Player Matchup

Zeus
Zeus
Dark_Talitol
Zeus
Level 28
God Stats
19W - 12L
1,504 SR
Queue Stats
101W - 100L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Spartan 2003271
Cthulhu
Level 25
God Stats
58W - 54L
1,593 SR
Queue Stats
321W - 318L
1,561 Elo+
Solo
Anubis
Anubis
ZAID-1734
Anubis
Level 23
God Stats
4W - 1L
1,388 SR
Queue Stats
51W - 36L
1,487 Elo+
Solo
Fenrir
Fenrir
firejoke007
Fenrir
Level 12
God Stats
35W - 30L
1,427 SR
Queue Stats
217W - 208L
1,354 Elo+
Party 1
Ra
Ra
maxim13rus
Ra
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 225L
1,349 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,431 Elo+

VS

Team Averages
Level 21
1,533 SR
1,472 Elo+
Cthulhu
Cthulhu
Blurryy_Vizions
Cthulhu
Level 27
God Stats
16W - 9L
1,524 SR
Queue Stats
392W - 506L
1,441 Elo+
Party 2
Merlin
Merlin
Eboy150
Merlin
Level 15
God Stats
11W - 12L
1,341 SR
Queue Stats
20W - 24L
1,421 Elo+
Solo
Anubis
Anubis
LeTwins4242
Anubis
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
47W - 56L
1,576 Elo+
Solo
Loki
Loki
Tyranssj4
Loki
Level 17
God Stats
5W - 3L
1,613 SR
Queue Stats
46W - 28L
1,513 Elo+
Party 2
Izanami
Izanami
sookieblat
Izanami
Level 17
God Stats
2W - 2L
1,657 SR
Queue Stats
16W - 23L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 14
12,915
1,174
25,480
9,364
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 3 / 25
13,201
1,200
15,839
13,019
8,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
ZAID-1734
Anubis
19
11 / 5 / 19
12,594
1,145
14,889
13,768
5,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
9 / 2 / 18
11,745
1,068
14,184
14,264
7,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 6 / 22
11,167
1,015
7,208
13,398
4,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
10,327
939
5,640
17,687
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Eboy150
Merlin
17
0 / 12 / 7
10,025
911
12,548
16,278
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
2 / 5 / 7
10,868
988
11,306
9,718
4,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
9 / 9 / 8
13,308
1,210
12,737
16,065
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
sookieblat
Izanami
17
6 / 13 / 7
11,968
1,088
16,813
21,771
6,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
57
46
Kills
18
18
Deaths
46
98
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
15
2
14
11
L
Merlin
Eboy150
Merlin
0
12
7
0.29
L
Anubis
2
5
7
1.1
W
8
3
25
6.83
L
Loki
9
9
8
1.44
W
Anubis
ZAID-1734
Anubis
11
5
19
4.1
W
Fenrir
9
2
18
9
W
3
6
22
2.33
L
Izanami
sookieblat
Izanami
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,600
Damage
59,044
63,813
Taken
81,519
28,929
Mitigated
38,939
12,774
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,640
476
253
641
17,687
17,303
0
10,857
6,830
10,710
0
W
25,480
1,226
597
717
9,364
2,942
0
3,760
5,574
43,733
0
L
Merlin
Eboy150
Merlin
12,548
1,240
0
0
16,278
5,653
0
11,242
5,036
39,892
0
L
Anubis
11,306
926
456
3,141
9,718
4,858
0
7,301
2,417
44,613
0
W
15,839
1,720
212
2,783
13,019
8,409
0
7,660
5,118
38,584
0
L
Loki
12,737
1,569
0
0
16,065
4,621
0
14,081
1,984
0
29,781
W
Anubis
ZAID-1734
Anubis
14,889
2,177
0
2,574
13,768
5,182
0
4,368
9,280
24,563
0
W
Fenrir
14,184
3,471
0
326
14,264
7,495
0
6,868
7,276
0
23,700
W
7,208
1,011
1,110
4,455
13,398
4,901
0
6,297
7,071
25,375
0
L
Izanami
sookieblat
Izanami
16,813
12,339
0
1,612
21,771
6,504
0
19,935
1,836
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
56,496
188
Minions Killed
209
5
Camps Cleared
6
955,390
Distance Traveled
907,857
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,327
939
1
0
0
196,425
0
W
Zeus
12,915
1,174
46
4
3
173,144
0
L
Merlin
10,025
911
62
6
0
170,048
0
L
Anubis
10,868
988
83
8
2
145,769
3
W
Cthulhu
13,201
1,200
53
5
1
221,817
0
L
Loki
13,308
1,210
36
3
3
210,979
1
W
Anubis
12,594
1,145
26
2
1
155,058
0
W
Fenrir
11,745
1,068
18
2
0
235,464
0
W
Ra
11,167
1,015
45
4
0
169,907
0
L
Izanami
11,968
1,088
27
2
1
184,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role