Player Matchup

Gilgamesh
Gilgamesh
FuriousDarkDog1
Gilgamesh
Level 27
God Stats
10W - 10L
1,579 SR
Queue Stats
69W - 67L
1,440 Elo+
Solo
Bellona
Bellona
In DXB
Bellona
Level 8
God Stats
26W - 15L
1,449 SR
Queue Stats
41W - 33L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Lost In Rap
Jormungandr
Level 14
God Stats
14W - 15L
1,563 SR
Queue Stats
40W - 35L
1,376 Elo+
Party 1
Zeus
Zeus
SorrrryMom
Zeus
Level 18
God Stats
29W - 26L
1,489 SR
Queue Stats
46W - 50L
1,388 Elo+
Solo
Agni
Agni
jebaculanekurwy-
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,368 Elo+

VS

Team Averages
Level 25
1,489 SR
1,460 Elo+
Hel
Hel
Aerius AG
Hel
Level 18
God Stats
29W - 40L
1,516 SR
Queue Stats
609W - 641L
1,446 Elo+
Party 2
Anhur
Anhur
Jmslowry
Anhur
Level 28
God Stats
1W - 1L
1,349 SR
Queue Stats
50W - 43L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
JolyWinner
Nu Wa
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 29L
1,430 Elo+
Solo
Fenrir
Fenrir
Shockz RH
Fenrir
Level 26
God Stats
245W - 201L
1,614 SR
Queue Stats
278W - 265L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
bionkl
Danzaburou
Level 29
God Stats
38W - 44L
1,467 SR
Queue Stats
56W - 68L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuriousDarkDog1
Gilgamesh
15
3 / 4 / 2
9,622
1,069
6,932
18,703
8,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
In DXB
Bellona
14
1 / 2 / 3
8,388
932
3,862
7,622
4,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Lost In Rap
Jormungandr
15
1 / 4 / 4
8,753
973
6,550
12,102
6,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 3
8,387
932
7,896
5,096
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 4
9,151
1,017
8,043
13,304
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

166

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
8,905
989
5,674
5,696
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Jmslowry
Anhur
16
3 / 4 / 12
9,857
1,095
10,466
10,218
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
16
2 / 0 / 15
9,525
1,058
14,723
3,921
1,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Shockz RH
Fenrir
16
11 / 1 / 6
10,978
1,220
8,403
10,479
5,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
bionkl
Danzaburou
16
6 / 2 / 10
10,388
1,154
12,794
7,187
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
7
Kills
23
23
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Gilgamesh
FuriousDarkDog1
Gilgamesh
3
4
2
1
L
Bellona
In DXB
Bellona
1
2
3
1.25
W
Anhur
Jmslowry
Anhur
3
4
12
2.25
W
Nu Wa
2
0
15
9.5
L
Jormungandr
Lost In Rap
Jormungandr
1
4
4
0.75
W
Fenrir
Shockz RH
Fenrir
11
1
6
14
L
1
4
3
0.63
W
Danzaburou
bionkl
Danzaburou
6
2
10
5.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
52,060
56,827
Taken
37,501
24,619
Mitigated
17,569
3,190
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,674
584
2,811
2,243
5,696
3,539
0
4,099
1,597
13,999
0
L
Gilgamesh
FuriousDarkDog1
Gilgamesh
6,932
1,260
0
1,550
18,703
8,255
0
7,908
10,795
0
21,679
L
Bellona
In DXB
Bellona
3,862
941
0
217
7,622
4,247
0
2,333
5,289
0
9,573
W
Anhur
Jmslowry
Anhur
10,466
4,283
474
919
10,218
4,038
0
4,395
5,823
0
29,079
W
Nu Wa
14,723
3,446
0
0
3,921
1,476
0
2,901
1,020
34,049
0
L
Jormungandr
Lost In Rap
Jormungandr
6,550
1,986
0
400
12,102
6,423
0
3,556
8,546
23,340
0
W
Fenrir
Shockz RH
Fenrir
8,403
2,478
813
3,635
10,479
5,640
0
6,597
3,882
0
14,942
L
7,896
361
0
84
5,096
1,799
0
2,172
2,924
24,420
0
W
Danzaburou
bionkl
Danzaburou
12,794
4,944
0
1,535
7,187
2,876
0
4,497
2,690
0
28,909
L
8,043
1,041
0
939
13,304
3,895
0
4,428
8,876
33,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
49,653
172
Minions Killed
164
3
Camps Cleared
8
699,588
Distance Traveled
842,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,905
989
20
2
0
172,232
2
L
Gilgamesh
9,622
1,069
36
4
1
174,440
0
L
Bellona
8,388
932
4
0
0
125,982
0
W
Anhur
9,857
1,095
48
5
3
147,865
0
W
Nu Wa
9,525
1,058
40
4
0
166,549
0
L
Jormungandr
8,753
973
31
3
0
157,284
0
W
Fenrir
10,978
1,220
7
1
3
187,967
0
L
Zeus
8,387
932
34
4
2
88,704
0
W
Danzaburou
10,388
1,154
49
5
2
168,020
0
L
Agni
9,151
1,017
67
7
0
153,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role