Player Matchup

Zeus
Zeus
Jach1_8r0wN
Zeus
Level 65
God Stats
6W - 1L
1,599 SR
Queue Stats
27W - 25L
1,353 Elo+
Party 2
Hades
Hades
StephRUNNER
Hades
Level 64
God Stats
1W - 0L
1,729 SR
Queue Stats
17W - 20L
1,350 Elo+
Party 2
Ares
Ares
TheHowlingWolf51
Ares
Level 24
God Stats
6W - 4L
1,534 SR
Queue Stats
55W - 59L
1,315 Elo+
Party 2
Team Averages
Level 51
1,621 SR
1,339 Elo+

VS

Team Averages
Level 19
1,415 SR
1,253 Elo+
Neith
Neith
DallyingNut2
Neith
Level 22
God Stats
77W - 109L
1,446 SR
Queue Stats
95W - 142L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
woodenfloor01
Cthulhu
Level 24
God Stats
32W - 49L
1,458 SR
Queue Stats
44W - 70L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
xXRepinsFlowXx
Guan Yu
Level 10
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 5L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 10
10,655
888
23,425
8,570
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 12
9,773
814
9,609
10,608
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 18
8,969
747
5,986
10,477
8,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,654
555
6,426
10,685
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
11
2 / 6 / 0
8,619
718
10,149
21,457
11,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 7 / 2
7,224
602
2,719
13,162
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
21
Kills
2
2
Deaths
21
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
10
1
10
15
W
9
0
12
15
W
2
1
18
11
L
Cthulhu
2
6
0
0.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
19,294
29,655
Taken
45,304
17,037
Mitigated
22,456
7,983
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,426
2,058
0
557
10,685
3,313
0
9,099
1,340
0
22,482
W
23,425
3,257
0
1,182
8,570
3,100
1,209
3,179
5,391
61,575
0
W
9,609
1,656
2,107
2,404
10,608
5,656
450
4,185
6,423
21,024
0
W
5,986
105
960
1,330
10,477
8,281
362
2,785
7,692
15,246
0
L
Cthulhu
10,149
307
170
698
21,457
11,462
0
17,570
3,651
23,779
0
L
2,719
726
1,002
1,304
13,162
7,681
0
11,635
1,293
0
10,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
22,497
123
Minions Killed
80
0
Camps Cleared
0
551,218
Distance Traveled
560,427
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,654
555
36
3
0
148,894
4
W
Zeus
10,655
888
72
6
0
179,402
1
W
Hades
9,773
814
38
3
0
171,860
0
W
Ares
8,969
747
13
1
0
199,956
2
L
Cthulhu
8,619
718
27
2
0
215,926
5
L
Guan Yu
7,224
602
17
1
0
195,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role