Player Matchup

Chaac
Chaac
BulletTrainR
Chaac
Level 27
God Stats
0W - 1L
1,294 SR
Queue Stats
7W - 10L
1,209 Elo+
Solo
Sobek
Sobek
ISAyJUANJO
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 173L
1,426 Elo+
Party 1
Athena
Athena
Laundry_BasketxX
Athena
Level 28
God Stats
2W - 7L
1,142 SR
Queue Stats
64W - 63L
1,418 Elo+
Solo
Chernobog
Chernobog
fajumafa
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
mergueseator
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 29
1,387 SR
1,411 Elo+

VS

Team Averages
Level 20
1,536 SR
1,329 Elo+
Persephone
Persephone
KingDavis3rd
Persephone
Level 28
God Stats
2W - 2L
1,786 SR
Queue Stats
89W - 123L
1,270 Elo+
Solo
Heimdallr
Heimdallr
Kingdebane
Heimdallr
Level 28
God Stats
9W - 2L
1,385 SR
Queue Stats
282W - 329L
1,307 Elo+
Solo
Nemesis
Nemesis
Lil Magic3143
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SkinnyBoyJon
Arachne
Level 22
God Stats
5W - 3L
1,405 SR
Queue Stats
28W - 33L
1,350 Elo+
Solo
Tiamat
Tiamat
SlinkyBell938
Tiamat
Level 18
God Stats
4W - 1L
1,602 SR
Queue Stats
51W - 73L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,474
471
5,410
10,275
6,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
13
5 / 2 / 2
10,009
556
7,901
18,202
15,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 3
9,145
508
8,233
12,481
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
fajumafa
Chernobog
8
0 / 6 / 3
6,311
351
2,223
8,819
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
5
0 / 1 / 1
6,229
346
256
1,630
320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingDavis3rd
Persephone
16
7 / 1 / 1
10,414
579
8,544
8,220
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kingdebane
Heimdallr
14
7 / 2 / 1
8,825
490
13,457
8,364
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
4
0 / 3 / 0
5,438
302
157
2,013
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
SkinnyBoyJon
Arachne
13
2 / 5 / 5
8,248
458
6,905
12,301
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 1
8,805
489
4,876
11,088
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
16
Kills
17
17
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Sobek
5
2
2
3
W
Persephone
KingDavis3rd
Persephone
7
1
1
7.5
W
Heimdallr
Kingdebane
Heimdallr
7
2
1
3.75
L
7
3
3
2.83
W
Nemesis
0
3
0
0
W
Arachne
SkinnyBoyJon
Arachne
2
5
5
0.9
W
1
6
1
0.25
L
Chernobog
fajumafa
Chernobog
0
6
3
0.25
L
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
33,939
51,407
Taken
41,986
29,363
Mitigated
16,803
12,386
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
1,088
0
2,565
10,275
6,179
451
5,524
4,751
0
37,828
L
Sobek
7,901
373
357
7,214
18,202
15,245
384
2,478
15,724
32,267
0
W
Persephone
KingDavis3rd
Persephone
8,544
965
0
2,257
8,220
2,941
140
2,638
5,581
58,431
0
W
Heimdallr
Kingdebane
Heimdallr
13,457
4,587
0
1,820
8,364
3,107
1,325
3,449
4,915
0
44,535
L
8,233
2,118
0
2,000
12,481
5,142
1,429
5,334
7,147
42,478
0
W
Nemesis
157
49
0
0
2,013
471
259
523
1,490
0
2,486
W
Arachne
SkinnyBoyJon
Arachne
6,905
4,869
0
4,210
12,301
4,943
0
4,621
7,680
0
34,880
W
4,876
1,819
0
2,490
11,088
5,341
2,314
5,158
5,930
48,662
0
L
Chernobog
fajumafa
Chernobog
2,223
1,123
0
250
8,819
2,477
0
0
8,819
0
13,727
L
Olorun
256
256
0
0
1,630
320
13
84
1,546
1,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
41,730
238
Minions Killed
340
0
Camps Cleared
0
1,482,602
Distance Traveled
1,351,510
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,474
471
73
4
0
303,811
0
L
Sobek
10,009
556
35
2
0
431,067
4
W
Persephone
10,414
579
112
6
0
330,726
1
W
Heimdallr
8,825
490
68
4
0
344,833
2
L
Athena
9,145
508
91
5
0
344,302
0
W
Nemesis
5,438
302
2
0
0
72,721
0
W
Arachne
8,248
458
59
3
0
345,251
0
W
Tiamat
8,805
489
99
6
0
257,979
1
L
Chernobog
6,311
351
32
2
0
316,595
1
L
Olorun
6,229
346
7
0
0
86,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role