Player Matchup

Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fofé
Kukulkan
Level 24
God Stats
9W - 12L
1,509 SR
Queue Stats
25W - 33L
1,390 Elo+
Party 2
Pele
Pele
Kaalride
Pele
Level 24
God Stats
11W - 17L
1,374 SR
Queue Stats
22W - 40L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Sployd
Cthulhu
Level 41
God Stats
20W - 20L
1,469 SR
Queue Stats
61W - 79L
1,406 Elo+
Party 2
Skadi
Skadi
iceblood77
Skadi
Level 57
God Stats
13W - 17L
1,356 SR
Queue Stats
78W - 114L
1,326 Elo+
Party 2
Team Averages
Level 43
1,442 SR
1,390 Elo+

VS

Team Averages
Level 76
1,562 SR
1,493 Elo+
Medusa
Medusa
Antkneey
Medusa
Level 66
God Stats
3W - 0L
1,783 SR
Queue Stats
204W - 172L
1,526 Elo+
Solo
Scylla
Scylla
La_Cassonade
Scylla
Level 66
God Stats
20W - 17L
1,436 SR
Queue Stats
725W - 592L
1,505 Elo+
Party 1
Set
Set
NotHIUGS
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 275L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
TareWeaver
Sun Wukong
Level 124
God Stats
284W - 248L
1,545 SR
Queue Stats
666W - 703L
1,479 Elo+
Solo
Ymir
Ymir
iDamax__
Ymir
Level 38
God Stats
83W - 71L
1,547 SR
Queue Stats
104W - 101L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 0
4,657
517
1,843
6,073
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Fofé
Kukulkan
1
0 / 0 / 0
1,683
187
0
0
0
Pele
8
0 / 0 / 0
4,201
467
1,214
3,691
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Sployd
Cthulhu
9
1 / 1 / 0
4,503
500
4,637
6,207
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
7
0 / 3 / 0
4,057
451
3,536
4,956
1,143
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antkneey
Medusa
9
4 / 1 / 0
5,606
623
5,326
3,200
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
1 / 0 / 0
5,614
624
2,448
1,952
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,025
558
1,969
5,749
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TareWeaver
Sun Wukong
9
1 / 0 / 0
5,189
577
2,590
5,537
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
8
0 / 0 / 4
5,178
575
2,071
5,903
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
W
Medusa
Antkneey
Medusa
4
1
0
4
L
Kukulkan
Fofé
Kukulkan
0
0
0
0
L
Pele
0
0
0
0
W
Scylla
1
0
0
1
W
0
1
1
0.5
L
Cthulhu
Sployd
Cthulhu
1
1
0
1
W
Sun Wukong
TareWeaver
Sun Wukong
1
0
0
1
W
Ymir
0
0
4
2
L
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,230
Damage
14,404
20,927
Taken
22,341
10,187
Mitigated
7,746
6,661
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,843
152
0
2,033
6,073
2,830
0
1,852
4,221
10,739
0
W
Medusa
Antkneey
Medusa
5,326
1,214
0
500
3,200
780
922
540
2,660
0
32,111
L
Kukulkan
Fofé
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,214
102
0
616
3,691
1,084
0
1,306
2,269
0
14,374
W
Scylla
2,448
136
0
625
1,952
504
0
0
1,952
32,788
0
W
1,969
1,096
0
664
5,749
1,730
0
1,554
4,135
0
31,994
L
Cthulhu
Sployd
Cthulhu
4,637
167
0
2,660
6,207
5,130
0
0
6,207
20,878
0
W
Sun Wukong
TareWeaver
Sun Wukong
2,590
343
0
1,862
5,537
2,061
0
2,675
2,262
0
21,386
W
Ymir
2,071
483
0
2,227
5,903
2,671
27
1,051
4,852
13,450
0
L
Skadi
3,536
1,882
0
1,352
4,956
1,143
0
1,201
3,711
0
16,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
26,612
115
Minions Killed
263
0
Camps Cleared
0
707,353
Distance Traveled
817,563
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,657
517
15
2
0
169,712
0
W
Medusa
5,606
623
66
7
0
143,185
4
L
Kukulkan
1,683
187
0
0
0
0
0
L
Pele
4,201
467
26
3
0
201,339
1
W
Scylla
5,614
624
67
7
0
174,440
1
W
Set
5,025
558
70
8
0
162,196
2
L
Cthulhu
4,503
500
32
4
0
187,869
0
W
Sun Wukong
5,189
577
34
4
0
172,860
5
W
Ymir
5,178
575
26
3
0
164,882
3
L
Skadi
4,057
451
42
5
0
148,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role