Player Matchup

Raijin
Raijin
My eyes are red
Raijin
Level 154
God Stats
3W - 6L
1,301 SR
Queue Stats
460W - 538L
1,329 Elo+
Solo
Bakasura
Bakasura
SpiritousRJ
Bakasura
Level 89
God Stats
23W - 18L
1,378 SR
Queue Stats
228W - 209L
1,399 Elo+
Solo
Athena
Athena
TRICKAZ2808
Athena
Level 61
God Stats
23W - 30L
1,426 SR
Queue Stats
498W - 661L
1,371 Elo+
Solo
Tyr
Tyr
lil Jesucristo
Tyr
Level 87
God Stats
10W - 12L
1,336 SR
Queue Stats
65W - 72L
1,359 Elo+
Solo
Jing Wei
Jing Wei
pwick1
Jing Wei
Level 122
God Stats
4W - 8L
1,404 SR
Queue Stats
791W - 996L
1,314 Elo+
Solo
Team Averages
Level 103
1,369 SR
1,354 Elo+

VS

Team Averages
Level 64
1,483 SR
1,407 Elo+
Hun Batz
Hun Batz
HEZxUCE
Hun Batz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 425L
1,485 Elo+
Party 1
Zeus
Zeus
NavyIsland62668
Zeus
Level 60
God Stats
180W - 162L
1,451 SR
Queue Stats
291W - 312L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
Princehatake
Amaterasu
Level 49
God Stats
15W - 15L
1,400 SR
Queue Stats
349W - 412L
1,372 Elo+
Party 1
Anubis
Anubis
david12qwed32
Anubis
Level 40
God Stats
2W - 1L
1,565 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Sylvanus
Sylvanus
lilchungusdocc
Sylvanus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 61L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
6,184
344
3,270
4,523
1,377
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
SpiritousRJ
Bakasura
9
1 / 6 / 2
6,714
373
3,490
9,902
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
3 / 4 / 4
8,892
494
7,486
19,249
10,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 0
9,586
533
13,164
15,882
14,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
pwick1
Jing Wei
13
3 / 5 / 4
7,859
437
9,808
12,953
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HEZxUCE
Hun Batz
16
3 / 1 / 12
9,859
548
9,519
11,411
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 6
11,378
632
17,120
9,660
4,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Princehatake
Amaterasu
15
2 / 2 / 4
9,166
509
7,255
19,779
9,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 3
8,637
480
7,891
7,706
2,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
3 / 3 / 3
8,956
498
6,702
15,781
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
21
21
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
HEZxUCE
Hun Batz
3
1
12
9
L
0
3
0
0
W
11
1
6
14
W
Amaterasu
Princehatake
Amaterasu
2
2
4
2
L
Bakasura
SpiritousRJ
Bakasura
1
6
2
0.33
L
Athena
3
4
4
1.25
W
2
4
3
0.88
L
4
3
0
1.33
W
Sylvanus
3
3
3
1.5
L
Jing Wei
pwick1
Jing Wei
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
48,487
62,509
Taken
64,337
34,727
Mitigated
35,482
12,761
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
HEZxUCE
Hun Batz
9,519
2,042
0
3,542
11,411
4,616
0
749
10,522
0
64,756
L
3,270
151
0
374
4,523
1,377
0
3,264
1,259
19,856
0
W
17,120
2,269
0
3,974
9,660
4,263
5,349
3,770
5,890
68,947
0
W
Amaterasu
Princehatake
Amaterasu
7,255
3,987
183
11,695
19,779
9,970
1,497
1,058
18,711
0
50,444
L
Bakasura
SpiritousRJ
Bakasura
3,490
2,616
0
1,250
9,902
3,056
0
3,340
6,562
0
16,215
L
Athena
7,486
2,676
1,049
3,676
19,249
10,617
99
11,447
7,802
26,759
0
W
7,891
394
0
217
7,706
2,922
1,074
1,488
6,168
35,103
0
L
13,164
2,473
0
3,614
15,882
14,478
417
4,845
11,037
0
52,771
W
Sylvanus
6,702
2,532
186
3,151
15,781
13,711
752
3,691
11,970
36,401
0
L
Jing Wei
pwick1
Jing Wei
9,808
6,662
771
2,027
12,953
5,199
192
8,817
4,136
0
39,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
47,996
273
Minions Killed
467
0
Camps Cleared
0
1,346,695
Distance Traveled
1,567,418
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,859
548
111
6
0
392,072
1
L
Raijin
6,184
344
32
2
0
158,876
2
W
Zeus
11,378
632
126
7
0
291,466
1
W
Amaterasu
9,166
509
89
5
0
343,869
1
L
Bakasura
6,714
373
44
2
0
272,467
0
L
Athena
8,892
494
43
2
0
305,225
0
W
Anubis
8,637
480
81
5
0
278,427
0
L
Tyr
9,586
533
86
5
0
309,164
2
W
Sylvanus
8,956
498
60
3
0
261,584
1
L
Jing Wei
7,859
437
68
4
0
300,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role