiMaron
Artio
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
228W - 229L
1,557 Elo+
Solo
Odin
Odin
Y0l0ISM3
Odin
Level 83
God Stats
4W - 2L
1,655 SR
Queue Stats
444W - 419L
1,512 Elo+
Party 1
Bakasura
Bakasura
Yeetermcyeet123
Bakasura
Level 65
God Stats
13W - 6L
1,539 SR
Queue Stats
354W - 329L
1,513 Elo+
Party 1
Team Averages
Level 99
1,590 SR
1,526 Elo+

VS

Team Averages
Level 123
1,461 SR
1,502 Elo+
Janus
Janus
Rojo14
Janus
Level 117
God Stats
0W - 1L
1,201 SR
Queue Stats
15W - 7L
1,465 Elo+
Solo
Serqet
Serqet
Starling91
Serqet
Level 154
God Stats
8W - 10L
1,461 SR
Queue Stats
488W - 472L
1,514 Elo+
Party 2
Hercules
Hercules
lKreatoNl
Hercules
Level 127
God Stats
6W - 8L
1,522 SR
Queue Stats
327W - 315L
1,524 Elo+
Party 2
Medusa
Medusa
theBACKLASH
Medusa
Level 148
God Stats
2W - 5L
1,527 SR
Queue Stats
173W - 182L
1,502 Elo+
Solo
Bacchus
Bacchus
寒水残月
Bacchus
Level 67
God Stats
5W - 3L
1,594 SR
Queue Stats
16W - 25L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 6
9,064
533
9,566
9,031
3,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Miniamba
Kukulkan
16
1 / 1 / 2
9,476
557
4,279
6,984
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 3
9,740
573
13,817
22,100
14,733
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
13
3 / 1 / 8
7,730
455
4,481
9,939
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
15
5 / 1 / 3
9,315
548
5,354
10,095
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rojo14
Janus
15
2 / 0 / 1
8,740
514
5,597
6,481
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Starling91
Serqet
14
5 / 4 / 1
8,744
514
12,759
12,566
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
lKreatoNl
Hercules
13
0 / 5 / 3
7,693
453
10,060
15,806
9,518
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
13
0 / 5 / 2
7,485
440
6,187
9,171
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
寒水残月
Bacchus
10
0 / 5 / 2
6,701
394
2,136
11,988
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
6
7
W
Kukulkan
Miniamba
Kukulkan
1
1
2
2
W
4
3
3
1.83
L
Janus
Rojo14
Janus
2
0
1
2.5
L
Serqet
Starling91
Serqet
5
4
1
1.38
W
Odin
3
1
8
7
W
Bakasura
5
1
3
6.5
L
Hercules
lKreatoNl
Hercules
0
5
3
0.3
L
Medusa
0
5
2
0.2
L
Bacchus
寒水残月
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
36,739
58,149
Taken
56,012
28,917
Mitigated
27,707
23,088
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,566
4,312
0
3,752
9,031
3,120
465
1,891
7,112
0
55,279
W
Kukulkan
Miniamba
Kukulkan
4,279
902
0
1,638
6,984
3,071
174
265
6,285
69,386
0
W
13,817
1,786
432
10,747
22,100
14,733
108
977
20,088
58,854
0
L
Janus
Rojo14
Janus
5,597
420
0
500
6,481
2,083
0
1,749
4,518
63,904
0
L
Serqet
Starling91
Serqet
12,759
3,666
0
3,286
12,566
4,490
0
4,121
8,284
0
51,936
W
Odin
4,481
1,472
249
2,014
9,939
4,403
0
2,972
6,849
0
20,536
W
Bakasura
5,354
3,435
0
4,256
10,095
3,590
206
1,473
8,382
0
60,256
L
Hercules
lKreatoNl
Hercules
10,060
4,322
0
6,229
15,806
9,518
161
10,480
5,314
145
43,150
L
Medusa
6,187
2,772
0
610
9,171
3,368
0
123
9,048
0
65,335
L
Bacchus
寒水残月
Bacchus
2,136
364
0
3,065
11,988
8,248
169
1,336
10,147
10,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
39,363
529
Minions Killed
459
0
Camps Cleared
0
1,688,430
Distance Traveled
1,579,067
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,064
533
105
6
0
325,849
8
W
Kukulkan
9,476
557
161
9
0
314,239
4
W
Artio
9,740
573
104
6
0
307,308
1
L
Janus
8,740
514
134
8
0
345,398
6
L
Serqet
8,744
514
95
6
0
342,041
5
W
Odin
7,730
455
29
2
0
361,587
2
W
Bakasura
9,315
548
130
8
0
379,447
1
L
Hercules
7,693
453
86
5
0
300,496
2
L
Medusa
7,485
440
125
7
0
283,812
3
L
Bacchus
6,701
394
19
1
0
307,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role