Player Matchup

Ymir
Ymir
BabyArisen
Ymir
Level 103
God Stats
6W - 2L
1,753 SR
Queue Stats
194W - 168L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
BareButtBrandon
Baron Samedi
Level 129
God Stats
2W - 3L
1,916 SR
Queue Stats
408W - 398L
1,557 Elo+
Solo
Kali
Kali
LockCaroleUp
Kali
Level 67
God Stats
6W - 7L
1,548 SR
Queue Stats
379W - 351L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Stop_XSrBoomX64
Sun Wukong
Level 70
God Stats
19W - 15L
1,557 SR
Queue Stats
158W - 155L
1,500 Elo+
Solo
Skadi
Skadi
xXRikuSpardaXx
Skadi
Level 153
God Stats
6W - 3L
1,469 SR
Queue Stats
492W - 488L
1,496 Elo+
Solo
Team Averages
Level 104
1,649 SR
1,522 Elo+

VS

Team Averages
Level 74
1,630 SR
1,607 Elo+
Nike
Nike
LuisPgtz
Nike
Level 114
God Stats
16W - 12L
1,495 SR
Queue Stats
294W - 294L
1,438 Elo+
Solo
Fenrir
Fenrir
MUNCHKINBRIGADE
Fenrir
Level 62
God Stats
4W - 3L
1,593 SR
Queue Stats
50W - 50L
1,488 Elo+
Solo
Artemis
Artemis
SniffinKidsBiden
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,882 Elo+
Party 1
Ymir
Ymir
Tuphphy
Ymir
Level 124
God Stats
12W - 4L
1,797 SR
Queue Stats
169W - 70L
1,725 Elo+
Party 1
Ah Puch
Ah Puch
xxxDangerousDxx
Ah Puch
Level 59
God Stats
6W - 3L
1,763 SR
Queue Stats
136W - 133L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,079
449
4,958
15,650
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
BareButtBrandon
Baron Samedi
15
4 / 6 / 1
9,039
502
6,735
11,167
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 3 / 3
8,726
485
3,744
13,641
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Stop_XSrBoomX64
Sun Wukong
17
0 / 2 / 4
9,664
537
10,572
15,184
10,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 4 / 0
6,720
373
4,529
6,584
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 2 / 1
10,008
556
7,261
13,220
12,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 5
10,133
563
8,488
13,092
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 0 / 2
11,987
666
12,852
8,717
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Tuphphy
Ymir
14
3 / 1 / 8
9,627
535
6,468
11,002
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 6
9,494
527
7,199
6,632
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
21
21
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Baron Samedi
BareButtBrandon
Baron Samedi
4
6
1
0.75
L
2
3
3
1.17
W
Nike
1
2
1
0.75
W
5
2
5
3.75
W
10
0
2
11
L
Sun Wukong
Stop_XSrBoomX64
Sun Wukong
0
2
4
1
W
Ymir
Tuphphy
Ymir
3
1
8
7
L
0
4
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
42,268
62,226
Taken
52,663
32,772
Mitigated
31,740
15,588
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
577
0
2,470
15,650
9,433
0
4,343
11,307
40,210
0
L
Baron Samedi
BareButtBrandon
Baron Samedi
6,735
350
925
1,831
11,167
5,121
85
2,649
8,518
43,533
0
L
3,744
1,734
0
3,669
13,641
6,249
486
4,250
9,391
0
57,719
W
Nike
7,261
1,612
0
3,015
13,220
12,240
822
225
12,955
0
69,729
W
8,488
1,371
0
1,497
13,092
6,774
0
2,955
9,991
0
66,085
W
12,852
7,821
0
5,843
8,717
3,176
3,804
1,903
6,800
0
79,386
L
Sun Wukong
Stop_XSrBoomX64
Sun Wukong
10,572
2,516
0
6,443
15,184
10,485
0
1,535
13,649
0
71,864
W
Ymir
Tuphphy
Ymir
6,468
1,257
0
2,570
11,002
7,260
133
3,550
7,386
27,185
0
L
4,529
2,002
0
250
6,584
1,484
0
890
5,694
0
30,068
W
7,199
181
0
2,506
6,632
2,290
1,889
2,528
3,838
49,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
51,249
496
Minions Killed
545
0
Camps Cleared
0
1,419,611
Distance Traveled
1,674,377
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,079
449
63
4
0
283,232
1
L
Baron Samedi
9,039
502
109
6
0
260,029
9
L
Kali
8,726
485
103
6
0
353,211
3
W
Nike
10,008
556
146
8
0
298,199
1
W
Fenrir
10,133
563
112
6
0
378,028
0
W
Artemis
11,987
666
153
9
0
302,098
1
L
Sun Wukong
9,664
537
156
9
0
325,628
2
W
Ymir
9,627
535
24
1
0
331,696
6
L
Skadi
6,720
373
65
4
0
197,511
3
W
Ah Puch
9,494
527
110
6
0
364,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role