Player Matchup

Morgan Le Fay
Morgan Le Fay
DarthWrecker328
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,393 Elo+
Party 1
King Arthur
King Arthur
Dog_Hoop_42
King Arthur
Level 121
God Stats
1W - 0L
1,502 SR
Queue Stats
22W - 22L
1,507 Elo+
Party 1
Merlin
Merlin
uwu_Ragna
Merlin
Level 126
God Stats
2W - 1L
1,616 SR
Queue Stats
57W - 71L
1,608 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,503 Elo+

VS

Team Averages
Level 120
1,577 SR
1,475 Elo+
Cabrakan
Cabrakan
GagaIver
Cabrakan
Level 149
God Stats
1W - 1L
1,499 SR
Queue Stats
42W - 45L
1,426 Elo+
Solo
Set
Set
Slayerkid Viper
Set
Level 105
God Stats
3W - 4L
1,565 SR
Queue Stats
9W - 11L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
beeeeeeeesss
Baron Samedi
Level 107
God Stats
23W - 10L
1,666 SR
Queue Stats
386W - 254L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarthWrecker328
Morgan Le Fay
14
4 / 2 / 11
10,816
721
10,616
7,121
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dog_Hoop_42
King Arthur
16
6 / 4 / 9
11,152
743
10,134
14,408
8,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
uwu_Ragna
Merlin
16
6 / 1 / 10
11,415
761
14,388
9,137
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GagaIver
Cabrakan
12
1 / 8 / 5
9,343
623
5,288
19,225
26,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 5
9,403
627
7,196
12,344
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
beeeeeeeesss
Baron Samedi
14
4 / 4 / 3
9,788
653
10,554
12,140
6,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
7
7
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarthWrecker328
Morgan Le Fay
4
2
11
4.75
W
King Arthur
Dog_Hoop_42
King Arthur
6
4
9
2.63
L
Cabrakan
GagaIver
Cabrakan
1
8
5
0.44
L
2
4
5
1.13
L
Baron Samedi
beeeeeeeesss
Baron Samedi
4
4
3
1.38
W
Merlin
uwu_Ragna
Merlin
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
23,038
30,666
Taken
43,709
13,889
Mitigated
38,160
8,620
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarthWrecker328
Morgan Le Fay
10,616
1,533
0
519
7,121
2,350
190
3,601
3,262
32,363
0
W
King Arthur
Dog_Hoop_42
King Arthur
10,134
1,903
0
3,494
14,408
8,350
450
6,903
7,250
0
35,280
L
Cabrakan
GagaIver
Cabrakan
5,288
591
0
1,732
19,225
26,628
129
9,861
8,881
19,856
0
L
7,196
1,577
0
1,032
12,344
5,026
0
7,030
5,029
0
25,310
L
Baron Samedi
beeeeeeeesss
Baron Samedi
10,554
739
1,864
3,856
12,140
6,506
291
7,088
4,795
43,510
0
W
Merlin
uwu_Ragna
Merlin
14,388
572
0
4,607
9,137
3,189
1,527
4,641
4,312
59,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
28,534
177
Minions Killed
134
0
Camps Cleared
0
825,967
Distance Traveled
746,439
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,816
721
34
2
0
284,483
1
W
King Arthur
11,152
743
44
3
0
265,111
1
L
Cabrakan
9,343
623
22
1
0
259,342
5
L
Set
9,403
627
48
3
0
258,528
1
L
Baron Samedi
9,788
653
64
4
0
228,569
0
W
Merlin
11,415
761
99
7
0
276,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role