Player Matchup

Scylla
Scylla
Feint Zash
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
JestJesion SR
Neith
Level 26
God Stats
45W - 39L
1,508 SR
Queue Stats
76W - 83L
1,340 Elo+
Solo
Nemesis
Nemesis
cHk0P_
Nemesis
Level 16
God Stats
17W - 19L
1,482 SR
Queue Stats
127W - 149L
1,307 Elo+
Solo
Olorun
Olorun
skytrizer
Olorun
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
15W - 15L
1,329 Elo+
Solo
Guan Yu
Guan Yu
zalesak47
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,395 Elo+

VS

Team Averages
Level 21
1,597 SR
1,307 Elo+
Ganesha
Ganesha
CitingBobcat388
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo
Ah Puch
Ah Puch
Drzewo82
Ah Puch
Level 24
God Stats
4W - 1L
1,776 SR
Queue Stats
6W - 8L
1,254 Elo+
Solo
Set
Set
mapache-crucial
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,353 Elo+
Solo
Apollo
Apollo
thisFadedLizard
Apollo
Level 26
God Stats
7W - 6L
1,315 SR
Queue Stats
78W - 89L
1,269 Elo+
Solo
Scylla
Scylla
x8_Lori_8x
Scylla
Level 14
God Stats
6W - 1L
1,892 SR
Queue Stats
196W - 182L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Feint Zash
Scylla
6
0 / 4 / 2
5,994
315
269
3,711
877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 6 / 3
8,610
453
6,630
15,233
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
cHk0P_
Nemesis
14
5 / 5 / 2
9,476
499
10,076
17,089
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
skytrizer
Olorun
12
4 / 14 / 1
8,420
443
7,823
19,233
5,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
zalesak47
Guan Yu
5
1 / 9 / 0
5,746
302
246
11,017
3,081
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
9,897
521
6,280
12,962
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Drzewo82
Ah Puch
15
5 / 2 / 7
10,099
532
10,326
8,999
3,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
14 / 4 / 1
12,283
646
13,398
13,542
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 2
10,490
552
4,111
13,734
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
x8_Lori_8x
Scylla
18
12 / 2 / 6
12,307
648
13,917
8,086
2,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
34
38
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Ah Puch
Drzewo82
Ah Puch
5
2
7
4.25
L
Scylla
Feint Zash
Scylla
0
4
2
0.25
L
1
6
3
0.42
L
Nemesis
cHk0P_
Nemesis
5
5
2
1.2
W
14
4
1
3.63
L
Olorun
skytrizer
Olorun
4
14
1
0.32
W
3
1
2
4
W
Scylla
x8_Lori_8x
Scylla
12
2
6
7.5
L
Guan Yu
zalesak47
Guan Yu
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
48,032
66,283
Taken
57,323
20,128
Mitigated
27,388
9,119
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,280
721
0
1,339
12,962
10,161
1,138
3,539
9,423
31,092
0
W
Ah Puch
Drzewo82
Ah Puch
10,326
1,379
312
4,788
8,999
3,802
1,814
1,471
7,528
43,511
0
L
Scylla
Feint Zash
Scylla
269
159
0
0
3,711
877
0
2,010
1,701
8,562
0
L
6,630
2,693
0
3,682
15,233
5,114
0
6,081
9,152
0
46,124
L
Nemesis
cHk0P_
Nemesis
10,076
5,230
0
1,272
17,089
5,675
74
7,896
9,193
0
42,335
W
13,398
9,784
0
1,134
13,542
5,313
918
2,069
11,001
0
71,740
L
Olorun
skytrizer
Olorun
7,823
2,746
311
3,508
19,233
5,381
1,239
11,208
8,025
36,986
0
W
4,111
1,648
135
6,825
13,734
5,152
5,913
0
13,734
0
66,459
W
Scylla
x8_Lori_8x
Scylla
13,917
2,490
0
2,621
8,086
2,960
6,592
1,013
7,073
70,929
0
L
Guan Yu
zalesak47
Guan Yu
246
183
128
218
11,017
3,081
512
3,328
7,689
0
6,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
55,076
290
Minions Killed
499
0
Camps Cleared
0
1,145,604
Distance Traveled
1,587,202
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,897
521
48
3
0
324,140
1
W
Ah Puch
10,099
532
68
4
0
304,416
0
L
Scylla
5,994
315
11
1
0
139,537
0
L
Neith
8,610
453
118
6
0
255,632
0
L
Nemesis
9,476
499
70
4
0
325,099
0
W
Set
12,283
646
120
6
0
314,748
0
L
Olorun
8,420
443
81
4
0
239,792
4
W
Apollo
10,490
552
122
6
0
332,676
3
W
Scylla
12,307
648
141
7
0
311,222
1
L
Guan Yu
5,746
302
10
1
0
185,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role