Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GalaxySpace25
Mercury
Level 7
God Stats
2W - 3L
1,359 SR
Queue Stats
2W - 5L
1,462 Elo+
Solo
Poseidon
Poseidon
Hayw1reCrash
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
XxGoldLampxX
Fenrir
Level 24
God Stats
12W - 13L
1,624 SR
Queue Stats
110W - 112L
1,444 Elo+
Solo
Sobek
Sobek
Zashonfire
Sobek
Level 26
God Stats
20W - 26L
1,506 SR
Queue Stats
357W - 391L
1,386 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,458 Elo+

VS

Team Averages
Level 19
1,354 SR
1,389 Elo+
Morgan Le Fay
Morgan Le Fay
Chawvy
Morgan Le Fay
Level 18
God Stats
13W - 6L
1,500 SR
Queue Stats
87W - 65L
1,531 Elo+
Solo
Anubis
Anubis
ELIHU CHAVEZ 02
Anubis
Level 6
God Stats
2W - 1L
1,369 SR
Queue Stats
4W - 6L
1,533 Elo+
Solo
Hercules
Hercules
SlimeBelief___
Hercules
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 155L
1,281 Elo+
Solo
Sol
Sol
Xlousive
Sol
Level 28
God Stats
3W - 6L
1,066 SR
Queue Stats
47W - 68L
1,358 Elo+
Solo
Cerberus
Cerberus
thadiusalmighty
Cerberus
Level 20
God Stats
3W - 10L
1,335 SR
Queue Stats
20W - 27L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 4 / 4
6,236
416
4,033
9,881
8,365
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

Mercury
12
0 / 1 / 1
6,979
465
1,162
7,303
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Hayw1reCrash
Poseidon
10
0 / 3 / 3
6,131
409
8,090
6,714
2,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
5 / 3 / 0
6,887
459
6,758
10,513
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
10
2 / 4 / 2
6,907
460
3,231
12,642
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chawvy
Morgan Le Fay
14
4 / 2 / 5
8,403
560
9,570
10,356
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 2
6,338
423
4,679
8,775
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Hercules
12
1 / 1 / 2
7,185
479
3,876
6,206
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 5
7,258
484
8,855
10,267
3,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
5 / 0 / 7
7,434
496
6,672
9,831
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
15
15
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
4
0.75
W
Morgan Le Fay
Chawvy
Morgan Le Fay
4
2
5
3.25
W
2
3
2
1
L
Mercury
0
1
1
0.5
L
Poseidon
Hayw1reCrash
Poseidon
0
3
3
0.5
W
Hercules
1
1
2
2
W
3
2
5
2.75
L
Fenrir
5
3
0
1.67
L
Sobek
2
4
2
0.75
W
Cerberus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
33,652
47,053
Taken
45,435
24,350
Mitigated
21,444
4,569
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,033
685
0
304
9,881
8,365
128
7,326
2,555
0
20,155
W
Morgan Le Fay
Chawvy
Morgan Le Fay
9,570
707
108
4,637
10,356
4,140
354
1,956
8,400
53,889
0
W
4,679
149
0
3,273
8,775
4,410
432
1,861
6,914
29,640
0
L
Mercury
1,162
415
0
860
7,303
3,017
412
549
6,754
0
40,959
L
Poseidon
Hayw1reCrash
Poseidon
8,090
937
0
707
6,714
2,445
0
5,713
1,001
35,726
0
W
Hercules
3,876
1,256
0
1,154
6,206
5,749
861
892
5,314
0
35,610
W
8,855
2,658
514
5,792
10,267
3,462
1,723
3,249
7,018
43,490
0
L
Fenrir
6,758
1,116
0
527
10,513
2,990
0
7,478
3,035
0
22,289
L
Sobek
3,231
221
0
2,171
12,642
7,533
198
8,710
3,932
13,192
0
W
Cerberus
6,672
263
171
3,741
9,831
3,683
766
3,363
6,468
33,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
36,618
226
Minions Killed
382
0
Camps Cleared
0
1,336,118
Distance Traveled
1,332,673
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,236
416
22
1
0
244,103
0
W
Morgan Le Fay
8,403
560
101
7
0
284,576
1
W
Anubis
6,338
423
57
4
0
221,985
4
L
Mercury
6,979
465
87
6
0
288,562
1
L
Poseidon
6,131
409
56
4
0
279,552
0
W
Hercules
7,185
479
86
6
0
296,406
0
W
Sol
7,258
484
74
5
0
239,414
4
L
Fenrir
6,887
459
38
3
0
286,656
3
L
Sobek
6,907
460
23
2
0
237,245
3
W
Cerberus
7,434
496
64
4
0
290,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role