Player Matchup

Cthulhu
Cthulhu
Abdeldepablosg
Cthulhu
Level 127
God Stats
0W - 1L
1,587 SR
Queue Stats
16W - 11L
1,625 Elo+
Solo
Scylla
Scylla
Denkk_
Scylla
Level 68
God Stats
4W - 7L
1,526 SR
Queue Stats
311W - 316L
1,440 Elo+
Party 2
Osiris
Osiris
Dragonsfury31
Osiris
Level 130
God Stats
0W - 2L
988 SR
Queue Stats
57W - 66L
1,377 Elo+
Solo
Anhur
Anhur
Kaptainn_
Anhur
Level 66
God Stats
4W - 6L
1,442 SR
Queue Stats
310W - 325L
1,430 Elo+
Party 2
Ganesha
Ganesha
xSH4INA
Ganesha
Level 137
God Stats
3W - 7L
1,464 SR
Queue Stats
220W - 203L
1,492 Elo+
Solo
Team Averages
Level 106
1,402 SR
1,473 Elo+

VS

Team Averages
Level 83
1,450 SR
1,451 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Conscribe
Tyr
Level 145
God Stats
2W - 1L
1,105 SR
Queue Stats
44W - 56L
1,406 Elo+
Party 1
Nox
Nox
Fat Welsh Panda
Nox
Level 63
God Stats
3W - 0L
1,770 SR
Queue Stats
27W - 31L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
joakin0306
Xbalanque
Level 89
God Stats
1W - 2L
1,377 SR
Queue Stats
108W - 116L
1,448 Elo+
Solo
Hera
Hera
z0tiiyac_
Hera
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 277L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 13
10,129
633
16,602
23,597
22,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Denkk_
Scylla
19
9 / 8 / 5
12,010
751
12,306
16,151
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
6,844
428
0
927
214
Anhur
Kaptainn_
Anhur
20
8 / 6 / 6
11,670
729
13,513
19,939
9,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
xSH4INA
Ganesha
20
0 / 2 / 15
11,386
712
12,545
28,915
26,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 5 / 14
10,758
672
11,880
14,439
4,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 11
10,742
671
13,055
23,380
14,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 12
11,350
709
13,036
8,248
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
joakin0306
Xbalanque
19
3 / 4 / 10
11,556
722
18,262
14,583
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
13 / 4 / 8
13,132
821
26,832
10,556
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
19
Kills
23
23
Deaths
19
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
5
14
2
L
2
6
13
1.42
W
3
3
11
2.83
L
Scylla
Denkk_
Scylla
9
8
5
1.44
L
0
1
0
0
W
1
3
12
2.33
L
Anhur
Kaptainn_
Anhur
8
6
6
1.83
W
Xbalanque
joakin0306
Xbalanque
3
4
10
2
L
Ganesha
xSH4INA
Ganesha
0
2
15
3.75
W
Hera
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,966
Damage
83,065
89,529
Taken
71,206
67,420
Mitigated
29,946
37,386
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,880
5,866
1,035
3,192
14,439
4,483
785
7,699
6,653
0
28,551
L
16,602
131
4,536
6,003
23,597
22,769
0
11,203
12,155
32,271
0
W
13,055
1,117
433
9,857
23,380
14,970
301
8,775
13,924
0
18,098
L
Scylla
Denkk_
Scylla
12,306
262
1,725
1,842
16,151
7,718
0
6,189
9,667
27,843
0
L
0
0
0
0
927
214
0
893
0
0
0
W
13,036
382
2,420
1,705
8,248
2,332
1,480
5,885
2,076
34,202
0
L
Anhur
Kaptainn_
Anhur
13,513
7,160
1,247
5,065
19,939
9,933
176
8,000
11,581
0
33,829
W
Xbalanque
joakin0306
Xbalanque
18,262
7,627
2,244
4,607
14,583
4,732
2,159
9,714
4,505
0
33,919
L
Ganesha
xSH4INA
Ganesha
12,545
459
3,468
13,500
28,915
26,786
140
12,271
16,258
29,556
0
W
Hera
26,832
5,486
2,822
2,594
10,556
3,429
1,124
7,720
2,418
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
57,538
136
Minions Killed
156
0
Camps Cleared
0
1,085,618
Distance Traveled
1,321,790
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,758
672
33
2
0
255,284
0
L
Cthulhu
10,129
633
33
2
0
274,644
0
W
Tyr
10,742
671
9
1
0
302,245
2
L
Scylla
12,010
751
41
3
0
230,549
1
L
Osiris
6,844
428
0
0
0
0
0
W
Nox
11,350
709
47
3
0
265,505
1
L
Anhur
11,670
729
59
4
0
231,797
0
W
Xbalanque
11,556
722
36
2
0
218,759
0
L
Ganesha
11,386
712
3
0
0
348,628
0
W
Hera
13,132
821
31
2
0
279,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role