Player Matchup

Fenrir
Fenrir
D34th_HaXrZ
Fenrir
Level 120
God Stats
30W - 13L
1,677 SR
Queue Stats
448W - 264L
1,670 Elo+
Party 1
Achilles
Achilles
Syhs1_
Achilles
Level 142
God Stats
11W - 2L
1,475 SR
Queue Stats
306W - 172L
1,741 Elo+
Party 1
Persephone
Persephone
fredbear0_0
Persephone
Level 83
God Stats
14W - 9L
1,653 SR
Queue Stats
105W - 92L
1,535 Elo+
Party 1
Team Averages
Level 115
1,602 SR
1,649 Elo+

VS

Team Averages
Level 40
1,535 SR
1,433 Elo+
Cthulhu
Cthulhu
Jarsix45
Cthulhu
Level 27
God Stats
0W - 4L
1,374 SR
Queue Stats
40W - 54L
1,412 Elo+
Solo
Osiris
Osiris
TeeDHayward
Osiris
Level 47
God Stats
5W - 5L
1,520 SR
Queue Stats
163W - 200L
1,466 Elo+
Solo
Anubis
Anubis
Yam Yamilton
Anubis
Level 45
God Stats
7W - 3L
1,711 SR
Queue Stats
193W - 244L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
12 / 4 / 6
10,022
911
10,972
10,072
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Syhs1_
Achilles
13
8 / 3 / 10
9,921
902
7,246
14,629
11,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
fredbear0_0
Persephone
12
3 / 1 / 14
8,900
809
9,788
7,093
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarsix45
Cthulhu
12
4 / 6 / 3
8,923
811
8,428
12,404
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Osiris
11
1 / 5 / 3
7,711
701
5,841
8,599
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
3 / 12 / 0
7,950
723
5,858
11,336
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
8
8
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
4
6
3.75
L
Cthulhu
Jarsix45
Cthulhu
4
6
3
0.92
W
Achilles
Syhs1_
Achilles
8
3
10
4.33
L
Osiris
1
5
3
0.5
L
Anubis
3
12
0
0.25
W
Persephone
fredbear0_0
Persephone
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
20,127
31,794
Taken
32,339
19,418
Mitigated
15,569
7,858
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,972
3,973
0
1,292
10,072
6,062
584
4,697
5,375
160
23,640
L
Cthulhu
Jarsix45
Cthulhu
8,428
989
154
1,015
12,404
6,248
0
3,584
8,505
22,280
0
W
Achilles
Syhs1_
Achilles
7,246
3,092
0
4,264
14,629
11,422
432
5,343
9,286
0
20,091
L
Osiris
5,841
2,373
0
0
8,599
4,706
0
2,606
5,822
0
17,949
L
Anubis
5,858
342
288
586
11,336
4,615
0
3,016
8,064
14,727
0
W
Persephone
fredbear0_0
Persephone
9,788
552
0
2,302
7,093
1,934
508
4,245
2,847
26,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
24,584
97
Minions Killed
73
0
Camps Cleared
0
618,758
Distance Traveled
482,650
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,022
911
30
3
0
201,309
1
L
Cthulhu
8,923
811
22
2
0
163,619
1
W
Achilles
9,921
902
29
3
0
213,562
4
L
Osiris
7,711
701
28
3
0
187,412
2
L
Anubis
7,950
723
23
2
0
131,619
2
W
Persephone
8,900
809
38
3
0
203,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role