Player Matchup

Fenrir
Fenrir
Osman351
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,077 Elo+
Party 2
Skadi
Skadi
Synnx11
Skadi
Level 29
God Stats
19W - 26L
1,461 SR
Queue Stats
393W - 406L
1,401 Elo+
Solo
Danzaburou
Danzaburou
TSU ScarletWolf
Danzaburou
Level 28
God Stats
13W - 29L
1,462 SR
Queue Stats
351W - 420L
1,337 Elo+
Party 2
Ao Kuang
Ao Kuang
keoyr
Ao Kuang
Level 28
God Stats
7W - 10L
1,537 SR
Queue Stats
158W - 152L
1,496 Elo+
Solo
Anubis
Anubis
ptoloco
Anubis
Level 21
God Stats
8W - 13L
1,313 SR
Queue Stats
33W - 49L
1,311 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,324 Elo+

VS

Team Averages
Level 34
1,414 SR
1,371 Elo+
Guan Yu
Guan Yu
Falcom_01
Guan Yu
Level 29
God Stats
7W - 11L
1,331 SR
Queue Stats
215W - 302L
1,269 Elo+
Party 1
Ymir
Ymir
FelipinZn
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
Stormtrooper_379
Ao Kuang
Level 81
God Stats
6W - 3L
1,502 SR
Queue Stats
169W - 224L
1,377 Elo+
Party 1
Merlin
Merlin
XbilauTortoX
Merlin
Level 28
God Stats
6W - 7L
1,236 SR
Queue Stats
70W - 64L
1,421 Elo+
Solo
Artemis
Artemis
xXMaster_leonXx
Artemis
Level 6
God Stats
13W - 5L
1,500 SR
Queue Stats
86W - 87L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Osman351
Fenrir
5
0 / 7 / 0
4,055
369
888
6,014
1,201
Skadi
Synnx11
Skadi
8
0 / 2 / 2
4,919
447
1,790
3,727
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TSU ScarletWolf
Danzaburou
8
0 / 4 / 0
5,073
461
2,579
6,226
1,561
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Ao Kuang
keoyr
Ao Kuang
9
2 / 2 / 0
5,394
490
2,796
7,203
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
ptoloco
Anubis
7
0 / 6 / 0
4,591
417
2,052
5,019
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Falcom_01
Guan Yu
12
6 / 0 / 3
6,692
608
5,486
6,125
3,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
4 / 0 / 1
5,959
542
2,831
2,431
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 3
6,984
635
4,168
5,298
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
4 / 0 / 4
6,492
590
2,993
2,257
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,338
485
2,779
3,046
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
21
21
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Falcom_01
Guan Yu
6
0
3
7.5
W
Ymir
4
0
1
4.5
L
Fenrir
Osman351
Fenrir
0
7
0
0
W
6
0
3
7.5
L
Skadi
Synnx11
Skadi
0
2
2
0.5
L
Danzaburou
TSU ScarletWolf
Danzaburou
0
4
0
0
W
Merlin
4
0
4
6
L
Ao Kuang
keoyr
Ao Kuang
2
2
0
1
L
Anubis
ptoloco
Anubis
0
6
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,105
Damage
18,257
28,189
Taken
19,157
7,879
Mitigated
7,842
4,451
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Falcom_01
Guan Yu
5,486
1,086
50
2,578
6,125
3,293
183
189
5,936
0
29,386
W
Ymir
2,831
420
0
488
2,431
1,201
0
946
1,485
8,415
0
L
Fenrir
Osman351
Fenrir
888
168
0
170
6,014
1,201
0
1,497
4,517
0
4,660
W
4,168
977
0
2,732
5,298
1,628
0
1,418
3,880
37,347
0
L
Skadi
Synnx11
Skadi
1,790
485
0
923
3,727
916
0
1,219
2,508
0
14,011
L
Danzaburou
TSU ScarletWolf
Danzaburou
2,579
1,152
0
1,625
6,226
1,561
0
1,390
4,836
0
23,552
W
Merlin
2,993
336
0
1,075
2,257
689
518
632
1,625
22,930
987
L
Ao Kuang
keoyr
Ao Kuang
2,796
1,048
0
1,733
7,203
2,064
0
2,854
4,349
28,356
0
L
Anubis
ptoloco
Anubis
2,052
51
0
0
5,019
2,137
0
2,990
2,029
16,284
0
W
2,779
1,636
0
158
3,046
1,031
0
1,663
1,383
0
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
31,465
185
Minions Killed
238
0
Camps Cleared
0
881,525
Distance Traveled
1,031,570
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,692
608
57
5
0
223,608
0
W
Ymir
5,959
542
13
1
0
192,006
1
L
Fenrir
4,055
369
12
1
0
185,261
1
W
Ao Kuang
6,984
635
66
6
0
230,815
1
L
Skadi
4,919
447
38
3
0
157,790
2
L
Danzaburou
5,073
461
46
4
0
156,800
1
W
Merlin
6,492
590
63
6
0
206,720
3
L
Ao Kuang
5,394
490
59
5
0
198,179
0
L
Anubis
4,591
417
30
3
0
183,495
0
W
Artemis
5,338
485
39
4
0
178,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role