Player Matchup

Ymir
Ymir
Blazunbro
Ymir
Level 16
God Stats
1W - 2L
1,326 SR
Queue Stats
33W - 27L
1,521 Elo+
Party 1
Neith
Neith
Kévin40
Neith
Level 22
God Stats
3W - 3L
1,668 SR
Queue Stats
73W - 79L
1,514 Elo+
Solo
Merlin
Merlin
RoukeGare
Merlin
Level 15
God Stats
20W - 16L
1,648 SR
Queue Stats
32W - 29L
1,520 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,518 Elo+

VS

Team Averages
Level 64
1,500 SR
1,740 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Frostuccio
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,871 Elo+
Party 2
Ra
Ra
UIIrOrTroII
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 4
9,757
697
7,402
19,170
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Kévin40
Neith
11
2 / 9 / 1
8,443
603
7,363
12,523
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
RoukeGare
Merlin
13
2 / 5 / 3
9,278
663
7,932
7,555
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
9 / 2 / 8
10,600
757
12,425
12,839
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Frostuccio
Yemoja
13
2 / 1 / 16
9,518
680
7,443
10,531
8,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 2 / 9
10,438
746
12,656
11,429
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
19
19
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
2
8
6.5
L
Ymir
1
5
4
0.6
W
Yemoja
Frostuccio
Yemoja
2
1
16
10
L
Neith
Kévin40
Neith
2
9
1
0.28
L
Merlin
RoukeGare
Merlin
2
5
3
0.7
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
32,524
39,248
Taken
34,799
25,989
Mitigated
18,202
5,594
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,425
5,366
148
3,316
12,839
4,944
1,259
4,716
7,811
0
29,354
L
Ymir
7,402
1,554
0
3,997
19,170
18,078
0
10,419
8,751
23,479
0
W
Yemoja
Frostuccio
Yemoja
7,443
1,611
4,696
1,648
10,531
8,555
443
4,602
5,515
17,389
0
L
Neith
Kévin40
Neith
7,363
2,375
0
958
12,523
4,760
34
5,891
6,632
0
32,127
L
Merlin
RoukeGare
Merlin
7,932
310
0
639
7,555
3,151
72
3,789
3,766
28,176
0
W
12,656
1,801
2,859
4,405
11,429
4,703
992
5,052
6,139
53,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
30,556
125
Minions Killed
139
0
Camps Cleared
0
675,321
Distance Traveled
742,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,600
757
37
3
0
236,317
0
L
Ymir
9,757
697
28
2
0
239,918
3
W
Yemoja
9,518
680
18
1
0
245,452
0
L
Neith
8,443
603
47
3
0
209,051
0
L
Merlin
9,278
663
50
4
0
226,352
1
W
Ra
10,438
746
84
6
0
260,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role